Jeremy Ryan Matthew
Biographic Data
| ID | 11040926 |
|---|---|
| NAME | Jeremy Ryan Matthew |
| GIVEN NAMES | Jeremy Ryan |
| FAMILY NAME | Matthew |
| SIGNATURE | MATTHEW J R |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 5 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2020 |
| H-INDEX | 1 |
Netflix and the design of the audience
This paper explores how audiences engage with Netflix as an intermediary in their digital lives, and how Netflix, as it is designed, creates a highly constrained system for its users. The paper is based on a study of observed use and discussions with Netflix users. It explores the limitations that are designed into Netflix as a digital media platform, and how Netflix users engage with this system that obscures rather than clarifies the contents o…
Netflix and the design of the audience
This paper explores how audiences engage with Netflix as an intermediary in their digital lives, and how Netflix, as it is designed, creates a highly constrained system for its users. The paper is based on a study of observed use and discussions with Netflix users. It explores the limitations that are designed into Netflix as a digital media platform, and how Netflix users engage with this system that obscures rather than clarifies the contents o…
Netflix and the design of the audience
This paper explores how audiences engage with Netflix as an intermediary in their digital lives, and how Netflix, as it is designed, creates a highly constrained system for its users. The paper is based on a study of observed use and discussions with Netflix users. It explores the limitations that are designed into Netflix as a digital media platform, and how Netflix users engage with this system that obscures rather than clarifies the contents o…
Agency (philosophy (1 works) · Communication and COVID-19 Impact (1 works) · Computer Science (1 works) · Confusion (1 works) · Digital Games and Media (1 works) · Digital media (1 works) · Feeling (1 works) · Human–computer interaction (1 works) · Innovative Human-Technology Interaction (1 works) · Interface (matter (1 works)