Charles Nesson
Biographic Data
| ID | 11070819 |
|---|---|
| NAME | Charles Nesson |
| GIVEN NAMES | Charles |
| FAMILY NAME | Nesson |
| SIGNATURE | NESSON C |
| AFFILIATIONS | Harvard University |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 2 |
| WORKS AS AUTHOR | 1 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2008 |
| LATEST PUBLICATION YEAR | 2008 |
| H-INDEX | 1 |
The Case for Education in Virtual Worlds
This article is a practical, often ethnographically based, argument for the current value and future potential of virtual worlds in education that attempts to specifically address the concerns and reservations of the many thoughtful educators and observers who are not yet convinced. It relates our experience teaching the course `CyberOne: Law in the Court of Public Opinion` at Harvard and in Second Life and the principles for successful teaching …
The Case for Education in Virtual Worlds
This article is a practical, often ethnographically based, argument for the current value and future potential of virtual worlds in education that attempts to specifically address the concerns and reservations of the many thoughtful educators and observers who are not yet convinced. It relates our experience teaching the course `CyberOne: Law in the Court of Public Opinion` at Harvard and in Second Life and the principles for successful teaching …
The Case for Education in Virtual Worlds
This article is a practical, often ethnographically based, argument for the current value and future potential of virtual worlds in education that attempts to specifically address the concerns and reservations of the many thoughtful educators and observers who are not yet convinced. It relates our experience teaching the course `CyberOne: Law in the Court of Public Opinion` at Harvard and in Second Life and the principles for successful teaching …
Argument (complex analysis (1 work) · Computer Science (1 work) · Digital Games and Media (1 work) · Engineering (1 work) · Engineering ethics (1 work) · Epistemology (1 work) · Human–computer interaction (1 work) · Internet privacy (1 work) · Law and economics (1 work) · Metaverse (1 work)