Abigail Sellen
Datos Biográficos
| ID | 112433 |
|---|---|
| NOMBRE | Abigail Sellen |
| NOMBRES | Abigail |
| APELLIDO | Sellen |
| FIRMA | SELLEN A |
| AFILIACIONES | Microsoft Research (United Kingdom) |
| ORCID | 0000-0001-9065-3061 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 15 |
| TOTAL DE CITAS | 0 |
| TOTAL COMO AUTOR | 15 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 1992 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2026 |
| ÍNDICE H | 0 |
Effects of LLM use and note-taking on reading comprehension and memory
Students' rapid uptake of Generative Artificial Intelligence tools, particularly large language models (LLMs), raises urgent questions about their effects on learning. We compared the impact of LLM use to that of traditional note-taking, or a combination of both, on secondary school students' reading comprehension and retention. We conducted a pre-registered, randomised controlled experiment with within- and between-participant design elements in…
Meeting (the) Pandemic
Introduction to this special issue
PeopleLens
opinion PeopleLens Share on Authors: Cecily Morrison Microsoft Research Microsoft ResearchView Profile , Ed Cutrell Microsoft Research Microsoft ResearchView Profile , Martin Grayson Microsoft Research Microsoft ResearchView Profile , Geert Roumen Microsoft Research Microsoft ResearchView Profile , Rita Faia Marques Microsoft Research Microsoft ResearchView Profile , Anja Thieme Microsoft Research Microsoft ResearchView Profile , Alex Taylor City…
Interpretability as a dynamic of human-AI interaction
column Share on Interpretability as a dynamic of human-AI interaction Authors: Anja Thieme Microsoft Research Microsoft ResearchView Profile , Ed Cutrell Microsoft Research Microsoft ResearchView Profile , Cecily Morrison Microsoft Research Microsoft ResearchView Profile , Alex Taylor City, University of London City, University of LondonView Profile , Abigail Sellen Microsoft Research Microsoft ResearchView Profile Authors Info & Claims Interacti…
"Like Having a Really Bad PA"
The past four years have seen the rise of conversational agents (CAs) in everyday life. Apple, Microsoft, Amazon, Google and Facebook have all embedded proprietary CAs within their software and, increasingly, conversation is becoming a key mode of human-computer interaction. Whilst we have long been familiar with the notion of computers that speak, the investigative concern within HCI has been upon multimodality rather than dialogue alone, and th…
Introduction to Special Issue on Body Tracking and Healthcare
Assessing Multiple Sclerosis With Kinect
The use of depth-sensing computer vision to capture bodily movement is increasingly being exploited in healthcare. Yet, there are few descriptions of how real-world practices influence the design of such applications. To this end, we present the development and empirical evaluation of ASSESS MS, a system to support the clinical assessment of Multiple Sclerosis using Kinect. A key issue for developing machine-learning based systems is the need for…
Interactional Order and Constructed Ways of Seeing with Touchless Imaging Systems in Surgery
The secret life of teens
In this article we describe findings from a recent study in which we interviewed four British teenage girls about their photo display practices, online and offline, in family homes. We adopted a phenomenological approach to inquiry, with a particular interest in exploring how photographic representations of self and family signal self-development in emerging adulthood. Findings reveal how teens portrayed themselves differently to friends, online,…
Exploring users' experiences of the Web
While browsing the Web is a widespread everyday activity there is a shortage of detailed understanding of how users organise their Web usage. In this paper we present results from a qualitative in-depth interview study of how users browse the Web and combine browsing with their other activities. The data are used to explore three particular problems which users have with browsing the Web. Firstly, users have problems managing their favourites, an…
Video-Mediated Communication
From the Publisher: Decades after their introduction, video communication systems are beginning to realize their potential to support working from home, conferencing at a distance, and collaborating and communicating in general. In the face of an upsurge in interest, important questions are being asked: What function does video really serve, and what advantages over the telephone does it provide? How and why is video-mediated interaction differen…
Remote Conversations
Three different videoconferencing systems for supporting multiparty, remote conversations are described and evaluated experimentally. The three systems differed by how many participants were visible at once, their spatial arrangement, and control over who was seen. Conversations using these systems were compared to same-room (Experiment 1) and audio-only (Experiment 2) conversations. Spe-cialized speech-tracking equipment recorded the on-off patt…
An Empirical Evaluation of Some Articulatory and Cognitive Aspects of Marking Menus
We describe marking menus, an extension of pie menus, which are well suited for stylus-based interfaces. Pie menus are circular menus subdivided into sectors, each of which might correspond to a different command. One moves the cursor from the center of the pie into the desired sector. Marking menus are invisible pie menus in which the movement of the cursor during a selection leaves an "ink trail" similar to a pen stroke on paper. The combinatio…
The Prevention of Mode Errors Through Sensory Feedback
The use of different kinds of feedback in preventing mode errors was investigated. Two experiments examined the frequency of mode errors in a text editing task where a mode error was defined as an attempt to issue navigation commands while in insert mode, or an attempt to insert text while in command mode. In Experiment 1 the effectiveness of kinesthetic versus visual feedback was compared in four different conditions: the use of keyboard versus …
Sin obras prominentes en esta página.
The Prevention of Mode Errors Through Sensory Feedback
The use of different kinds of feedback in preventing mode errors was investigated. Two experiments examined the frequency of mode errors in a text editing task where a mode error was defined as an attempt to issue navigation commands while in insert mode, or an attempt to insert text while in command mode. In Experiment 1 the effectiveness of kinesthetic versus visual feedback was compared in four different conditions: the use of keyboard versus …
An Empirical Evaluation of Some Articulatory and Cognitive Aspects of Marking Menus
We describe marking menus, an extension of pie menus, which are well suited for stylus-based interfaces. Pie menus are circular menus subdivided into sectors, each of which might correspond to a different command. One moves the cursor from the center of the pie into the desired sector. Marking menus are invisible pie menus in which the movement of the cursor during a selection leaves an "ink trail" similar to a pen stroke on paper. The combinatio…
Remote Conversations
Three different videoconferencing systems for supporting multiparty, remote conversations are described and evaluated experimentally. The three systems differed by how many participants were visible at once, their spatial arrangement, and control over who was seen. Conversations using these systems were compared to same-room (Experiment 1) and audio-only (Experiment 2) conversations. Spe-cialized speech-tracking equipment recorded the on-off patt…
Video-Mediated Communication
From the Publisher: Decades after their introduction, video communication systems are beginning to realize their potential to support working from home, conferencing at a distance, and collaborating and communicating in general. In the face of an upsurge in interest, important questions are being asked: What function does video really serve, and what advantages over the telephone does it provide? How and why is video-mediated interaction differen…
Exploring users' experiences of the Web
While browsing the Web is a widespread everyday activity there is a shortage of detailed understanding of how users organise their Web usage. In this paper we present results from a qualitative in-depth interview study of how users browse the Web and combine browsing with their other activities. The data are used to explore three particular problems which users have with browsing the Web. Firstly, users have problems managing their favourites, an…
The secret life of teens
In this article we describe findings from a recent study in which we interviewed four British teenage girls about their photo display practices, online and offline, in family homes. We adopted a phenomenological approach to inquiry, with a particular interest in exploring how photographic representations of self and family signal self-development in emerging adulthood. Findings reveal how teens portrayed themselves differently to friends, online,…
Interactional Order and Constructed Ways of Seeing with Touchless Imaging Systems in Surgery
"Like Having a Really Bad PA"
The past four years have seen the rise of conversational agents (CAs) in everyday life. Apple, Microsoft, Amazon, Google and Facebook have all embedded proprietary CAs within their software and, increasingly, conversation is becoming a key mode of human-computer interaction. Whilst we have long been familiar with the notion of computers that speak, the investigative concern within HCI has been upon multimodality rather than dialogue alone, and th…
Introduction to Special Issue on Body Tracking and Healthcare
Assessing Multiple Sclerosis With Kinect
The use of depth-sensing computer vision to capture bodily movement is increasingly being exploited in healthcare. Yet, there are few descriptions of how real-world practices influence the design of such applications. To this end, we present the development and empirical evaluation of ASSESS MS, a system to support the clinical assessment of Multiple Sclerosis using Kinect. A key issue for developing machine-learning based systems is the need for…
Interpretability as a dynamic of human-AI interaction
column Share on Interpretability as a dynamic of human-AI interaction Authors: Anja Thieme Microsoft Research Microsoft ResearchView Profile , Ed Cutrell Microsoft Research Microsoft ResearchView Profile , Cecily Morrison Microsoft Research Microsoft ResearchView Profile , Alex Taylor City, University of London City, University of LondonView Profile , Abigail Sellen Microsoft Research Microsoft ResearchView Profile Authors Info & Claims Interacti…
PeopleLens
opinion PeopleLens Share on Authors: Cecily Morrison Microsoft Research Microsoft ResearchView Profile , Ed Cutrell Microsoft Research Microsoft ResearchView Profile , Martin Grayson Microsoft Research Microsoft ResearchView Profile , Geert Roumen Microsoft Research Microsoft ResearchView Profile , Rita Faia Marques Microsoft Research Microsoft ResearchView Profile , Anja Thieme Microsoft Research Microsoft ResearchView Profile , Alex Taylor City…
Introduction to this special issue
Meeting (the) Pandemic
Effects of LLM use and note-taking on reading comprehension and memory
Students' rapid uptake of Generative Artificial Intelligence tools, particularly large language models (LLMs), raises urgent questions about their effects on learning. We compared the impact of LLM use to that of traditional note-taking, or a combination of both, on secondary school students' reading comprehension and retention. We conducted a pre-registered, randomised controlled experiment with within- and between-participant design elements in…
Computer Science (13 obras) · Artificial Intelligence (7 obras) · Psychology (6 obras) · Engineering (5 obras) · Human–computer interaction (5 obras) · Multimedia (4 obras) · Political science (4 obras) · World Wide Web (4 obras) · Operating system (3 obras) · Social Psychology (3 obras)