Rd Reich
Biographic Data
| ID | 114723 |
|---|---|
| NAME | Rd Reich |
| GIVEN NAMES | Rd |
| FAMILY NAME | Reich |
| SIGNATURE | REICH R |
| AFFILIATIONS | Mary Baldwin College |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 25 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2000 |
| LATEST PUBLICATION YEAR | 2000 |
| H-INDEX | 1 |
Presence and television: The role of screen size
Film and a number of emerging entertainment technologies offer media consumers an illusion of nonmediation known as presence. To investigate the possibility that television can evoke presence, 65 undergraduate students were shown brief examples of rapid point-of-view movement from commercially available videotapes on a television with either a small screen (12 inches [30.5 cm], measured diagonally) or a large screen (46 inches [116.8 cm]). Partic…
Presence and television: The role of screen size
Film and a number of emerging entertainment technologies offer media consumers an illusion of nonmediation known as presence. To investigate the possibility that television can evoke presence, 65 undergraduate students were shown brief examples of rapid point-of-view movement from commercially available videotapes on a television with either a small screen (12 inches [30.5 cm], measured diagonally) or a large screen (46 inches [116.8 cm]). Partic…
Presence and television: The role of screen size
Film and a number of emerging entertainment technologies offer media consumers an illusion of nonmediation known as presence. To investigate the possibility that television can evoke presence, 65 undergraduate students were shown brief examples of rapid point-of-view movement from commercially available videotapes on a television with either a small screen (12 inches [30.5 cm], measured diagonally) or a large screen (46 inches [116.8 cm]). Partic…
Aesthetics (1 works) · Art (1 works) · Cognitive psychology (1 works) · Computer Science (1 works) · Entertainment (1 works) · Human–computer interaction (1 works) · Illusion (1 works) · Impact of Technology on Adolescents (1 works) · Media Influence and Health (1 works) · Movement (music (1 works)