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Tatiana Mazali

Biographic Data

ID1173369
NAMETatiana Mazali
GIVEN NAMESTatiana
FAMILY NAMEMazali
SIGNATUREMAZALI T
AFFILIATIONSPolitecnico di Torino
ORCID0000-0002-2828-694X
VERIFIEDYes
TOTAL WORKS5
TOTAL CITATIONS3
AUTHOR COUNT5
EDITOR COUNT0
FIRST PUBLICATION YEAR2011
LATEST PUBLICATION YEAR2024
H-INDEX1
  • Immersive movies

    Open Access•Alberto Cannavò, Antonio Castiello et al.•ARTICLE•AI & Society•2024

    Cinematic virtual reality (CVR) offers filmmakers a wide range of possibilities to explore new techniques regarding movie scripting, shooting and editing. Despite the many experiments performed so far both with both live action and computer-generated movies, just a few studies focused on analyzing how the various techniques actually affect the viewers’ experience. Like in traditional cinema, a key step for CVR screenwriters and directors is to ch…

  • The impacts of smart working on women. Lessons from the first lockdown in Italy

    Luisa De Vita, Tatiana Mazali et al.•ARTICLE•International Review of Sociology•2022•Cited by: 2•References: 3

    Before the pandemic, Italy was one of the European countries with the lowest numbers of remote workers, both in the form of tele working and smart working based upon digital mobile technologies. In addition to increasing remote working to 40% in Italy, the pandemic has also led to a noticeable rise in the number of women working from home. This change presents a valuable opportunity to redefine the ways, times, and mechanisms of conducting work. …

  • Pandemic city. Hypothèses et interprétations pour une enquête sur les dualismes de l’espace urbain

    Open Access•Emiliana Armano, Tatiana Mazali et al.•ARTICLE•Cahiers du GRM•2021

    Qu’est-ce que la ville pandémique ? Dans quels éléments la reconnaissons-nous ? Lors de l’émergence de la pandémie, la propagation de la peur et de la menace, liée à toute situation de proximité et de contact physique, semble nous pousser à accepter le récit dominant selon lequel les technologies numériques sont le meilleur, le seul moyen possible de protéger nos vies de la contagion. L’article propose l’hypothèse interprétative que pendant la pa…

  • From industry 4.0 to society 4.0, there and back

    Open Access•Tatiana Mazali•ARTICLE•AI & Society•2018

  • Social Media as a New Public Sphere

    Tatiana Mazali•ARTICLE•Leonardo•2011•Cited by: 1•References: 2

    The information and communication technology system is constantly creating new scenarios, but a tendency in them can still be recognized: the blurring of the limits between consumers and producers and the passage from interactivity to participation (user generated contents, web 2.0, social networks). In this emerging cultural context, constantly redefined and remediated by individual and personalized forms of elaboration, it is important to under…

  • The impacts of smart working on women. Lessons from the first lockdown in Italy

    Luisa De Vita, Tatiana Mazali et al.•ARTICLE•International Review of Sociology•2022•Cited by: 2•References: 3

    Before the pandemic, Italy was one of the European countries with the lowest numbers of remote workers, both in the form of tele working and smart working based upon digital mobile technologies. In addition to increasing remote working to 40% in Italy, the pandemic has also led to a noticeable rise in the number of women working from home. This change presents a valuable opportunity to redefine the ways, times, and mechanisms of conducting work. …

  • Social Media as a New Public Sphere

    Tatiana Mazali•ARTICLE•Leonardo•2011•Cited by: 1•References: 2

    The information and communication technology system is constantly creating new scenarios, but a tendency in them can still be recognized: the blurring of the limits between consumers and producers and the passage from interactivity to participation (user generated contents, web 2.0, social networks). In this emerging cultural context, constantly redefined and remediated by individual and personalized forms of elaboration, it is important to under…

  • Social Media as a New Public Sphere

    Tatiana Mazali•ARTICLE•Leonardo•2011•Cited by: 1•References: 2

    The information and communication technology system is constantly creating new scenarios, but a tendency in them can still be recognized: the blurring of the limits between consumers and producers and the passage from interactivity to participation (user generated contents, web 2.0, social networks). In this emerging cultural context, constantly redefined and remediated by individual and personalized forms of elaboration, it is important to under…

  • From industry 4.0 to society 4.0, there and back

    Open Access•Tatiana Mazali•ARTICLE•AI & Society•2018

  • Pandemic city. Hypothèses et interprétations pour une enquête sur les dualismes de l’espace urbain

    Open Access•Emiliana Armano, Tatiana Mazali et al.•ARTICLE•Cahiers du GRM•2021

    Qu’est-ce que la ville pandémique ? Dans quels éléments la reconnaissons-nous ? Lors de l’émergence de la pandémie, la propagation de la peur et de la menace, liée à toute situation de proximité et de contact physique, semble nous pousser à accepter le récit dominant selon lequel les technologies numériques sont le meilleur, le seul moyen possible de protéger nos vies de la contagion. L’article propose l’hypothèse interprétative que pendant la pa…

  • The impacts of smart working on women. Lessons from the first lockdown in Italy

    Luisa De Vita, Tatiana Mazali et al.•ARTICLE•International Review of Sociology•2022•Cited by: 2•References: 3

    Before the pandemic, Italy was one of the European countries with the lowest numbers of remote workers, both in the form of tele working and smart working based upon digital mobile technologies. In addition to increasing remote working to 40% in Italy, the pandemic has also led to a noticeable rise in the number of women working from home. This change presents a valuable opportunity to redefine the ways, times, and mechanisms of conducting work. …

  • Immersive movies

    Open Access•Alberto Cannavò, Antonio Castiello et al.•ARTICLE•AI & Society•2024

    Cinematic virtual reality (CVR) offers filmmakers a wide range of possibilities to explore new techniques regarding movie scripting, shooting and editing. Despite the many experiments performed so far both with both live action and computer-generated movies, just a few studies focused on analyzing how the various techniques actually affect the viewers’ experience. Like in traditional cinema, a key step for CVR screenwriters and directors is to ch…

Computer Science (4 works) · Sociology (3 works) · Business (2 works) · Digital Economy and Work Transformation (2 works) · Engineering (2 works) · Political science (2 works) · Aesthetics (1 works) · Art (1 works) · Centrality (1 works) · Cinema and Media Studies (1 works)

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