Maria Kääriäinen
Dados Biográficos
| ID | 1241046 |
|---|---|
| NOME | Maria Kääriäinen |
| PRENOMES | Maria |
| SOBRENOME | Kääriäinen |
| ASSINATURA | KÄÄRIÄINEN M |
| AFILIAÇÕES | Oulu University Hospital |
| ORCID | 0000-0001-8295-8172 |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 21 |
| TOTAL DE CITAÇÕES | 340 |
| TOTAL COMO AUTOR | 20 |
| TOTAL COMO EDITOR | 1 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2014 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2025 |
| ÍNDICE H | 2 |
Young adults’ risk profiles and predictive factors of Problematic Social Media Use (PSMU)
Problematic social media use (PSMU) is a current public health concern. The current study aimed to identify the risk profiles and predictive factors of PSMU among young Finnish adults using a cross-sectional design. Survey data were analysed with K-means clustering and logistic regression, revealing three profiles: high-risk (HRG), moderate-risk (MRG), and low-risk (LRG) groups. The HRG was characterized by low conscientiousness and self-esteem, …
Development and psychometric testing of the Restorative Care Competence Assessment (ReCCA) instrument
This study describes the development and psychometric testing of the Restorative Care Competence Assessment (ReCCA) instrument, which measures the gerontological restorative care (RC) competence of licensed practical nurses (LPNs) and registered nurses (RNs). A cross-sectional study design was used. The face and content validity of the items were evaluated by expert panels. The final sample included LPNs (n = 339) and RNs (n = 92) working in geri…
Associations between emotional and attentional problem characteristics and problematic internet use patterns
While most people use the Internet in a balanced and responsible way, some individuals develop problematic internet behaviour that can have severe, harmful consequences. This type of behaviour is strongly linked to attentional and emotional problems. The aim of the present study was to investigate the relationship between problematic internet use patterns, and attentional and emotional problems. The present study was based on the Northern Finland…
Reconsidering parental mediation with new media technology
IntroductionResearch on parental mediation—the parenting strategies used to regulate children’s media use—is historically focused on television viewing among children (e.g., Austin, 1993). In recent years, the concept has expanded to encompass a wide range of digital media platforms, including internet use (Livingstone & Helsper, 2008; Livinsgstone et al., 2023), video game playing (Nikken & Jansz, 2006; Çalhan & Göksu, 2024), social media use (F…
Perceptions of health changes and support for self-limiting social media use among young adults in Finland—A qualitative study
Despite increasing research attention given to problematic technology use, the perceptions of individuals who experience related issues remain largely unknown. In particular, qualitative insight into actual help-seekers’ experiences of problematic social media use, which currently holds a subdiagnostic status, is lacking. The present study responds to this research gap with an inductive content analysis of 11 semistructured interviews with young …
Association between psychosocial well-being and problematic social media use among Finnish young adults
The aim of the study was to identify associations between problematic social media use (PSMU), type of internet activity, various background factors, psychosocial factors (mood, fear of missing out, need to belong, social relationships) and the COVID-19-pandemic’s impacts on social media use among young adults in Finland. Data were collected from 381 young adults aged 18–35 (M = 26.01; SD = 4.55) in Finland through a web-based survey conducted du…
Risk Factors for Excessive Social Media Use Differ from Those of Gambling and Gaming in Finnish Youth
Adolescent girls are at greater risk of excessive social media use than boys, while boys are at greater risk of excessive gaming and gambling. The associations with known risk factors are somewhat different for excessive use of social media as compared to excessive gambling and gaming and should be acknowledged when developing preventive measures for adolescents
Effectiveness of a Brief Group Intervention Program for Young Adults with Gaming-Related Problems
Excessive digital gaming can have unfavorable effects on gamers’ well-being and everyday functioning. The aims of this study were to investigate the effects of a novel group intervention “Limitless Gaming Bootcamp” on (i) gaming disorder (GD) tendencies, (ii) the amount of time spent on leisure activities, and (iii) subjective well-being among Finnish young adults, and to determine the persistence of the intervention’s influence over time. A one-…
Social, health care and rehabilitation educators' competence in professional education—Empirical testing of a model
The social and health care educator's role in educating future professionals need to be stronger emphasised and deserves international recognition. The purpose of this study was to develop and test an empirical model of social and health care educators' competence in higher and professional education. The presented research employed a cross-sectional study design. Data were collected using HeSoEduCo-instrument from 28 educational institutions in …
An empirical model of social and healthcare educators' continuing professional development in Finland
The objective of this work was to develop and test an empirical model of social and healthcare educators' continuing professional development. A cross-sectional survey study design was adopted, and a total of 422 part-time and full-time social and healthcare educators from 28 universities of applied sciences and vocational schools in different regions of Finland participated. Data were collected from October to December in 2018. The participants …
The Application of Content Analysis in Nursing Science Research
Problematic gaming behaviour and health-related outcomes
This systematic review and meta-analysis aimed to investigate the interplay between problematic gaming behaviour and health-related outcomes at different developmental stages. A total of 50 empirical studies met the specified inclusion criteria, and a meta-analysis using correlation coefficients was used for the studies that reported adverse health implications regarding the impact of problematic gaming behaviour on depression, anxiety, obsessive…
Association Between Psychosocial Problems and Unhealthy Health Behavior Patterns Among Finnish Adolescents
The aim of the study was to investigate how psychosocial problems in childhood and adolescence associate with an unhealthy health behavior pattern among adolescents in Northern Finland. The study population consisted of 4350 participants, drawn from the Northern Finland Birth Cohort 1986 Study. Health behavior patterns were assessed in adolescence and psychosocial problems in childhood and adolescence. Logistic regression analyses were performed …
Health and Social Care Educators' Competence in Digital Collaborative Learning
The ongoing change from traditional pedagogy to digital collaborative learning requires a new mode of teaching, learning, and educators' responsibilities. For competence in digitally mediated teaching, educators need understanding of how to provide appropriate digital environment to learn collectively and individually. The aim of this study was to describe and explore health and social care educators' perceptions of their current level of compete…
Problematic Gaming Is Associated with Some Health-Related Behaviors Among Finnish Vocational School Students
The objective of this work was to examine the connections between problematic digital gaming and various health-related behavior characteristics in a population of vocational school students. Data collection was performed (N = 1335) via an online survey in vocational school units in northern Finland. The survey incorporated the Internet Gaming Disorder Test (IGD10) as well as self-reported measures including questions on socio-demographics, infor…
Qualitative study of social and healthcare educators’ perceptions of their competence in education
Competent educators are needed to ensure that social and healthcare professionals are effective and highly competent. However, there is too little evidence-based knowledge of current and required enhancements of educators' competences in this field. The aim of this study was to describe social and healthcare educators' perceptions of their competence in education. The study had a qualitative design, based on interviews with educators and rooted i…
Measurement Invariance of the Short Version of the Problematic Mobile Phone Use Questionnaire (PMPUQ-SV) across Eight Languages
The prevalence of mobile phone use across the world has increased greatly over the past two decades. Problematic Mobile Phone Use (PMPU) has been studied in relation to public health and comprises various behaviours, including dangerous, prohibited, and dependent use. These types of problematic mobile phone behaviours are typically assessed with the short version of the Problematic Mobile Phone Use Questionnaire (PMPUQ−SV). However, to date, no s…
Psychometric Properties of the Problematic Gaming Questionnaire Used to Assess Finnish Adolescents
Problematic Gaming Behavior Among Finnish Junior High School Students
Multiplatform digital media use and gaming have been increased in recent years. The aim of this study was to examine associations between sociodemographics and digital gaming behavior characteristics (i.e., gaming time, medium, and genres) with problematic gaming behavior in adolescents. A convenience sample of Finnish junior high school students (n = 560; mean age 14 years, ranging from 12 to 16 years) participated in the cross-sectional survey,…
Problematic Gaming Behaviour in Finnish Adolescents and Young Adults
Qualitative Content Analysis
Qualitative content analysis is commonly used for analyzing qualitative data. However, few articles have examined the trustworthiness of its use in nursing science studies. The trustworthiness of qualitative content analysis is often presented by using terms such as credibility, dependability, conformability, transferability, and authenticity. This article focuses on trustworthiness based on a review of previous studies, our own experiences, and …
Qualitative Content Analysis
Qualitative content analysis is commonly used for analyzing qualitative data. However, few articles have examined the trustworthiness of its use in nursing science studies. The trustworthiness of qualitative content analysis is often presented by using terms such as credibility, dependability, conformability, transferability, and authenticity. This article focuses on trustworthiness based on a review of previous studies, our own experiences, and …
Qualitative study of social and healthcare educators’ perceptions of their competence in education
Competent educators are needed to ensure that social and healthcare professionals are effective and highly competent. However, there is too little evidence-based knowledge of current and required enhancements of educators' competences in this field. The aim of this study was to describe social and healthcare educators' perceptions of their competence in education. The study had a qualitative design, based on interviews with educators and rooted i…
Qualitative Content Analysis
Qualitative content analysis is commonly used for analyzing qualitative data. However, few articles have examined the trustworthiness of its use in nursing science studies. The trustworthiness of qualitative content analysis is often presented by using terms such as credibility, dependability, conformability, transferability, and authenticity. This article focuses on trustworthiness based on a review of previous studies, our own experiences, and …
Problematic Gaming Behaviour in Finnish Adolescents and Young Adults
Problematic Gaming Behavior Among Finnish Junior High School Students
Multiplatform digital media use and gaming have been increased in recent years. The aim of this study was to examine associations between sociodemographics and digital gaming behavior characteristics (i.e., gaming time, medium, and genres) with problematic gaming behavior in adolescents. A convenience sample of Finnish junior high school students (n = 560; mean age 14 years, ranging from 12 to 16 years) participated in the cross-sectional survey,…
Measurement Invariance of the Short Version of the Problematic Mobile Phone Use Questionnaire (PMPUQ-SV) across Eight Languages
The prevalence of mobile phone use across the world has increased greatly over the past two decades. Problematic Mobile Phone Use (PMPU) has been studied in relation to public health and comprises various behaviours, including dangerous, prohibited, and dependent use. These types of problematic mobile phone behaviours are typically assessed with the short version of the Problematic Mobile Phone Use Questionnaire (PMPUQ−SV). However, to date, no s…
Psychometric Properties of the Problematic Gaming Questionnaire Used to Assess Finnish Adolescents
Problematic Gaming Is Associated with Some Health-Related Behaviors Among Finnish Vocational School Students
The objective of this work was to examine the connections between problematic digital gaming and various health-related behavior characteristics in a population of vocational school students. Data collection was performed (N = 1335) via an online survey in vocational school units in northern Finland. The survey incorporated the Internet Gaming Disorder Test (IGD10) as well as self-reported measures including questions on socio-demographics, infor…
Qualitative study of social and healthcare educators’ perceptions of their competence in education
Competent educators are needed to ensure that social and healthcare professionals are effective and highly competent. However, there is too little evidence-based knowledge of current and required enhancements of educators' competences in this field. The aim of this study was to describe social and healthcare educators' perceptions of their competence in education. The study had a qualitative design, based on interviews with educators and rooted i…
The Application of Content Analysis in Nursing Science Research
Problematic gaming behaviour and health-related outcomes
This systematic review and meta-analysis aimed to investigate the interplay between problematic gaming behaviour and health-related outcomes at different developmental stages. A total of 50 empirical studies met the specified inclusion criteria, and a meta-analysis using correlation coefficients was used for the studies that reported adverse health implications regarding the impact of problematic gaming behaviour on depression, anxiety, obsessive…
Association Between Psychosocial Problems and Unhealthy Health Behavior Patterns Among Finnish Adolescents
The aim of the study was to investigate how psychosocial problems in childhood and adolescence associate with an unhealthy health behavior pattern among adolescents in Northern Finland. The study population consisted of 4350 participants, drawn from the Northern Finland Birth Cohort 1986 Study. Health behavior patterns were assessed in adolescence and psychosocial problems in childhood and adolescence. Logistic regression analyses were performed …
Health and Social Care Educators' Competence in Digital Collaborative Learning
The ongoing change from traditional pedagogy to digital collaborative learning requires a new mode of teaching, learning, and educators' responsibilities. For competence in digitally mediated teaching, educators need understanding of how to provide appropriate digital environment to learn collectively and individually. The aim of this study was to describe and explore health and social care educators' perceptions of their current level of compete…
Effectiveness of a Brief Group Intervention Program for Young Adults with Gaming-Related Problems
Excessive digital gaming can have unfavorable effects on gamers’ well-being and everyday functioning. The aims of this study were to investigate the effects of a novel group intervention “Limitless Gaming Bootcamp” on (i) gaming disorder (GD) tendencies, (ii) the amount of time spent on leisure activities, and (iii) subjective well-being among Finnish young adults, and to determine the persistence of the intervention’s influence over time. A one-…
Social, health care and rehabilitation educators' competence in professional education—Empirical testing of a model
The social and health care educator's role in educating future professionals need to be stronger emphasised and deserves international recognition. The purpose of this study was to develop and test an empirical model of social and health care educators' competence in higher and professional education. The presented research employed a cross-sectional study design. Data were collected using HeSoEduCo-instrument from 28 educational institutions in …
An empirical model of social and healthcare educators' continuing professional development in Finland
The objective of this work was to develop and test an empirical model of social and healthcare educators' continuing professional development. A cross-sectional survey study design was adopted, and a total of 422 part-time and full-time social and healthcare educators from 28 universities of applied sciences and vocational schools in different regions of Finland participated. Data were collected from October to December in 2018. The participants …
Risk Factors for Excessive Social Media Use Differ from Those of Gambling and Gaming in Finnish Youth
Adolescent girls are at greater risk of excessive social media use than boys, while boys are at greater risk of excessive gaming and gambling. The associations with known risk factors are somewhat different for excessive use of social media as compared to excessive gambling and gaming and should be acknowledged when developing preventive measures for adolescents
Association between psychosocial well-being and problematic social media use among Finnish young adults
The aim of the study was to identify associations between problematic social media use (PSMU), type of internet activity, various background factors, psychosocial factors (mood, fear of missing out, need to belong, social relationships) and the COVID-19-pandemic’s impacts on social media use among young adults in Finland. Data were collected from 381 young adults aged 18–35 (M = 26.01; SD = 4.55) in Finland through a web-based survey conducted du…
Perceptions of health changes and support for self-limiting social media use among young adults in Finland—A qualitative study
Despite increasing research attention given to problematic technology use, the perceptions of individuals who experience related issues remain largely unknown. In particular, qualitative insight into actual help-seekers’ experiences of problematic social media use, which currently holds a subdiagnostic status, is lacking. The present study responds to this research gap with an inductive content analysis of 11 semistructured interviews with young …
Young adults’ risk profiles and predictive factors of Problematic Social Media Use (PSMU)
Problematic social media use (PSMU) is a current public health concern. The current study aimed to identify the risk profiles and predictive factors of PSMU among young Finnish adults using a cross-sectional design. Survey data were analysed with K-means clustering and logistic regression, revealing three profiles: high-risk (HRG), moderate-risk (MRG), and low-risk (LRG) groups. The HRG was characterized by low conscientiousness and self-esteem, …
Development and psychometric testing of the Restorative Care Competence Assessment (ReCCA) instrument
This study describes the development and psychometric testing of the Restorative Care Competence Assessment (ReCCA) instrument, which measures the gerontological restorative care (RC) competence of licensed practical nurses (LPNs) and registered nurses (RNs). A cross-sectional study design was used. The face and content validity of the items were evaluated by expert panels. The final sample included LPNs (n = 339) and RNs (n = 92) working in geri…
Associations between emotional and attentional problem characteristics and problematic internet use patterns
While most people use the Internet in a balanced and responsible way, some individuals develop problematic internet behaviour that can have severe, harmful consequences. This type of behaviour is strongly linked to attentional and emotional problems. The aim of the present study was to investigate the relationship between problematic internet use patterns, and attentional and emotional problems. The present study was based on the Northern Finland…
Reconsidering parental mediation with new media technology
IntroductionResearch on parental mediation—the parenting strategies used to regulate children’s media use—is historically focused on television viewing among children (e.g., Austin, 1993). In recent years, the concept has expanded to encompass a wide range of digital media platforms, including internet use (Livingstone & Helsper, 2008; Livinsgstone et al., 2023), video game playing (Nikken & Jansz, 2006; Çalhan & Göksu, 2024), social media use (F…
Psychology (19 obras) · Medicine (16 obras) · Impact of Technology on Adolescents (12 obras) · Child Development and Digital Technology (10 obras) · Clinical Psychology (7 obras) · Social Psychology (7 obras) · Computer Science (6 obras) · Developmental psychology (6 obras) · Medical education (6 obras) · Nursing (6 obras)