Arienne Ferchaud
Biographic Data
| ID | 129696 |
|---|---|
| NAME | Arienne Ferchaud |
| GIVEN NAMES | Arienne |
| FAMILY NAME | Ferchaud |
| SIGNATURE | FERCHAUD A |
| AFFILIATIONS | Florida State University |
| ORCID | 0000-0002-3376-0503 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 9 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2018 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 1 |
Beloved Bingeable Breakups? The Impact of Binge Watching on Retrospective Imaginative Involvement, Parasocial Relationships, and Parasocial Breakups
Binge watching represents a relatively new means of engaging with television narrative that fundamentally changes how we relate to stories and characters on screen. The present study was designed to examine how binge watching indirectly impacts parasocial breakups through retrospective imaginative involvement, and positive and negative parasocial relationships. We also examined how the liking of a given character (liked vs. disliked) may moderate…
Why can’t we be friends (with streamers)
Parasocial relationships (PSR) have been viewed and defined as one-sided relationships between a viewer and a media figure. However, recent literature has suggested that advances in computer mediated communication on social media and live-streaming sites have complicated the traditional definition. This manuscript investigates not only the complexity of how PSR have evolved in the area of live-streaming, but also how streamers categorize and hand…
Television’s Streaming Wars
Binging on the heartbreak
Don't just watch, join in
A Penchant for the Immoral
This study adds to existing research on liking of anti-heroes by demonstrating the importance of perceived interaction and identification on character liking. Our first experiment used a televised series (House of Cards) as the narrative context, and the second study employed a written narrative. In both experiments, versions featuring the main character speaking directly to the viewer/reader resulted in heightened feelings of perceived interacti…
Parasocial attributes and YouTube personalities
A Penchant for the Immoral
This study adds to existing research on liking of anti-heroes by demonstrating the importance of perceived interaction and identification on character liking. Our first experiment used a televised series (House of Cards) as the narrative context, and the second study employed a written narrative. In both experiments, versions featuring the main character speaking directly to the viewer/reader resulted in heightened feelings of perceived interacti…
Parasocial attributes and YouTube personalities
A Penchant for the Immoral
This study adds to existing research on liking of anti-heroes by demonstrating the importance of perceived interaction and identification on character liking. Our first experiment used a televised series (House of Cards) as the narrative context, and the second study employed a written narrative. In both experiments, versions featuring the main character speaking directly to the viewer/reader resulted in heightened feelings of perceived interacti…
Don't just watch, join in
Binging on the heartbreak
Television’s Streaming Wars
Beloved Bingeable Breakups? The Impact of Binge Watching on Retrospective Imaginative Involvement, Parasocial Relationships, and Parasocial Breakups
Binge watching represents a relatively new means of engaging with television narrative that fundamentally changes how we relate to stories and characters on screen. The present study was designed to examine how binge watching indirectly impacts parasocial breakups through retrospective imaginative involvement, and positive and negative parasocial relationships. We also examined how the liking of a given character (liked vs. disliked) may moderate…
Why can’t we be friends (with streamers)
Parasocial relationships (PSR) have been viewed and defined as one-sided relationships between a viewer and a media figure. However, recent literature has suggested that advances in computer mediated communication on social media and live-streaming sites have complicated the traditional definition. This manuscript investigates not only the complexity of how PSR have evolved in the area of live-streaming, but also how streamers categorize and hand…
Psychology (6 works) · Computer Science (4 works) · Media Influence and Health (4 works) · Social Psychology (4 works) · Impact of Technology on Adolescents (2 works) · Internet privacy (2 works) · Media, Gender, and Advertising (2 works) · Narrative (2 works) · Perception (2 works) · Social media (2 works)