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Manolya Kavakli

Biographic Data

ID131226
NAMEManolya Kavakli
GIVEN NAMESManolya
FAMILY NAMEKavakli
SIGNATUREKAVAKLI M
AFFILIATIONSMacquarie University
ORCID0000-0003-3241-6839
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS4
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2006
LATEST PUBLICATION YEAR2022
H-INDEX1
  • The Virtual Production Studio Concept – An Emerging Game Changer in Filmmaking

    Open Access•Manolya Kavakli, Cinzia Cremona•CONFERENCE•2022 IEEE Conference on Virtual…•2022

    This paper analyses methodological and conceptual shifts in filmmaking brought about by the integrated use of VR technology, game engines, and LED walls in a Virtual Production Studio (VPS). The paper focuses not only on the components of an integrated VPS system, but also on what makes it qualitatively different from traditional filmmaking technologies. The VPS concept transforms the relationships among display technology, live action, image pro…

  • Live Action Role-Playing Games

    Open Access•Anders Tychsen, Michael Hitchens et al.•ARTICLE•Games and Culture•2006•Cited by: 4

    Live action role-playing games share a range of characteristics with massively multi-player online games (MMOGs). Because these games have existed for more than 20 years, players of these games have a substantial amount of experience in handling issues pertinent to MMOGs. Survey and review of live action role-playing games, whose participant count can be in the thousands, reveal that features such as size, theme, game master-to-player ratio, and …

  • Live Action Role-Playing Games

    Open Access•Anders Tychsen, Michael Hitchens et al.•ARTICLE•Games and Culture•2006•Cited by: 4

    Live action role-playing games share a range of characteristics with massively multi-player online games (MMOGs). Because these games have existed for more than 20 years, players of these games have a substantial amount of experience in handling issues pertinent to MMOGs. Survey and review of live action role-playing games, whose participant count can be in the thousands, reveal that features such as size, theme, game master-to-player ratio, and …

  • Live Action Role-Playing Games

    Open Access•Anders Tychsen, Michael Hitchens et al.•ARTICLE•Games and Culture•2006•Cited by: 4

    Live action role-playing games share a range of characteristics with massively multi-player online games (MMOGs). Because these games have existed for more than 20 years, players of these games have a substantial amount of experience in handling issues pertinent to MMOGs. Survey and review of live action role-playing games, whose participant count can be in the thousands, reveal that features such as size, theme, game master-to-player ratio, and …

  • The Virtual Production Studio Concept – An Emerging Game Changer in Filmmaking

    Open Access•Manolya Kavakli, Cinzia Cremona•CONFERENCE•2022 IEEE Conference on Virtual…•2022

    This paper analyses methodological and conceptual shifts in filmmaking brought about by the integrated use of VR technology, game engines, and LED walls in a Virtual Production Studio (VPS). The paper focuses not only on the components of an integrated VPS system, but also on what makes it qualitatively different from traditional filmmaking technologies. The VPS concept transforms the relationships among display technology, live action, image pro…

Computer Science (2 works) · Multimedia (2 works) · 3D Surveying and Cultural Heritage (1 work) · Action (physics (1 work) · Aesthetics (1 work) · Art (1 work) · Artificial Intelligence (1 work) · Conceptual framework (1 work) · Cultural Industries and Urban Development (1 work) · Digital Games and Media (1 work)

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