M Myers
Biographic Data
| ID | 14201 |
|---|---|
| NAME | M Myers |
| GIVEN NAMES | M |
| FAMILY NAME | Myers |
| SIGNATURE | MYERS M |
| AFFILIATIONS | Deakin University |
| ORCID | 0000-0002-4355-6602 |
| VERIFIED | Yes |
| TOTAL WORKS | 9 |
| TOTAL CITATIONS | 10 |
| AUTHOR COUNT | 9 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2002 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Songs for a Burning World: Youth-led storytelling through VR and 360° opera
Songs for a Burning World is a youth-led, co-created immersive opera realised through 360° film, VR, and dome exhibition. Developed through extended online workshops with young participants across twenty countries, the project mobilises operatic voice and sound-led XR practices to articulate climate experience as lived, situated, and plural. Youth and community members are positioned as authors and co-researchers, shaping narrative, sonic materia…
The immersive archive
During the Covid-19 pandemic restrictions of 2020–2021, Melbourne’s Malthouse Theatre created an immersive theatre performance called ‘Because the Night’, comprising six unique storylines within intricately designed spaces. Unfortunately, the production was interrupted and eventually curtailed prematurely due to further lockdown restrictions closing theatres to the public in 2021. The Malthouse Theatre collaborated with Deakin Motion Lab to docum…
The Residency as Diagram: Holding virtual and global space-time through the diagrammatic
For the month of October 2021, a group of nineteen artists from around the world convened for the online residency ‘Place, People and Time: Wild Ways’, hosted by The Walking Library (Misha Myers and Dee Heddon) and The Museum of Loss and Renewal (Tracy Mackenna and Edwin Janssen). Diagrammatic methods and online collaborative tools were used throughout the residency as a means not only to understand, share and translate different ways that the gr…
The waves carve their own desires’: The affects and agencies of intramedial performance
How do the affective attributes that are specific to intermedial, interactive and located mediums of digitally-enabled performance materialise embodied, sensual and emotional involvements and reconfigure reality through new forms of intimacy, empathy and immediacy? This question is considered through a posthumanist account of performativity to consider alternative ways of conceiving of reality, ‘humanness’ and how space and time of performance ar…
Extending story-worlds through social media
Technological innovations in digital communication technologies offer possibilities for new forms of participation and storytelling in theatre. WildWorks Theatre Company creates work that is discovered and devised with partners, artists and community participants in response to specific cultural and geographical locations. The work includes people in roles that can mirror their everyday real-life roles inside the performance world. This paper con…
The Foundation Review 8.2 Full Issue
The Foundation Review
Stories from the Walking Library
From August 17 to September 17, 2012, Deirdre Heddon and Misha Myers created and carried a Walking Library, made for the Sideways Arts Festival. Sideways, an art festival 'in the open' and 'on the go', aimed to connect ecology and culture through using the 'slow ways' or 'slow paths' of Flanders. The Walking Library was comprised of more than 90 books suggested as books 'good to take for a walk' and functioned as a mobile library for Sideways' ar…
‘Walk with me, talk with me’ 1: The art of conversive wayfinding
This peer-reviewed article analyses modes of conversational engagement in different examples of contemporary walk works (Graeme Miller’s Linked; Platform’s And While London Burns; and Tim Brennan’s Luddite Manoeuvre) and defines the particular approach to guided walks enacted through them as ‘conversive wayfinding’. It considers strategies of companioniability employed to make sense of complex socio-political geographies. In the context of this s…
Bursting with cancer!” Vacuous marketing slogans from around the world
Stories from the Walking Library
From August 17 to September 17, 2012, Deirdre Heddon and Misha Myers created and carried a Walking Library, made for the Sideways Arts Festival. Sideways, an art festival 'in the open' and 'on the go', aimed to connect ecology and culture through using the 'slow ways' or 'slow paths' of Flanders. The Walking Library was comprised of more than 90 books suggested as books 'good to take for a walk' and functioned as a mobile library for Sideways' ar…
Bursting with cancer!” Vacuous marketing slogans from around the world
‘Walk with me, talk with me’ 1: The art of conversive wayfinding
This peer-reviewed article analyses modes of conversational engagement in different examples of contemporary walk works (Graeme Miller’s Linked; Platform’s And While London Burns; and Tim Brennan’s Luddite Manoeuvre) and defines the particular approach to guided walks enacted through them as ‘conversive wayfinding’. It considers strategies of companioniability employed to make sense of complex socio-political geographies. In the context of this s…
Stories from the Walking Library
From August 17 to September 17, 2012, Deirdre Heddon and Misha Myers created and carried a Walking Library, made for the Sideways Arts Festival. Sideways, an art festival 'in the open' and 'on the go', aimed to connect ecology and culture through using the 'slow ways' or 'slow paths' of Flanders. The Walking Library was comprised of more than 90 books suggested as books 'good to take for a walk' and functioned as a mobile library for Sideways' ar…
Extending story-worlds through social media
Technological innovations in digital communication technologies offer possibilities for new forms of participation and storytelling in theatre. WildWorks Theatre Company creates work that is discovered and devised with partners, artists and community participants in response to specific cultural and geographical locations. The work includes people in roles that can mirror their everyday real-life roles inside the performance world. This paper con…
The Foundation Review 8.2 Full Issue
The Foundation Review
The waves carve their own desires’: The affects and agencies of intramedial performance
How do the affective attributes that are specific to intermedial, interactive and located mediums of digitally-enabled performance materialise embodied, sensual and emotional involvements and reconfigure reality through new forms of intimacy, empathy and immediacy? This question is considered through a posthumanist account of performativity to consider alternative ways of conceiving of reality, ‘humanness’ and how space and time of performance ar…
The Residency as Diagram: Holding virtual and global space-time through the diagrammatic
For the month of October 2021, a group of nineteen artists from around the world convened for the online residency ‘Place, People and Time: Wild Ways’, hosted by The Walking Library (Misha Myers and Dee Heddon) and The Museum of Loss and Renewal (Tracy Mackenna and Edwin Janssen). Diagrammatic methods and online collaborative tools were used throughout the residency as a means not only to understand, share and translate different ways that the gr…
The immersive archive
During the Covid-19 pandemic restrictions of 2020–2021, Melbourne’s Malthouse Theatre created an immersive theatre performance called ‘Because the Night’, comprising six unique storylines within intricately designed spaces. Unfortunately, the production was interrupted and eventually curtailed prematurely due to further lockdown restrictions closing theatres to the public in 2021. The Malthouse Theatre collaborated with Deakin Motion Lab to docum…
Songs for a Burning World: Youth-led storytelling through VR and 360° opera
Songs for a Burning World is a youth-led, co-created immersive opera realised through 360° film, VR, and dome exhibition. Developed through extended online workshops with young participants across twenty countries, the project mobilises operatic voice and sound-led XR practices to articulate climate experience as lived, situated, and plural. Youth and community members are positioned as authors and co-researchers, shaping narrative, sonic materia…
Art (5 works) · Computer Science (5 works) · Visual arts (5 works) · Political science (4 works) · Sociology (4 works) · Geographies of human-animal interactions (3 works) · Narrative (3 works) · Psychology (3 works) · Aesthetics (2 works) · Artistic and Creative Research (2 works)