Worawach Tungtjitcharoen
Biographic Data
| ID | 150256 |
|---|---|
| NAME | Worawach Tungtjitcharoen |
| GIVEN NAMES | Worawach |
| FAMILY NAME | Tungtjitcharoen |
| SIGNATURE | TUNGTJITCHAROEN W |
| AFFILIATIONS | Thammasat University |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 2 |
| WORKS AS AUTHOR | 1 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2015 |
| LATEST PUBLICATION YEAR | 2015 |
| H-INDEX | 1 |
Art Video Games
This study conducted analytical and semiexperimental research with the purpose of testing if art video games serve as a form of transmission of social representations and feelings. Accordingly, a free-association questionnaire was used after participants played the game The Graveyard. The associative method was paired with item hierarchization and clustering techniques using a structural approach. The data were analyzed using mixed methods (frequ…
Art Video Games
This study conducted analytical and semiexperimental research with the purpose of testing if art video games serve as a form of transmission of social representations and feelings. Accordingly, a free-association questionnaire was used after participants played the game The Graveyard. The associative method was paired with item hierarchization and clustering techniques using a structural approach. The data were analyzed using mixed methods (frequ…
Art Video Games
This study conducted analytical and semiexperimental research with the purpose of testing if art video games serve as a form of transmission of social representations and feelings. Accordingly, a free-association questionnaire was used after participants played the game The Graveyard. The associative method was paired with item hierarchization and clustering techniques using a structural approach. The data were analyzed using mixed methods (frequ…
Artificial Intelligence (1 work) · Association (psychology (1 work) · Associative property (1 work) · Categorical variable (1 work) · Cluster analysis (1 work) · Cognitive psychology (1 work) · Computer Science (1 work) · Creativity in Education and Neuroscience (1 work) · Feeling (1 work) · Media Influence and Health (1 work)