Pradipa P Rasidi
Biographic Data
| ID | 151442 |
|---|---|
| NAME | Pradipa P Rasidi |
| GIVEN NAMES | Pradipa P |
| FAMILY NAME | Rasidi |
| SIGNATURE | RASIDI P P |
| AFFILIATIONS | EngageMedia |
| ORCID | 0009-0009-9121-4146 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 1 |
Ludic cybermilitias
This article ties the studies of computational propaganda to studies of the state in the Global South by examining “political buzzers”—actors of Indonesian computational propaganda. Rather than an extension of state propaganda, I argue that buzzers are a “twilight institution” straddling the boundaries between state and society. As cybermilitias, they are rooted in the historical conjuncture of Indonesian state practices in deploying privatized v…
Virtual embodiment in physical realities
Discussions of embodiment in the virtual world mostly focus on online games and virtual reality technologies. By taking the case of Indonesian buzzers—persons employed to propagate opinions on certain issues or products—we argue that social media platforms also allow for virtual embodiment occurring within a Twitter cyberplace. This article theorizes virtual bodies by examining Merleau-Ponty’s phenomenological approach. We also work with Boelstor…
Ludic cybermilitias
This article ties the studies of computational propaganda to studies of the state in the Global South by examining “political buzzers”—actors of Indonesian computational propaganda. Rather than an extension of state propaganda, I argue that buzzers are a “twilight institution” straddling the boundaries between state and society. As cybermilitias, they are rooted in the historical conjuncture of Indonesian state practices in deploying privatized v…
Virtual embodiment in physical realities
Discussions of embodiment in the virtual world mostly focus on online games and virtual reality technologies. By taking the case of Indonesian buzzers—persons employed to propagate opinions on certain issues or products—we argue that social media platforms also allow for virtual embodiment occurring within a Twitter cyberplace. This article theorizes virtual bodies by examining Merleau-Ponty’s phenomenological approach. We also work with Boelstor…
Ludic cybermilitias
This article ties the studies of computational propaganda to studies of the state in the Global South by examining “political buzzers”—actors of Indonesian computational propaganda. Rather than an extension of state propaganda, I argue that buzzers are a “twilight institution” straddling the boundaries between state and society. As cybermilitias, they are rooted in the historical conjuncture of Indonesian state practices in deploying privatized v…
Indonesian (2 works) · Sociology (2 works) · Aesthetics (1 work) · Agency (philosophy (1 work) · Art (1 work) · Asian Studies and History (1 work) · Authoritarianism (1 work) · Computer Science (1 work) · Democracy (1 work) · Digital Games and Media (1 work)