Medeia Csoba Deha
Biographic Data
| ID | 161166 |
|---|---|
| NAME | Medeia Csoba Deha |
| GIVEN NAMES | Medeia Csoba |
| FAMILY NAME | Deha |
| SIGNATURE | DEHA M C |
| AFFILIATIONS | University of Missouri |
| ORCID | 0000-0003-1623-8163 |
| VERIFIED | Yes |
| TOTAL WORKS | 8 |
| TOTAL CITATIONS | 14 |
| AUTHOR COUNT | 8 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2011 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 2 |
Perspectives on Co-production of Knowledge in Fieldwork Experience for 3D Preservation of Indigenous Heritage
In June 2024, a team of researchers and research collaborators visited the Milwaukee Public Museum (MPM) and Dartmouth College's Hood Museum of Art (Hood) to digitize Alaska Native heritage pieces from the Kawerak region. The research team for the National Science Foundation (NSF)-funded project CAREER: Three-Dimensional Modeling and Digital Repatriation of Arctic Indigenous Heritage in the Bering Strait Region of Alaska (#2327574) comprised six …
A framework for leveraging 3D heritage preservation and Indigenous place-based learning in the Arctic
Ethical Considerations in the Use of 3D Technologies to Preserve and Perpetuate Indigenous Heritage
The past decade saw the proliferation of projects that use 3D and related technologies to engage with Indigenous heritage through museum collections and cultural heritage site digitization projects involving the documentation and sometimes physical replication of objects and landscapes; some of these projects involved Indigenous origin communities. Although 3D technologies have become more widespread and accessible, ethical considerations in prac…
Digital Representation of Indigenous Peoples through Sharing, Collaboration, and Negotiation
In the past decade, digital media have been increasingly employed in museums in a variety of ways. This practice capitalized on the new medium's effectiveness in connecting a variety of stakeholders across multiple key issues. Projects representing Indigenous communities are not an exception to this trend. This special issue critically reflects on the politics of representation in the process of reframing culturally specific concepts in a digital…
D Technology in Collaborative Heritage Preservation
Digital repatriation is one aspect of heritage preservation work that has been increasingly gaining popularity due to its effectiveness in assisting Indigenous communities in connecting with museum collections located at various institutions around the world. It is not simply an alternative for physical repatriation; rather, the two can be used in conjunction, particularly with the incorporation of 3D technology. While digital repatriation can pr…
Alutiiq villages under Russian and U.S. rule
What is in a Name? The Predicament of Ethnonyms in the Sugpiaq-Alutiiq Region of Alaska
“Aleut,” “Alutiiq,” “Sugpiaq,” “Russian,” “Pacific Eskimo,” “Unegkuhmiut,” and “Chugach Eskimo” are all different names that have been used to identify the group of Native people living on the Lower Kenai Peninsula of Alaska. While most of these ethnonyms are partially based on particular characteristics, they also carry specific social-political agendas that are embedded in the names themselves. Names are a powerful medium in communicating meani…
Aleut baseball
Aleut baseball is a popular game played by the Sugpiat of Nanwalek and Port Graham on the lower Kenai Peninsula of Alaska. Despite its resemblance to American baseball and Russian lapta, Aleut baseball should be considered a Sugpiaq cultural novelty. Ranging from recreational to competitive, the game is a communal occasion, which often brings together Sugpiaq villages and communities. This article presents some of the profound elements that make …
D Technology in Collaborative Heritage Preservation
Digital repatriation is one aspect of heritage preservation work that has been increasingly gaining popularity due to its effectiveness in assisting Indigenous communities in connecting with museum collections located at various institutions around the world. It is not simply an alternative for physical repatriation; rather, the two can be used in conjunction, particularly with the incorporation of 3D technology. While digital repatriation can pr…
Digital Representation of Indigenous Peoples through Sharing, Collaboration, and Negotiation
In the past decade, digital media have been increasingly employed in museums in a variety of ways. This practice capitalized on the new medium's effectiveness in connecting a variety of stakeholders across multiple key issues. Projects representing Indigenous communities are not an exception to this trend. This special issue critically reflects on the politics of representation in the process of reframing culturally specific concepts in a digital…
What is in a Name? The Predicament of Ethnonyms in the Sugpiaq-Alutiiq Region of Alaska
“Aleut,” “Alutiiq,” “Sugpiaq,” “Russian,” “Pacific Eskimo,” “Unegkuhmiut,” and “Chugach Eskimo” are all different names that have been used to identify the group of Native people living on the Lower Kenai Peninsula of Alaska. While most of these ethnonyms are partially based on particular characteristics, they also carry specific social-political agendas that are embedded in the names themselves. Names are a powerful medium in communicating meani…
Ethical Considerations in the Use of 3D Technologies to Preserve and Perpetuate Indigenous Heritage
The past decade saw the proliferation of projects that use 3D and related technologies to engage with Indigenous heritage through museum collections and cultural heritage site digitization projects involving the documentation and sometimes physical replication of objects and landscapes; some of these projects involved Indigenous origin communities. Although 3D technologies have become more widespread and accessible, ethical considerations in prac…
Aleut baseball
Aleut baseball is a popular game played by the Sugpiat of Nanwalek and Port Graham on the lower Kenai Peninsula of Alaska. Despite its resemblance to American baseball and Russian lapta, Aleut baseball should be considered a Sugpiaq cultural novelty. Ranging from recreational to competitive, the game is a communal occasion, which often brings together Sugpiaq villages and communities. This article presents some of the profound elements that make …
Aleut baseball
Aleut baseball is a popular game played by the Sugpiat of Nanwalek and Port Graham on the lower Kenai Peninsula of Alaska. Despite its resemblance to American baseball and Russian lapta, Aleut baseball should be considered a Sugpiaq cultural novelty. Ranging from recreational to competitive, the game is a communal occasion, which often brings together Sugpiaq villages and communities. This article presents some of the profound elements that make …
Alutiiq villages under Russian and U.S. rule
What is in a Name? The Predicament of Ethnonyms in the Sugpiaq-Alutiiq Region of Alaska
“Aleut,” “Alutiiq,” “Sugpiaq,” “Russian,” “Pacific Eskimo,” “Unegkuhmiut,” and “Chugach Eskimo” are all different names that have been used to identify the group of Native people living on the Lower Kenai Peninsula of Alaska. While most of these ethnonyms are partially based on particular characteristics, they also carry specific social-political agendas that are embedded in the names themselves. Names are a powerful medium in communicating meani…
Digital Representation of Indigenous Peoples through Sharing, Collaboration, and Negotiation
In the past decade, digital media have been increasingly employed in museums in a variety of ways. This practice capitalized on the new medium's effectiveness in connecting a variety of stakeholders across multiple key issues. Projects representing Indigenous communities are not an exception to this trend. This special issue critically reflects on the politics of representation in the process of reframing culturally specific concepts in a digital…
D Technology in Collaborative Heritage Preservation
Digital repatriation is one aspect of heritage preservation work that has been increasingly gaining popularity due to its effectiveness in assisting Indigenous communities in connecting with museum collections located at various institutions around the world. It is not simply an alternative for physical repatriation; rather, the two can be used in conjunction, particularly with the incorporation of 3D technology. While digital repatriation can pr…
Perspectives on Co-production of Knowledge in Fieldwork Experience for 3D Preservation of Indigenous Heritage
In June 2024, a team of researchers and research collaborators visited the Milwaukee Public Museum (MPM) and Dartmouth College's Hood Museum of Art (Hood) to digitize Alaska Native heritage pieces from the Kawerak region. The research team for the National Science Foundation (NSF)-funded project CAREER: Three-Dimensional Modeling and Digital Repatriation of Arctic Indigenous Heritage in the Bering Strait Region of Alaska (#2327574) comprised six …
A framework for leveraging 3D heritage preservation and Indigenous place-based learning in the Arctic
Ethical Considerations in the Use of 3D Technologies to Preserve and Perpetuate Indigenous Heritage
The past decade saw the proliferation of projects that use 3D and related technologies to engage with Indigenous heritage through museum collections and cultural heritage site digitization projects involving the documentation and sometimes physical replication of objects and landscapes; some of these projects involved Indigenous origin communities. Although 3D technologies have become more widespread and accessible, ethical considerations in prac…
Indigenous (5 works) · Geography (4 works) · History (4 works) · Political science (4 works) · Sociology (4 works) · 3D Surveying and Cultural Heritage (3 works) · Archaeology (3 works) · History (3 works) · Law (3 works) · Law (3 works)