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Andrew D Pressey

Biographic Data

ID1655083
NAMEAndrew D Pressey
GIVEN NAMESAndrew D
FAMILY NAMEPressey
SIGNATUREPRESSEY A D
AFFILIATIONSUniversity of Birmingham
ORCID0000-0003-1738-6352
VERIFIEDYes
TOTAL WORKS7
TOTAL CITATIONS42
AUTHOR COUNT7
EDITOR COUNT0
FIRST PUBLICATION YEAR2011
LATEST PUBLICATION YEAR2024
H-INDEX4
  • The problematic use of smartphones in public: The development and validation of a measure of smartphone “zombie” behaviour

    Open Access•Andrew D Pressey, Andrew Pressey et al.•ARTICLE•Information Technology and People•2024

    Purpose We have witnessed an evolution in the use of smartphones in recent years. We have been aware for some time of the potentially deleterious impact of smartphones on users' lives and their propensity for user addiction, as reflected in the large and growing body of work on this topic. One modern phenomenon – the distracted mobile phone user in public, or “smartphone zombie” – has received limited research attention. The purpose of the presen…

  • A palimpsestic analysis of atmospheres at dark tourism

    Open Access•Christina Goulding, Andrew D Pressey et al.•ARTICLE•Annals of Tourism Research•2023•Cited by: 10•References: 47

  • The myth of business tourist idiosyncrasy

    Open Access•Luke Charles Harris, Lloyd C Harris et al.•ARTICLE•Annals of Tourism Research•2021•Cited by: 4•References: 10

  • Dirty work or working dirty? Deceiving cruise tourists

    Open Access•Luke Charles Harris, Lloyd C Harris et al.•ARTICLE•Annals of Tourism Research•2021•Cited by: 6•References: 7

  • Who needs social networking? An empirical enquiry into the capability of Facebook to meet human needs and satisfaction with life

    Open Access•David Houghton, Andrew D Pressey et al.•ARTICLE•Computers in Human Behavior•2020

  • Presence’ and ‘absence’ in themed heritage

    Open Access•Christina Goulding, Michael Saren et al.•ARTICLE•Annals of Tourism Research•2018•Cited by: 19•References: 45

  • Who needs cyberspace? Examining drivers of needs in Second Life

    Open Access•Steven J Barne, Stuart J Barnes et al.•ARTICLE•Internet Research•2011•Cited by: 3•References: 9

    Purpose Human needs and motivation are a central tenet of marketing discourse. In this exploratory study we attempt to understand the factors that drive individuals' higher‐order human needs in a relatively new electronic marketing context, that of virtual worlds. Design/methodology/approach The study employs the higher‐order needs from Abraham Maslow's hierarchy (i.e. belonging, esteem and self‐actualization) and a series of drivers related to t…

  • Presence’ and ‘absence’ in themed heritage

    Open Access•Christina Goulding, Michael Saren et al.•ARTICLE•Annals of Tourism Research•2018•Cited by: 19•References: 45

  • A palimpsestic analysis of atmospheres at dark tourism

    Open Access•Christina Goulding, Andrew D Pressey et al.•ARTICLE•Annals of Tourism Research•2023•Cited by: 10•References: 47

  • Dirty work or working dirty? Deceiving cruise tourists

    Open Access•Luke Charles Harris, Lloyd C Harris et al.•ARTICLE•Annals of Tourism Research•2021•Cited by: 6•References: 7

  • The myth of business tourist idiosyncrasy

    Open Access•Luke Charles Harris, Lloyd C Harris et al.•ARTICLE•Annals of Tourism Research•2021•Cited by: 4•References: 10

  • Who needs cyberspace? Examining drivers of needs in Second Life

    Open Access•Steven J Barne, Stuart J Barnes et al.•ARTICLE•Internet Research•2011•Cited by: 3•References: 9

    Purpose Human needs and motivation are a central tenet of marketing discourse. In this exploratory study we attempt to understand the factors that drive individuals' higher‐order human needs in a relatively new electronic marketing context, that of virtual worlds. Design/methodology/approach The study employs the higher‐order needs from Abraham Maslow's hierarchy (i.e. belonging, esteem and self‐actualization) and a series of drivers related to t…

  • Who needs cyberspace? Examining drivers of needs in Second Life

    Open Access•Steven J Barne, Stuart J Barnes et al.•ARTICLE•Internet Research•2011•Cited by: 3•References: 9

    Purpose Human needs and motivation are a central tenet of marketing discourse. In this exploratory study we attempt to understand the factors that drive individuals' higher‐order human needs in a relatively new electronic marketing context, that of virtual worlds. Design/methodology/approach The study employs the higher‐order needs from Abraham Maslow's hierarchy (i.e. belonging, esteem and self‐actualization) and a series of drivers related to t…

  • Presence’ and ‘absence’ in themed heritage

    Open Access•Christina Goulding, Michael Saren et al.•ARTICLE•Annals of Tourism Research•2018•Cited by: 19•References: 45

  • Who needs social networking? An empirical enquiry into the capability of Facebook to meet human needs and satisfaction with life

    Open Access•David Houghton, Andrew D Pressey et al.•ARTICLE•Computers in Human Behavior•2020

  • The myth of business tourist idiosyncrasy

    Open Access•Luke Charles Harris, Lloyd C Harris et al.•ARTICLE•Annals of Tourism Research•2021•Cited by: 4•References: 10

  • Dirty work or working dirty? Deceiving cruise tourists

    Open Access•Luke Charles Harris, Lloyd C Harris et al.•ARTICLE•Annals of Tourism Research•2021•Cited by: 6•References: 7

  • A palimpsestic analysis of atmospheres at dark tourism

    Open Access•Christina Goulding, Andrew D Pressey et al.•ARTICLE•Annals of Tourism Research•2023•Cited by: 10•References: 47

  • The problematic use of smartphones in public: The development and validation of a measure of smartphone “zombie” behaviour

    Open Access•Andrew D Pressey, Andrew Pressey et al.•ARTICLE•Information Technology and People•2024

    Purpose We have witnessed an evolution in the use of smartphones in recent years. We have been aware for some time of the potentially deleterious impact of smartphones on users' lives and their propensity for user addiction, as reflected in the large and growing body of work on this topic. One modern phenomenon – the distracted mobile phone user in public, or “smartphone zombie” – has received limited research attention. The purpose of the presen…

Political science (4 works) · Psychology (4 works) · Social Psychology (4 works) · Computer Science (3 works) · History (3 works) · History (3 works) · Business (2 works) · Child Development and Digital Technology (2 works) · Diverse Aspects of Tourism Research (2 works) · Impact of Technology on Adolescents (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae