Carolyn Jong
Biographic Data
| ID | 167001 |
|---|---|
| NAME | Carolyn Jong |
| GIVEN NAMES | Carolyn |
| FAMILY NAME | Jong |
| SIGNATURE | JONG C |
| AFFILIATIONS | Concordia University |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2019 |
| LATEST PUBLICATION YEAR | 2019 |
| H-INDEX | 1 |
Playing a Better Me: How Players Rehearse Their Ethos via Moral Choices
This article is an exploration of players' understandings of games that offer moral dilemmas in order to explore player choice in tandem with game mechanics. We investigate how game structures, including the presence of choice, a game's length, and avatar presentation, push players in particular ways and also how players use those systems for their own ends. We explore how players "rehearse their ethos" through gameplay and how they are continual…
Playing a Better Me: How Players Rehearse Their Ethos via Moral Choices
This article is an exploration of players' understandings of games that offer moral dilemmas in order to explore player choice in tandem with game mechanics. We investigate how game structures, including the presence of choice, a game's length, and avatar presentation, push players in particular ways and also how players use those systems for their own ends. We explore how players "rehearse their ethos" through gameplay and how they are continual…
Playing a Better Me: How Players Rehearse Their Ethos via Moral Choices
This article is an exploration of players' understandings of games that offer moral dilemmas in order to explore player choice in tandem with game mechanics. We investigate how game structures, including the presence of choice, a game's length, and avatar presentation, push players in particular ways and also how players use those systems for their own ends. We explore how players "rehearse their ethos" through gameplay and how they are continual…
Art (1 works) · Artificial Intelligence in Games (1 works) · Avatar (1 works) · Computer Science (1 works) · Digital Games and Media (1 works) · Ethos (1 works) · Game mechanics (1 works) · Game theory (1 works) · Human–computer interaction (1 works) · MAGIC (telescope (1 works)