Outi Laiti
Biographic Data
| ID | 182023 |
|---|---|
| NAME | Outi Laiti |
| GIVEN NAMES | Outi |
| FAMILY NAME | Laiti |
| SIGNATURE | LAITI O |
| AFFILIATIONS | University of Lapland |
| ORCID | 0000-0001-7787-2788 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 4 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2019 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 1 |
Speculative Materialities, Indigenous Worldings and Decolonial Futures in Computing & Design
This intra-view follows a round-table discussion that took place during the New Materialist Informatics conference on 25 March 2021. The discussants – Indigenous researcher and game designer Outi Laiti, artists and researchers Luiza Prado de O. Martins, Femke Snelting and Caroline Ward – start with their own artistic, academic, and creative practices and discuss how these practices relate to otherwise-worldings in computing that engage materialis…
Towards Sovereign Games
Video games can be dynamic sovereign spaces for Indigenous representation and expression when the self-determination of Indigenous people is supported. Where games are concerned, self-determination involves the autonomy and right of Indigenous people to make key decisions regarding the process of how a game is developed as well as what that game entails. A game is sovereign when self-determination is a respected practice throughout all phases of …
Sustaining intangible heritage through video game storytelling - the case of the Sami Game Jam
This article explores how game jams, a rapid collaborative game production format, can work to support the revitalisation of Indigenous self-narratives in the context of Sámi culture. The study focuses on the Sami Game Jam, an event designed and carried out in the Northern Finish Sámi community in Utsjoki, in February 2018. Using an ethnographic method including participatory observation, video interviews with Sámi participants, and textual video…
Social Aspects of Learning
This article addresses how, in the Arctic regions, indigenous traditional educational approaches focus on the cultural background of the people and their social learning customs in today's context. The development of Arctic pedagogical approaches is discussed in light of experiences collected in Finnish Lapland in 2017 with the Sámi people. Particularly, the significance of social interactions in indigenous pedagogies is explored. We ask how soci…
Social Aspects of Learning
This article addresses how, in the Arctic regions, indigenous traditional educational approaches focus on the cultural background of the people and their social learning customs in today's context. The development of Arctic pedagogical approaches is discussed in light of experiences collected in Finnish Lapland in 2017 with the Sámi people. Particularly, the significance of social interactions in indigenous pedagogies is explored. We ask how soci…
Sustaining intangible heritage through video game storytelling - the case of the Sami Game Jam
This article explores how game jams, a rapid collaborative game production format, can work to support the revitalisation of Indigenous self-narratives in the context of Sámi culture. The study focuses on the Sami Game Jam, an event designed and carried out in the Northern Finish Sámi community in Utsjoki, in February 2018. Using an ethnographic method including participatory observation, video interviews with Sámi participants, and textual video…
Social Aspects of Learning
This article addresses how, in the Arctic regions, indigenous traditional educational approaches focus on the cultural background of the people and their social learning customs in today's context. The development of Arctic pedagogical approaches is discussed in light of experiences collected in Finnish Lapland in 2017 with the Sámi people. Particularly, the significance of social interactions in indigenous pedagogies is explored. We ask how soci…
Sustaining intangible heritage through video game storytelling - the case of the Sami Game Jam
This article explores how game jams, a rapid collaborative game production format, can work to support the revitalisation of Indigenous self-narratives in the context of Sámi culture. The study focuses on the Sami Game Jam, an event designed and carried out in the Northern Finish Sámi community in Utsjoki, in February 2018. Using an ethnographic method including participatory observation, video interviews with Sámi participants, and textual video…
Speculative Materialities, Indigenous Worldings and Decolonial Futures in Computing & Design
This intra-view follows a round-table discussion that took place during the New Materialist Informatics conference on 25 March 2021. The discussants – Indigenous researcher and game designer Outi Laiti, artists and researchers Luiza Prado de O. Martins, Femke Snelting and Caroline Ward – start with their own artistic, academic, and creative practices and discuss how these practices relate to otherwise-worldings in computing that engage materialis…
Towards Sovereign Games
Video games can be dynamic sovereign spaces for Indigenous representation and expression when the self-determination of Indigenous people is supported. Where games are concerned, self-determination involves the autonomy and right of Indigenous people to make key decisions regarding the process of how a game is developed as well as what that game entails. A game is sovereign when self-determination is a respected practice throughout all phases of …
Indigenous (4 works) · Sociology (4 works) · Computer Science (2 works) · Innovative Human-Technology Interaction (2 works) · Pedagogy (2 works) · Political science (2 works) · Anthropology (1 works) · Arctic (1 works) · Art (1 works) · Art, Technology, and Culture (1 works)