Daniele Ferdani
Biographic Data
| ID | 1877938 |
|---|---|
| NAME | Daniele Ferdani |
| GIVEN NAMES | Daniele |
| FAMILY NAME | Ferdani |
| SIGNATURE | FERDANI D |
| AFFILIATIONS | Institute for Technologies Applied to Cultural Heritage |
| ORCID | 0000-0003-1558-1365 |
| VERIFIED | Yes |
| TOTAL WORKS | 11 |
| TOTAL CITATIONS | 59 |
| AUTHOR COUNT | 11 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2012 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 4 |
Author response of: Balancing Visual Credibility and Transparency: A Fair Approach to 3D Digitisation for Cultural Heritage documentation and dissemination. Round#2
A recommendation of: Alice Bordignon, Federica Collina, Francesca Fabbri, Bruno Fanini, Daniele Ferdani, Maria Felicia Rega, Mattia Sullini Balancing Visual Credibility and Transparency: A FAIR Approach to 3D Digitisation for Cultural Heritage documentation and dissemination https://doi.org/10.5281/zenodo.18721852
Author response of: Balancing Visual Credibility and Transparency: A Fair Approach to 3D Digitisation for Cultural Heritage documentation and dissemination. Round#1
A recommendation of: Alice Bordignon, Federica Collina, Francesca Fabbri, Bruno Fanini, Daniele Ferdani, Maria Felicia Rega, Mattia Sullini Balancing Visual Credibility and Transparency: A FAIR Approach to 3D Digitisation for Cultural Heritage documentation and dissemination https://doi.org/10.5281/zenodo.18721852
Multiband photogrammetry for multispectral 3D reconstruction of statuary
Multi-band photogrammetry workflow for multi-spectral 3D reconstruction of ancient statuary. • Investigates original polychromy traces on ancient statuary with multi-spectral 3D imaging. • Integrated RGB, VIL, and UVL imaging captures pigment traces in 3D detail. • Non-invasive technique reveals previously hidden material details on sculptures. • Case study of the Bikini Venus statue demonstrates workflow efficacy. • Flexible workflow supports ac…
D thermo-reflectography of cultural heritage. The Codex 4D project: From data acquisition to the implementation in innovative virtual and mixed reality platforms
3D thermography from MWIR reflectography images obtained with the same IR camera. • Creation of a 4D model of the manuscript, explorable in real time, including visible and invisible elements. • Integration of the results of chemical and biological investigations into the model. • Semantic annotations of the manuscript 4D model. • Virtual reality environments in the web and engaging holographic showcase for museum. In an effort to try and improve…
Saving temporary exhibitions in virtual environments: The Digital Renaissance of Ulisse Aldrovandi - Acquisition and digitisation of cultural heritage objects
Temporal Lensing: An Interactive and Scalable Technique for Web3D/WebXR Applications in Cultural Heritage
Today, Web3D technologies and the rise of new standards, combined with faster browsers and better hardware integration, allow the creation of engaging and interactive web applications that target the field of cultural heritage. Functional, accessible, and expressive approaches to discovering the past starting from the present (or vice-versa) are generally a strong requirement. Cultural heritage artifacts, decorated walls, etc. can be considered a…
Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences
D reconstruction and validation of historical background for immersive VR applications and games: The case study of the Forum of Augustus in Rome
Experiencing Ancient Buildings from a 3D GIS Perspective: A Case Drawn from the Swedish Pompeii Project
D-GIS as a platform for visual analysis: Investigating a Pompeian house
The Virtual Museum of the Tiber Valley Project
The aim of the Virtual Museum of the Tiber Valley project is the creation of an integrated digital system for the knowledge, valorisation and communication of the cultural landscape, archaeological and naturalistic sites along the Tiber Valley, in the Sabina area between Monte Soratte and the ancient city of Lucus Feroniae (Capena). Virtual reality applications, multimedia contents, together with a web site, are under construction and they will b…
Experiencing Ancient Buildings from a 3D GIS Perspective: A Case Drawn from the Swedish Pompeii Project
D-GIS as a platform for visual analysis: Investigating a Pompeian house
D reconstruction and validation of historical background for immersive VR applications and games: The case study of the Forum of Augustus in Rome
Saving temporary exhibitions in virtual environments: The Digital Renaissance of Ulisse Aldrovandi - Acquisition and digitisation of cultural heritage objects
D thermo-reflectography of cultural heritage. The Codex 4D project: From data acquisition to the implementation in innovative virtual and mixed reality platforms
3D thermography from MWIR reflectography images obtained with the same IR camera. • Creation of a 4D model of the manuscript, explorable in real time, including visible and invisible elements. • Integration of the results of chemical and biological investigations into the model. • Semantic annotations of the manuscript 4D model. • Virtual reality environments in the web and engaging holographic showcase for museum. In an effort to try and improve…
Temporal Lensing: An Interactive and Scalable Technique for Web3D/WebXR Applications in Cultural Heritage
Today, Web3D technologies and the rise of new standards, combined with faster browsers and better hardware integration, allow the creation of engaging and interactive web applications that target the field of cultural heritage. Functional, accessible, and expressive approaches to discovering the past starting from the present (or vice-versa) are generally a strong requirement. Cultural heritage artifacts, decorated walls, etc. can be considered a…
Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences
The Virtual Museum of the Tiber Valley Project
The aim of the Virtual Museum of the Tiber Valley project is the creation of an integrated digital system for the knowledge, valorisation and communication of the cultural landscape, archaeological and naturalistic sites along the Tiber Valley, in the Sabina area between Monte Soratte and the ancient city of Lucus Feroniae (Capena). Virtual reality applications, multimedia contents, together with a web site, are under construction and they will b…
Experiencing Ancient Buildings from a 3D GIS Perspective: A Case Drawn from the Swedish Pompeii Project
D-GIS as a platform for visual analysis: Investigating a Pompeian house
Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences
D reconstruction and validation of historical background for immersive VR applications and games: The case study of the Forum of Augustus in Rome
Temporal Lensing: An Interactive and Scalable Technique for Web3D/WebXR Applications in Cultural Heritage
Today, Web3D technologies and the rise of new standards, combined with faster browsers and better hardware integration, allow the creation of engaging and interactive web applications that target the field of cultural heritage. Functional, accessible, and expressive approaches to discovering the past starting from the present (or vice-versa) are generally a strong requirement. Cultural heritage artifacts, decorated walls, etc. can be considered a…
D thermo-reflectography of cultural heritage. The Codex 4D project: From data acquisition to the implementation in innovative virtual and mixed reality platforms
3D thermography from MWIR reflectography images obtained with the same IR camera. • Creation of a 4D model of the manuscript, explorable in real time, including visible and invisible elements. • Integration of the results of chemical and biological investigations into the model. • Semantic annotations of the manuscript 4D model. • Virtual reality environments in the web and engaging holographic showcase for museum. In an effort to try and improve…
Saving temporary exhibitions in virtual environments: The Digital Renaissance of Ulisse Aldrovandi - Acquisition and digitisation of cultural heritage objects
Multiband photogrammetry for multispectral 3D reconstruction of statuary
Multi-band photogrammetry workflow for multi-spectral 3D reconstruction of ancient statuary. • Investigates original polychromy traces on ancient statuary with multi-spectral 3D imaging. • Integrated RGB, VIL, and UVL imaging captures pigment traces in 3D detail. • Non-invasive technique reveals previously hidden material details on sculptures. • Case study of the Bikini Venus statue demonstrates workflow efficacy. • Flexible workflow supports ac…
Author response of: Balancing Visual Credibility and Transparency: A Fair Approach to 3D Digitisation for Cultural Heritage documentation and dissemination. Round#2
A recommendation of: Alice Bordignon, Federica Collina, Francesca Fabbri, Bruno Fanini, Daniele Ferdani, Maria Felicia Rega, Mattia Sullini Balancing Visual Credibility and Transparency: A FAIR Approach to 3D Digitisation for Cultural Heritage documentation and dissemination https://doi.org/10.5281/zenodo.18721852
Author response of: Balancing Visual Credibility and Transparency: A Fair Approach to 3D Digitisation for Cultural Heritage documentation and dissemination. Round#1
A recommendation of: Alice Bordignon, Federica Collina, Francesca Fabbri, Bruno Fanini, Daniele Ferdani, Maria Felicia Rega, Mattia Sullini Balancing Visual Credibility and Transparency: A FAIR Approach to 3D Digitisation for Cultural Heritage documentation and dissemination https://doi.org/10.5281/zenodo.18721852
3D Surveying and Cultural Heritage (11 works) · Cultural heritage (9 works) · Computer Science (8 works) · Archaeology (6 works) · Geography (6 works) · Documentation (4 works) · Artificial Intelligence (3 works) · Data science (3 works) · Engineering (3 works) · Human–computer interaction (3 works)