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Monica Whitty

Biographic Data

ID190203
NAMEMonica Whitty
GIVEN NAMESMonica
FAMILY NAMEWhitty
SIGNATUREWHITTY M
VERIFIEDNo
TOTAL WORKS3
TOTAL CITATIONS14
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2002
LATEST PUBLICATION YEAR2012
H-INDEX1
  • Love letters

    Monica T Whitty, Monica Whitty et al.•BOOK•The Oxford Handbook Of Internet…•2012

    This article considers the history of dating throughout the ages, and compares how previous forms of dating might compare to the way individuals initiate and develop relationships in cyberspace. Similarities between the ways individuals in the past developed relationships using the telegraph and love letters are elucidated. Some important differences between the Internet and these spaces are also presented. While early theories on computer-mediat…

  • Transcending Taboos

    Garry Young, Monica T Whitty et al.•BOOK•Transcending Taboos•2012

    Cyberspace is composed of a multitude of different spaces where users can represent themselves in many divergent ways. Why in a video game, is it more acceptable to murder or maim than rape? After all, in each case, it is only pixels that are being assaulted. This book avoids wrestling with the common question of whether the virtual violation of real-world taboos is right or wrong, and instead provides a theoretical framework that helps us unders…

  • Possible Selves

    Monica T Whitty, Monica Whitty•ARTICLE•Identity•2002•Cited by: 14•References: 32

    This study has two main aims: (a) to explore young men's and women's hopes and dreams for the future and (b) in so doing to explore the utility of a story-writing method. It is argued here that when identity is conceptualized as a life story, researchers need to consider story-writing methods in their investigations of identity formation. Three methods were used to compare findings from the story-telling method with more traditional methods, in t…

  • Possible Selves

    Monica T Whitty, Monica Whitty•ARTICLE•Identity•2002•Cited by: 14•References: 32

    This study has two main aims: (a) to explore young men's and women's hopes and dreams for the future and (b) in so doing to explore the utility of a story-writing method. It is argued here that when identity is conceptualized as a life story, researchers need to consider story-writing methods in their investigations of identity formation. Three methods were used to compare findings from the story-telling method with more traditional methods, in t…

  • Possible Selves

    Monica T Whitty, Monica Whitty•ARTICLE•Identity•2002•Cited by: 14•References: 32

    This study has two main aims: (a) to explore young men's and women's hopes and dreams for the future and (b) in so doing to explore the utility of a story-writing method. It is argued here that when identity is conceptualized as a life story, researchers need to consider story-writing methods in their investigations of identity formation. Three methods were used to compare findings from the story-telling method with more traditional methods, in t…

  • Love letters

    Monica T Whitty, Monica Whitty et al.•BOOK•The Oxford Handbook Of Internet…•2012

    This article considers the history of dating throughout the ages, and compares how previous forms of dating might compare to the way individuals initiate and develop relationships in cyberspace. Similarities between the ways individuals in the past developed relationships using the telegraph and love letters are elucidated. Some important differences between the Internet and these spaces are also presented. While early theories on computer-mediat…

  • Transcending Taboos

    Garry Young, Monica T Whitty et al.•BOOK•Transcending Taboos•2012

    Cyberspace is composed of a multitude of different spaces where users can represent themselves in many divergent ways. Why in a video game, is it more acceptable to murder or maim than rape? After all, in each case, it is only pixels that are being assaulted. This book avoids wrestling with the common question of whether the virtual violation of real-world taboos is right or wrong, and instead provides a theoretical framework that helps us unders…

Computer Science (3 works) · Psychology (3 works) · Cyberspace (2 works) · Digital Games and Media (2 works) · Epistemology (2 works) · Internet privacy (2 works) · Philosophy (2 works) · Social Psychology (2 works) · The Internet (2 works) · World Wide Web (2 works)

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