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Emanuel Demetrescu

Biographic Data

ID1967348
NAMEEmanuel Demetrescu
GIVEN NAMESEmanuel
FAMILY NAMEDemetrescu
SIGNATUREDEMETRESCU E
AFFILIATIONSInstitute for Technologies Applied to Cultural Heritage
ORCID0000-0002-5065-7970
VERIFIEDYes
TOTAL WORKS5
TOTAL CITATIONS38
AUTHOR COUNT5
EDITOR COUNT0
FIRST PUBLICATION YEAR2015
LATEST PUBLICATION YEAR2023
H-INDEX3
  • An Online Dissemination Workflow for the Scientific Process in CH through Semantic 3D: EMtools and EMviq Open Source Tools

    Open Access•Emanuel Demetrescu, Bruno Fanini et al.•ARTICLE•Heritage•2023•Cited by: 4•References: 6

    This article explores the use of open source 3D tools to improve the transformation of the archaeological record into a virtual reconstruction. The goal of the research was to improve the dissemination of complete reconstructive Extended Matrix (EM) datasets, organized by epochs, to allow a “time travel” experience, by means of the EMviq online service “metaphor”. This article presents an incremental version (ver. 1.3.1) of EMtools (add-on for Bl…

  • Temporal Lensing: An Interactive and Scalable Technique for Web3D/WebXR Applications in Cultural Heritage

    Open Access•Bruno Fanini, Daniele Ferdani et al.•ARTICLE•Heritage•2021•Cited by: 1•References: 2

    Today, Web3D technologies and the rise of new standards, combined with faster browsers and better hardware integration, allow the creation of engaging and interactive web applications that target the field of cultural heritage. Functional, accessible, and expressive approaches to discovering the past starting from the present (or vice-versa) are generally a strong requirement. Cultural heritage artifacts, decorated walls, etc. can be considered a…

  • Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences

    Open Access•Emanuel Demetrescu, Enzo D’annibale et al.•ARTICLE•Journal of Cultural Heritage•2020•Cited by: 1•References: 26

  • A white-box framework to oversee archaeological virtual reconstructions in space and time: Methods and tools

    Open Access•Emanuel Demetrescu, Bruno Fanini•ARTICLE•Journal of Archaeological Science…•2017•Cited by: 3•References: 5

  • Archaeological stratigraphy as a formal language for virtual reconstruction. Theory and practice

    Open Access•Emanuel Demetrescu•ARTICLE•Journal of Archaeological Science•2015•Cited by: 29•References: 4

  • Archaeological stratigraphy as a formal language for virtual reconstruction. Theory and practice

    Open Access•Emanuel Demetrescu•ARTICLE•Journal of Archaeological Science•2015•Cited by: 29•References: 4

  • An Online Dissemination Workflow for the Scientific Process in CH through Semantic 3D: EMtools and EMviq Open Source Tools

    Open Access•Emanuel Demetrescu, Bruno Fanini et al.•ARTICLE•Heritage•2023•Cited by: 4•References: 6

    This article explores the use of open source 3D tools to improve the transformation of the archaeological record into a virtual reconstruction. The goal of the research was to improve the dissemination of complete reconstructive Extended Matrix (EM) datasets, organized by epochs, to allow a “time travel” experience, by means of the EMviq online service “metaphor”. This article presents an incremental version (ver. 1.3.1) of EMtools (add-on for Bl…

  • A white-box framework to oversee archaeological virtual reconstructions in space and time: Methods and tools

    Open Access•Emanuel Demetrescu, Bruno Fanini•ARTICLE•Journal of Archaeological Science…•2017•Cited by: 3•References: 5

  • Temporal Lensing: An Interactive and Scalable Technique for Web3D/WebXR Applications in Cultural Heritage

    Open Access•Bruno Fanini, Daniele Ferdani et al.•ARTICLE•Heritage•2021•Cited by: 1•References: 2

    Today, Web3D technologies and the rise of new standards, combined with faster browsers and better hardware integration, allow the creation of engaging and interactive web applications that target the field of cultural heritage. Functional, accessible, and expressive approaches to discovering the past starting from the present (or vice-versa) are generally a strong requirement. Cultural heritage artifacts, decorated walls, etc. can be considered a…

  • Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences

    Open Access•Emanuel Demetrescu, Enzo D’annibale et al.•ARTICLE•Journal of Cultural Heritage•2020•Cited by: 1•References: 26

  • Archaeological stratigraphy as a formal language for virtual reconstruction. Theory and practice

    Open Access•Emanuel Demetrescu•ARTICLE•Journal of Archaeological Science•2015•Cited by: 29•References: 4

  • A white-box framework to oversee archaeological virtual reconstructions in space and time: Methods and tools

    Open Access•Emanuel Demetrescu, Bruno Fanini•ARTICLE•Journal of Archaeological Science…•2017•Cited by: 3•References: 5

  • Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences

    Open Access•Emanuel Demetrescu, Enzo D’annibale et al.•ARTICLE•Journal of Cultural Heritage•2020•Cited by: 1•References: 26

  • Temporal Lensing: An Interactive and Scalable Technique for Web3D/WebXR Applications in Cultural Heritage

    Open Access•Bruno Fanini, Daniele Ferdani et al.•ARTICLE•Heritage•2021•Cited by: 1•References: 2

    Today, Web3D technologies and the rise of new standards, combined with faster browsers and better hardware integration, allow the creation of engaging and interactive web applications that target the field of cultural heritage. Functional, accessible, and expressive approaches to discovering the past starting from the present (or vice-versa) are generally a strong requirement. Cultural heritage artifacts, decorated walls, etc. can be considered a…

  • An Online Dissemination Workflow for the Scientific Process in CH through Semantic 3D: EMtools and EMviq Open Source Tools

    Open Access•Emanuel Demetrescu, Bruno Fanini et al.•ARTICLE•Heritage•2023•Cited by: 4•References: 6

    This article explores the use of open source 3D tools to improve the transformation of the archaeological record into a virtual reconstruction. The goal of the research was to improve the dissemination of complete reconstructive Extended Matrix (EM) datasets, organized by epochs, to allow a “time travel” experience, by means of the EMviq online service “metaphor”. This article presents an incremental version (ver. 1.3.1) of EMtools (add-on for Bl…

3D Surveying and Cultural Heritage (5 works) · Computer Science (5 works) · Archaeology (3 works) · Conservation Techniques and Studies (3 works) · Cultural heritage (3 works) · Human–computer interaction (3 works) · Data science (2 works) · Documentation (2 works) · Image Processing and 3D Reconstruction (2 works) · Process (computing (2 works)

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