Cathy Treadaway
Biographic Data
| ID | 216276 |
|---|---|
| NAME | Cathy Treadaway |
| GIVEN NAMES | Cathy |
| FAMILY NAME | Treadaway |
| SIGNATURE | TREADAWAY C |
| AFFILIATIONS | Cardiff Metropolitan University |
| ORCID | 0000-0001-8325-3318 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 15 |
| AUTHOR COUNT | 6 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2004 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 2 |
Caring Through Cloth
The Caring through Cloth project links rituals of sensing, caregiving, and making with baby clothes and related textiles to adaptive coping in stillbirth loss. Stillbirth is traumatic because it (a) disrupts the natural order of life, (b) is an ambiguous loss, leaving little tangible evidence to validate or narrate it, (c) is a cultural taboo and stigma, disenfranchizing loss, personhood and parenthood and (d) can lead to complicated grief. As su…
Hug
Design can improve the quality of life of people living with dementia but creating successful design solutions is not simple, due to the complexity of the medical condition, and the ethical considerations of including those affected in design research and evaluation. This article describes research involving an interactive product, ‘HUG’, developed from academic research, to support the wellbeing of people living with advanced dementia, which is …
Conversations at the edge of play
The mean age of the global population is increasing significantly. Incidences of dementia are also predicted to rise and this will impact society as a whole as well as individuals, who will find they are primary carers for one or more family members with the disease. Dementia carries a stigma and is not openly discussed. Discourse continues to be led by bio-medical approaches that focus on the need to ‘fight’ the disease and often leaves individu…
Digital 3D models of heritage artefacts
Materiality, Memory and Imagination
Our perception of the physical world is informed by our bodily sensory experiences. This rich source of information stimulates the brain and is remembered and remade in the creative processes that feed our imagination. How does experience of materiality shape our creative use of digital imaging tools, and how does the technology influence creative practice? This article contends that creative processes are heavily reliant on our memories of physi…
Digital Imagination
Digital imaging technology is providing textile practitioners with a medium that is changing and challenging the processes used in the generation and production of printed textile artifacts. The phenomenological research being undertaken at University of Wales Institute Cardiff indicates that when the technology is used as a creative medium rather than a production tool it facilitates an evolving visual language, new hybrid craft practices, and t…
Digital 3D models of heritage artefacts
Materiality, Memory and Imagination
Our perception of the physical world is informed by our bodily sensory experiences. This rich source of information stimulates the brain and is remembered and remade in the creative processes that feed our imagination. How does experience of materiality shape our creative use of digital imaging tools, and how does the technology influence creative practice? This article contends that creative processes are heavily reliant on our memories of physi…
Conversations at the edge of play
The mean age of the global population is increasing significantly. Incidences of dementia are also predicted to rise and this will impact society as a whole as well as individuals, who will find they are primary carers for one or more family members with the disease. Dementia carries a stigma and is not openly discussed. Discourse continues to be led by bio-medical approaches that focus on the need to ‘fight’ the disease and often leaves individu…
Digital Imagination
Digital imaging technology is providing textile practitioners with a medium that is changing and challenging the processes used in the generation and production of printed textile artifacts. The phenomenological research being undertaken at University of Wales Institute Cardiff indicates that when the technology is used as a creative medium rather than a production tool it facilitates an evolving visual language, new hybrid craft practices, and t…
Materiality, Memory and Imagination
Our perception of the physical world is informed by our bodily sensory experiences. This rich source of information stimulates the brain and is remembered and remade in the creative processes that feed our imagination. How does experience of materiality shape our creative use of digital imaging tools, and how does the technology influence creative practice? This article contends that creative processes are heavily reliant on our memories of physi…
Digital 3D models of heritage artefacts
Conversations at the edge of play
The mean age of the global population is increasing significantly. Incidences of dementia are also predicted to rise and this will impact society as a whole as well as individuals, who will find they are primary carers for one or more family members with the disease. Dementia carries a stigma and is not openly discussed. Discourse continues to be led by bio-medical approaches that focus on the need to ‘fight’ the disease and often leaves individu…
Caring Through Cloth
The Caring through Cloth project links rituals of sensing, caregiving, and making with baby clothes and related textiles to adaptive coping in stillbirth loss. Stillbirth is traumatic because it (a) disrupts the natural order of life, (b) is an ambiguous loss, leaving little tangible evidence to validate or narrate it, (c) is a cultural taboo and stigma, disenfranchizing loss, personhood and parenthood and (d) can lead to complicated grief. As su…
Hug
Design can improve the quality of life of people living with dementia but creating successful design solutions is not simple, due to the complexity of the medical condition, and the ethical considerations of including those affected in design research and evaluation. This article describes research involving an interactive product, ‘HUG’, developed from academic research, to support the wellbeing of people living with advanced dementia, which is …
Psychology (5 works) · Art (4 works) · Sociology (4 works) · Computer Science (3 works) · History (3 works) · History (3 works) · Visual arts (3 works) · Aesthetics (2 works) · Dementia (2 works) · Engineering (2 works)