L A Cook
Biographic Data
| ID | 227427 |
|---|---|
| NAME | L A Cook |
| GIVEN NAMES | L A |
| FAMILY NAME | Cook |
| SIGNATURE | COOK L A |
| AFFILIATIONS | The Ohio State University |
| ORCID | 0000-0003-2177-2870 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1940 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 0 |
Exploring Parents’ Knowledge of Dark Design and Its Impact on Children’s Digital Well-Being
Dark design (also known as deceptive design; Colin et al., 2018 and dark patterns; Mathur et al., 2019) is evidenced by “a user interface carefully crafted to trick users into doing things they might not otherwise do” (Brignull, 2022; page 1). Much dark design is constructed with monetization as the primary goal- even in spaces without ecommerce design (e.g., free-to-play apps representing >95% of all mobile apps; Fitton et al. 2021). Many recent…
Community Contacts of 9,122 Teachers
Journal Article Community Contacts of 9,122 Teachers Get access Lloyd A. Cook, Lloyd A. Cook Ohio State University Search for other works by this author on: Oxford Academic Google Scholar Florence Greenhoe Florence Greenhoe Ohio State University Search for other works by this author on: Oxford Academic Google Scholar Social Forces, Volume 19, Issue 1, October 1940, Pages 63–72, https://doi.org/10.2307/2570843 Published: 01 October 1940
No prominent works on this page.
Community Contacts of 9,122 Teachers
Journal Article Community Contacts of 9,122 Teachers Get access Lloyd A. Cook, Lloyd A. Cook Ohio State University Search for other works by this author on: Oxford Academic Google Scholar Florence Greenhoe Florence Greenhoe Ohio State University Search for other works by this author on: Oxford Academic Google Scholar Social Forces, Volume 19, Issue 1, October 1940, Pages 63–72, https://doi.org/10.2307/2570843 Published: 01 October 1940
Exploring Parents’ Knowledge of Dark Design and Its Impact on Children’s Digital Well-Being
Dark design (also known as deceptive design; Colin et al., 2018 and dark patterns; Mathur et al., 2019) is evidenced by “a user interface carefully crafted to trick users into doing things they might not otherwise do” (Brignull, 2022; page 1). Much dark design is constructed with monetization as the primary goal- even in spaces without ecommerce design (e.g., free-to-play apps representing >95% of all mobile apps; Fitton et al. 2021). Many recent…
Academic community (1 works) · Child Development and Digital Technology (1 works) · Collaborative Teaching and Inclusion (1 works) · Community college (1 works) · Computer Science (1 works) · Education and Technology Integration (1 works) · Generational Differences and Trends (1 works) · Library science (1 works) · Media studies (1 works) · Medical education (1 works)