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Elisabeth R Hayes

Biographic Data

ID233614
NAMEElisabeth R Hayes
GIVEN NAMESElisabeth R
FAMILY NAMEHayes
SIGNATUREHAYES E R
VERIFIEDNo
TOTAL WORKS6
TOTAL CITATIONS12
WORKS AS AUTHOR6
WORKS AS EDITOR0
FIRST PUBLICATION YEAR1988
LATEST PUBLICATION YEAR2011
H-INDEX2
  • Language and Learning in the Digital Age

    J P Gee, Elisabeth R Hayes et al.•BOOK•Language and Learning in the…•2011

    In Language and Learning in the Digital Age, linguist James Paul Gee and educator Elisabeth Hayes deal with the forces unleashed by today’s digital media, forces that are transforming language and learning for good and ill. They argue that the role of oral language is almost always entirely misunderstood in debates about digital media. Like the earlier inventions of writing and print, digital media actually power up or enhance the powers of oral …

  • Women and Gaming

    Open Access•J P Gee, Elisabeth R Hayes et al.•BOOK•Women and Gaming•2010

    The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural production, new learning communities, and the combination

  • Not just a dollhouse

    Open Access•Elisabeth R Hayes, Elisabeth Hayes et al.•ARTICLE•On the Horizon The International…•2009•Cited by: 2•References: 2

    Purpose The purpose of this paper is to describe how a popular computer game, The Sims2, engages players in computing practices that are foundational to information technology (IT) fluency, and to draw implications for engaging young people, particularly girls and women, in computer‐related learning. Design/methodology/approach The analysis is framed within a conceptual perspective on learning as a process of acquiring situated understandings thr…

  • Unravelling the story of a milestone text, Tales from the Handbook of Adult and Continuing Education

    Nod Miller, Paul Armstrong et al.•ARTICLE•Studies in the Education of Adults•2001•Cited by: 1•References: 1

  • Participation in Basic Education

    Elisabeth R Hayes, Elisabeth Hayes et al.•ARTICLE•Studies in the Education of Adults•1988•Cited by: 5•References: 1

  • Assessment of adult attitudes towards continuing education

    Gordon G Darkenwald, Elisabeth R Hayes et al.•ARTICLE•International Journal of Lifelong…•1988•Cited by: 4•References: 9

    (1988). Assessment of adult attitudes towards continuing education. International Journal of Lifelong Education: Vol. 7, No. 3, pp. 197-204

  • Participation in Basic Education

    Elisabeth R Hayes, Elisabeth Hayes et al.•ARTICLE•Studies in the Education of Adults•1988•Cited by: 5•References: 1

  • Assessment of adult attitudes towards continuing education

    Gordon G Darkenwald, Elisabeth R Hayes et al.•ARTICLE•International Journal of Lifelong…•1988•Cited by: 4•References: 9

    (1988). Assessment of adult attitudes towards continuing education. International Journal of Lifelong Education: Vol. 7, No. 3, pp. 197-204

  • Not just a dollhouse

    Open Access•Elisabeth R Hayes, Elisabeth Hayes et al.•ARTICLE•On the Horizon The International…•2009•Cited by: 2•References: 2

    Purpose The purpose of this paper is to describe how a popular computer game, The Sims2, engages players in computing practices that are foundational to information technology (IT) fluency, and to draw implications for engaging young people, particularly girls and women, in computer‐related learning. Design/methodology/approach The analysis is framed within a conceptual perspective on learning as a process of acquiring situated understandings thr…

  • Unravelling the story of a milestone text, Tales from the Handbook of Adult and Continuing Education

    Nod Miller, Paul Armstrong et al.•ARTICLE•Studies in the Education of Adults•2001•Cited by: 1•References: 1

  • Participation in Basic Education

    Elisabeth R Hayes, Elisabeth Hayes et al.•ARTICLE•Studies in the Education of Adults•1988•Cited by: 5•References: 1

  • Assessment of adult attitudes towards continuing education

    Gordon G Darkenwald, Elisabeth R Hayes et al.•ARTICLE•International Journal of Lifelong…•1988•Cited by: 4•References: 9

    (1988). Assessment of adult attitudes towards continuing education. International Journal of Lifelong Education: Vol. 7, No. 3, pp. 197-204

  • Unravelling the story of a milestone text, Tales from the Handbook of Adult and Continuing Education

    Nod Miller, Paul Armstrong et al.•ARTICLE•Studies in the Education of Adults•2001•Cited by: 1•References: 1

  • Not just a dollhouse

    Open Access•Elisabeth R Hayes, Elisabeth Hayes et al.•ARTICLE•On the Horizon The International…•2009•Cited by: 2•References: 2

    Purpose The purpose of this paper is to describe how a popular computer game, The Sims2, engages players in computing practices that are foundational to information technology (IT) fluency, and to draw implications for engaging young people, particularly girls and women, in computer‐related learning. Design/methodology/approach The analysis is framed within a conceptual perspective on learning as a process of acquiring situated understandings thr…

  • Women and Gaming

    Open Access•J P Gee, Elisabeth R Hayes et al.•BOOK•Women and Gaming•2010

    The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural production, new learning communities, and the combination

  • Language and Learning in the Digital Age

    J P Gee, Elisabeth R Hayes et al.•BOOK•Language and Learning in the…•2011

    In Language and Learning in the Digital Age, linguist James Paul Gee and educator Elisabeth Hayes deal with the forces unleashed by today’s digital media, forces that are transforming language and learning for good and ill. They argue that the role of oral language is almost always entirely misunderstood in debates about digital media. Like the earlier inventions of writing and print, digital media actually power up or enhance the powers of oral …

Psychology (6 works) · Sociology (5 works) · Pedagogy (4 works) · Adult education (3 works) · Digital Games and Media (3 works) · Political science (3 works) · Computer Science (2 works) · Continuing education (2 works) · Economics (2 works) · Education Systems and Policy (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae