Veronica Pizziol
Biographic Data
| ID | 2436901 |
|---|---|
| NAME | Veronica Pizziol |
| GIVEN NAMES | Veronica |
| FAMILY NAME | Pizziol |
| SIGNATURE | PIZZIOL V |
| AFFILIATIONS | IMT School for Advanced Studies Lucca |
| ORCID | 0000-0002-9032-8506 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 2 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
A megastudy of behavioral interventions to catalyze public, political, and financial climate advocacy
Addressing climate change depends on large-scale system changes, which require public advocacy. Here, we identified and tested 17 expert-crowdsourced theory-informed behavioral interventions designed to promote public, political, and financial advocacy in a large quota-matched sample of US residents (n = 31,324). The most consistently effective intervention emphasized both the collective efficacy and emotional benefits of climate action, increasi…
Gamification and Sustainable Water Use
Background In a world increasingly stressed by climate change and scarcity of natural resources, the prosocial behaviors of new generations become increasingly essential, especially when aimed at sustainability. This study aims to investigate the gamified system applied to the game-based educational program BLUTUBE, designed to promote better practices regarding virtuous water usage in the primary schools of the Municipality of Lucca. Methods We …
Multilevel public goods game
In an online multilevel public goods experiment, we implement four treatments where we gradually increase the marginal per capita return of the global public good. First, we find evidence of an increase in the contribution to the global good (levelling-up effect). Secondly, subjects fund their higher contribution to the global good by reducing their contribution to the local good (substitution effect) rather than by increasing total contribution,…
Prosocial behavior in emergencies
Multilevel public goods game
In an online multilevel public goods experiment, we implement four treatments where we gradually increase the marginal per capita return of the global public good. First, we find evidence of an increase in the contribution to the global good (levelling-up effect). Secondly, subjects fund their higher contribution to the global good by reducing their contribution to the local good (substitution effect) rather than by increasing total contribution,…
Prosocial behavior in emergencies
Prosocial behavior in emergencies
Multilevel public goods game
In an online multilevel public goods experiment, we implement four treatments where we gradually increase the marginal per capita return of the global public good. First, we find evidence of an increase in the contribution to the global good (levelling-up effect). Secondly, subjects fund their higher contribution to the global good by reducing their contribution to the local good (substitution effect) rather than by increasing total contribution,…
Gamification and Sustainable Water Use
Background In a world increasingly stressed by climate change and scarcity of natural resources, the prosocial behaviors of new generations become increasingly essential, especially when aimed at sustainability. This study aims to investigate the gamified system applied to the game-based educational program BLUTUBE, designed to promote better practices regarding virtuous water usage in the primary schools of the Municipality of Lucca. Methods We …
A megastudy of behavioral interventions to catalyze public, political, and financial climate advocacy
Addressing climate change depends on large-scale system changes, which require public advocacy. Here, we identified and tested 17 expert-crowdsourced theory-informed behavioral interventions designed to promote public, political, and financial advocacy in a large quota-matched sample of US residents (n = 31,324). The most consistently effective intervention emphasized both the collective efficacy and emotional benefits of climate action, increasi…
Economics (3 works) · Psychology (3 works) · Environmental Education and Sustainability (2 works) · Geography (2 works) · Prosocial behavior (2 works) · Social Psychology (2 works) · Altruism (biology (1 work) · Applied Psychology (1 work) · Behavior change (1 work) · Behavioral Health and Interventions (1 work)