Matti Vuorre
Dados Biográficos
| ID | 2746356 |
|---|---|
| NOME | Matti Vuorre |
| PRENOMES | Matti |
| SOBRENOME | Vuorre |
| ASSINATURA | VUORRE M |
| AFILIAÇÕES | Tilburg University |
| ORCID | 0000-0001-5052-066X |
| VERIFICADO | Sim |
| TOTAL DE OBRAS | 10 |
| TOTAL DE CITAÇÕES | 2 |
| TOTAL COMO AUTOR | 10 |
| TOTAL COMO EDITOR | 0 |
| PRIMEIRO ANO DE PUBLICAÇÃO | 2016 |
| ANO MAIS RECENTE DE PUBLICAÇÃO | 2026 |
| ÍNDICE H | 1 |
Smell-e technology
Immersive Virtual Reality (VR) technologies such as virtual supermarkets arean emerging medium to model individuals’ eating behaviour. However, existing VR environments elicit weaker responses to food (i.e., craving and salivation) than in real-life, limiting their validity as research tools. We developed an immersive multisensory VR food environment – with both visual and olfactory (smell) cues – and investigated whether it could bridge this gap…
The smoke-detector principle of pathogen avoidance
Motivations to avoid infectious disease seem to influence prejudice toward some groups, including groups not explicitly associated with infectious disease. The standard explanation for this phenomenon is based on signal detection theory and proposes that some prejudices partially arise from pathogen detection mechanisms that are biased toward making false alarms (false positives) in order to minimize misses (false negatives). Therefore, pathogen …
Learning from errors versus explicit instruction in preparation for a test that counts
BackgroundAlthough the generation of errors has been thought, traditionally, to impair learning, recent studies indicate that, under particular feedback conditions, the commission of errors may have a beneficial effect.AimsThis study investigates the teaching strategies that facilitate learning from errors.Materials and MethodsThis 2-year study, involving two cohorts of ~88 students each, contrasted a learning-from-errors (LFE) with an explicit i…
A Tutorial for Deception Detection Analysis or
Historically, deception detection research has relied on factorial analyses of response accuracy to make inferences. However, this practice overlooks important sources of variability resulting in potentially misleading estimates and may conflate response bias with participants’ underlying sensitivity to detect lies from truths. We showcase an alternative approach using a signal detection theory (SDT) with generalized linear mixed models framework…
Communicating causal effect heterogeneity
Advances in experimental, data collection, and analysis methods have brought population variability in psychological phenomena to the fore. Yet, current practices for interpreting such heterogeneity do not appropriately treat the uncertainty inevitable in any statistical summary. Heterogeneity is best thought of as a distribution of features with a mean (average person’s effect) and variance (between-person differences). This expected heterogenei…
Video game play is positively correlated with well-being
People have never played more video games, and many stakeholders are worried that this activity might be bad for players. So far, research has not had adequate data to test whether these worries are justified and if policymakers should act to regulate video game play time. We attempt to provide much-needed evidence with adequate data. Whereas previous research had to rely on self-reported play behaviour, we collaborated with two games companies, …
Ordinal Regression Models in Psychology
Ordinal variables, although extremely common in psychology, are almost exclusively analyzed with statistical models that falsely assume them to be metric. This practice can lead to distorted effect-size estimates, inflated error rates, and other problems. We argue for the application of ordinal models that make appropriate assumptions about the variables under study. In this Tutorial, we first explain the three major classes of ordinal models: th…
Tip-of-the-tongue states predict enhanced feedback processing and subsequent memory
Investigating the Prospective Sense of Agency
How do we know how much control we have over our environment? The sense of agency refers to the feeling that we are in control of our actions, and that, through them, we can control our external environment. Thus, agency clearly involves matching intentions, actions and outcomes. The present studies investigated the possibility that processes of action selection, i.e. choosing what action to make, contribute to the sense of agency. Since selectio…
The relation between the sense of agency and the experience of flow
Learning from errors versus explicit instruction in preparation for a test that counts
BackgroundAlthough the generation of errors has been thought, traditionally, to impair learning, recent studies indicate that, under particular feedback conditions, the commission of errors may have a beneficial effect.AimsThis study investigates the teaching strategies that facilitate learning from errors.Materials and MethodsThis 2-year study, involving two cohorts of ~88 students each, contrasted a learning-from-errors (LFE) with an explicit i…
The relation between the sense of agency and the experience of flow
Investigating the Prospective Sense of Agency
How do we know how much control we have over our environment? The sense of agency refers to the feeling that we are in control of our actions, and that, through them, we can control our external environment. Thus, agency clearly involves matching intentions, actions and outcomes. The present studies investigated the possibility that processes of action selection, i.e. choosing what action to make, contribute to the sense of agency. Since selectio…
Tip-of-the-tongue states predict enhanced feedback processing and subsequent memory
Ordinal Regression Models in Psychology
Ordinal variables, although extremely common in psychology, are almost exclusively analyzed with statistical models that falsely assume them to be metric. This practice can lead to distorted effect-size estimates, inflated error rates, and other problems. We argue for the application of ordinal models that make appropriate assumptions about the variables under study. In this Tutorial, we first explain the three major classes of ordinal models: th…
Video game play is positively correlated with well-being
People have never played more video games, and many stakeholders are worried that this activity might be bad for players. So far, research has not had adequate data to test whether these worries are justified and if policymakers should act to regulate video game play time. We attempt to provide much-needed evidence with adequate data. Whereas previous research had to rely on self-reported play behaviour, we collaborated with two games companies, …
A Tutorial for Deception Detection Analysis or
Historically, deception detection research has relied on factorial analyses of response accuracy to make inferences. However, this practice overlooks important sources of variability resulting in potentially misleading estimates and may conflate response bias with participants’ underlying sensitivity to detect lies from truths. We showcase an alternative approach using a signal detection theory (SDT) with generalized linear mixed models framework…
Communicating causal effect heterogeneity
Advances in experimental, data collection, and analysis methods have brought population variability in psychological phenomena to the fore. Yet, current practices for interpreting such heterogeneity do not appropriately treat the uncertainty inevitable in any statistical summary. Heterogeneity is best thought of as a distribution of features with a mean (average person’s effect) and variance (between-person differences). This expected heterogenei…
The smoke-detector principle of pathogen avoidance
Motivations to avoid infectious disease seem to influence prejudice toward some groups, including groups not explicitly associated with infectious disease. The standard explanation for this phenomenon is based on signal detection theory and proposes that some prejudices partially arise from pathogen detection mechanisms that are biased toward making false alarms (false positives) in order to minimize misses (false negatives). Therefore, pathogen …
Learning from errors versus explicit instruction in preparation for a test that counts
BackgroundAlthough the generation of errors has been thought, traditionally, to impair learning, recent studies indicate that, under particular feedback conditions, the commission of errors may have a beneficial effect.AimsThis study investigates the teaching strategies that facilitate learning from errors.Materials and MethodsThis 2-year study, involving two cohorts of ~88 students each, contrasted a learning-from-errors (LFE) with an explicit i…
Smell-e technology
Immersive Virtual Reality (VR) technologies such as virtual supermarkets arean emerging medium to model individuals’ eating behaviour. However, existing VR environments elicit weaker responses to food (i.e., craving and salivation) than in real-life, limiting their validity as research tools. We developed an immersive multisensory VR food environment – with both visual and olfactory (smell) cues – and investigated whether it could bridge this gap…
Psychology (8 obras) · Social Psychology (6 obras) · Cognitive psychology (5 obras) · Computer Science (5 obras) · Neuroscience (3 obras) · Developmental psychology (2 obras) · Econometrics (2 obras) · Epistemology (2 obras) · Free Will and Agency (2 obras) · Machine learning (2 obras)