Rob J Nadolski
Biographic Data
| ID | 2747122 |
|---|---|
| NAME | Rob J Nadolski |
| GIVEN NAMES | Rob J |
| FAMILY NAME | Nadolski |
| SIGNATURE | NADOLSKI R J |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2005 |
| LATEST PUBLICATION YEAR | 2021 |
| H-INDEX | 1 |
Serious game in introductory psychology for professional awareness
Introductory Psychology courses in Higher Education lack application of knowledge in solving work‐based problems. We develop and study mini‐games that support a more active and experiential way of learning to increase professional awareness. This paper describes the instructional design and the factors under study: learner control and authenticity. We compared professional awareness and perceived authenticity for the old (without game, n = 130) a…
Optimizing the number of steps in learning tasks for complex skills
Background. Carrying out whole tasks is often too difficult for novice learners attempting to acquire complex skills. The common solution is to split up the tasks into a number of smaller steps. The number of steps must be optimized for efficient and effective learning.Aim. The aim of the study is to investigate the relation between the number of steps provided to learners and the quality of their learning of complex skills. It is hypothesized th…
Optimizing the number of steps in learning tasks for complex skills
Background. Carrying out whole tasks is often too difficult for novice learners attempting to acquire complex skills. The common solution is to split up the tasks into a number of smaller steps. The number of steps must be optimized for efficient and effective learning.Aim. The aim of the study is to investigate the relation between the number of steps provided to learners and the quality of their learning of complex skills. It is hypothesized th…
Optimizing the number of steps in learning tasks for complex skills
Background. Carrying out whole tasks is often too difficult for novice learners attempting to acquire complex skills. The common solution is to split up the tasks into a number of smaller steps. The number of steps must be optimized for efficient and effective learning.Aim. The aim of the study is to investigate the relation between the number of steps provided to learners and the quality of their learning of complex skills. It is hypothesized th…
Serious game in introductory psychology for professional awareness
Introductory Psychology courses in Higher Education lack application of knowledge in solving work‐based problems. We develop and study mini‐games that support a more active and experiential way of learning to increase professional awareness. This paper describes the instructional design and the factors under study: learner control and authenticity. We compared professional awareness and perceived authenticity for the old (without game, n = 130) a…
Artificial Intelligence (2 works) · Artificial Intelligence (2 works) · Computer Science (2 works) · Innovative Teaching and Learning Methods (2 works) · Mathematics education (2 works) · Psychology (2 works) · Cognitive psychology (1 work) · Control (management) (1 work) · Educational Games and Gamification (1 work) · Experiential learning (1 work)