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Tine Kleif

Biographic Data

ID2817684
NAMETine Kleif
GIVEN NAMESTine
FAMILY NAMEKleif
SIGNATUREKLEIF T
AFFILIATIONSUniversity of Århus
VERIFIEDNo
TOTAL WORKS1
TOTAL CITATIONS17
AUTHOR COUNT1
EDITOR COUNT0
FIRST PUBLICATION YEAR2003
LATEST PUBLICATION YEAR2003
H-INDEX1
  • "I'm No Athlete [but] I Can Make This Thing Dance!"-Men's Pleasures in Technology

    Open Access•Tine Kleif, Wendy Faulkner•ARTICLE•Science Technology & Human Values•2003•Cited by: 17•References: 10

    The pleasures experienced by boys and men who work and play closely with technology have important implications for both gender and technology. This article presents empirical evidence on the topic from two studies: one of hobbyist "robot builders" who build machines for the U.K. television program Robot Wars (Kleif), the other of professional software developers working in a large U.S. corporation (Faulkner). In spite of the obvious differences …

  • "I'm No Athlete [but] I Can Make This Thing Dance!"-Men's Pleasures in Technology

    Open Access•Tine Kleif, Wendy Faulkner•ARTICLE•Science Technology & Human Values•2003•Cited by: 17•References: 10

    The pleasures experienced by boys and men who work and play closely with technology have important implications for both gender and technology. This article presents empirical evidence on the topic from two studies: one of hobbyist "robot builders" who build machines for the U.K. television program Robot Wars (Kleif), the other of professional software developers working in a large U.S. corporation (Faulkner). In spite of the obvious differences …

  • "I'm No Athlete [but] I Can Make This Thing Dance!"-Men's Pleasures in Technology

    Open Access•Tine Kleif, Wendy Faulkner•ARTICLE•Science Technology & Human Values•2003•Cited by: 17•References: 10

    The pleasures experienced by boys and men who work and play closely with technology have important implications for both gender and technology. This article presents empirical evidence on the topic from two studies: one of hobbyist "robot builders" who build machines for the U.K. television program Robot Wars (Kleif), the other of professional software developers working in a large U.S. corporation (Faulkner). In spite of the obvious differences …

Art (1 works) · Certainty (1 works) · Corporation (1 works) · Dance (1 works) · Digital Games and Media (1 works) · Empirical research (1 works) · Epistemology (1 works) · Gender, Feminism, and Media (1 works) · Impact of Technology on Adolescents (1 works) · Law (1 works)

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