Nano Sukmana
Biographic Data
| ID | 3053665 |
|---|---|
| NAME | Nano Sukmana |
| GIVEN NAMES | Nano |
| FAMILY NAME | Sukmana |
| SIGNATURE | SUKMANA N |
| AFFILIATIONS | Universitas Langlangbuana |
| ORCID | 0000-0003-3734-3528 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 0 |
Examining the Effects of Cue Cards on EFL Learners’ Speaking Fluency, Accuracy, and Speaking Anxiety
As using cue cards is not common in Iranian EFL classes, this research aimed at examining the impacts of applying cue cards on developing the speaking accuracy and fluency of Iranian EFL students. Additionally, this study looked at how employing cue cards helped Iranian EFL learners reduce their speaking anxiety. Sixty of the 97 Iranian EFL students who took the Oxford Quick Placement Test were selected as the target sample for the current resear…
Assessing the Effects of Gamification on Developing EFL Learners' Idiomatic Knowledge
Regarding the attractiveness of educational games for EFL learners, the present research intended to investigate the effects of gamification on improving Iranian EFL learners' idiomatic knowledge. In addition, the current research examined the attitudes of Iranian EFL learners towards using gamification in English learning in the Iranian EFL context. Firstly, to carry out this research, the researchers administered the Oxford Quick Placement Test…
No prominent works on this page.
Assessing the Effects of Gamification on Developing EFL Learners' Idiomatic Knowledge
Regarding the attractiveness of educational games for EFL learners, the present research intended to investigate the effects of gamification on improving Iranian EFL learners' idiomatic knowledge. In addition, the current research examined the attitudes of Iranian EFL learners towards using gamification in English learning in the Iranian EFL context. Firstly, to carry out this research, the researchers administered the Oxford Quick Placement Test…
Examining the Effects of Cue Cards on EFL Learners’ Speaking Fluency, Accuracy, and Speaking Anxiety
As using cue cards is not common in Iranian EFL classes, this research aimed at examining the impacts of applying cue cards on developing the speaking accuracy and fluency of Iranian EFL students. Additionally, this study looked at how employing cue cards helped Iranian EFL learners reduce their speaking anxiety. Sixty of the 97 Iranian EFL students who took the Oxford Quick Placement Test were selected as the target sample for the current resear…
Mathematics education (2 works) · Psychology (2 works) · Anxiety (1 works) · Artificial Intelligence (1 works) · Attractiveness (1 works) · Computer Science (1 works) · Context (archaeology (1 works) · Control (management) (1 works) · Educational Games and Gamification (1 works) · EFL/ESL Teaching and Learning (1 works)