Paul M Torrens
Biographic Data
| ID | 3064145 |
|---|---|
| NAME | Paul M Torrens |
| GIVEN NAMES | Paul M |
| FAMILY NAME | Torrens |
| SIGNATURE | TORRENS P M |
| AFFILIATIONS | Arizona State University |
| VERIFIED | No |
| TOTAL WORKS | 10 |
| TOTAL CITATIONS | 60 |
| AUTHOR COUNT | 10 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2005 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 5 |
Inverse augmentation: Transposing real people into pedestrian models
We introduce a scheme for immersing real human users in urban simulations, and for enabling them to transpose their embodied behavior into models. We achieve this by inverse augmentation, flipping traditional philosophies of augmented reality. Rather than beginning with real-world scenes and embellishing them with graphics, we proceed from a base of synthetic, modeled, streetscapes filled with agent characters, which we augment with real human us…
Modeling Geographic Behavior in Riotous Crowds
Under some conditions, tensions among crowd members, harbored a priori or developed on site, might catalyze a crowd to riot, with dramatic consequences. We know perhaps less than we would like to about the processes that drive rioting in crowds because they are difficult to study. In particular, we know relatively little about the influence of geographic behavior on rioting, although there exists a general sense that it is important. In lieu of p…
Moving Agent Pedestrians Through Space and Time
The choreography of pedestrian movement is important to many domains of interest, particularly in the geographical sciences. Agent-based models have become a popular tool for simulating movement, allowing experimentation with scenarios in computer models that might not be amenable to real-world investigation. The fidelity of agent-based movement models is naturally most acute when the models driving their synthetic characters reproduce the geogra…
Geography and computational social science
Agent-based Models and the Spatial Sciences
Agent-based models (ABMs) are used in the spatial sciences as building-blocks for computer simulation. ABMs have a range of advantageous attributes, not least of which is their flexibility in representing dynamic and highly adaptive physical or human phenomena. ABMs facilitate the exploration of ideas about the myriad of ways that geographical systems develop, behave, interact and evolve, often supporting experimentation with geographical systems…
A Toolkit for Measuring Sprawl
Wi-Fi Geographies
Wi-Fi marries Internet-based networking and radio broadcasting. Although still nascent, the technology is wildly popular. Geography is a central consideration in the functioning of Wi-Fi technology. Yet, its influence is just beginning to be investigated. Examination of the space of Wi-Fi poses problems as wireless data traffic is invisible to the eye and its underlying apparatus is impromptu and veiled to traditional geographic inquiry. A scheme…
Simulating Sprawl
Suburban sprawl, a relatively recent phenomenon, is among the most important urban policy issues facing contemporary cities. To date, a well-accepted rationale has not been settled on for explaining and managing the causes of sprawl. Our contention is that consideration of geography is essential—that geographical explanations offer much potential in informing the debate about sprawl. Similarly, spatial simulation could support sprawl-related rese…
Knowledge and complexity
Modelling and prediction in a complex world
Modelling and prediction in a complex world
Simulating Sprawl
Suburban sprawl, a relatively recent phenomenon, is among the most important urban policy issues facing contemporary cities. To date, a well-accepted rationale has not been settled on for explaining and managing the causes of sprawl. Our contention is that consideration of geography is essential—that geographical explanations offer much potential in informing the debate about sprawl. Similarly, spatial simulation could support sprawl-related rese…
Geography and computational social science
Knowledge and complexity
Wi-Fi Geographies
Wi-Fi marries Internet-based networking and radio broadcasting. Although still nascent, the technology is wildly popular. Geography is a central consideration in the functioning of Wi-Fi technology. Yet, its influence is just beginning to be investigated. Examination of the space of Wi-Fi poses problems as wireless data traffic is invisible to the eye and its underlying apparatus is impromptu and veiled to traditional geographic inquiry. A scheme…
Moving Agent Pedestrians Through Space and Time
The choreography of pedestrian movement is important to many domains of interest, particularly in the geographical sciences. Agent-based models have become a popular tool for simulating movement, allowing experimentation with scenarios in computer models that might not be amenable to real-world investigation. The fidelity of agent-based movement models is naturally most acute when the models driving their synthetic characters reproduce the geogra…
Agent-based Models and the Spatial Sciences
Agent-based models (ABMs) are used in the spatial sciences as building-blocks for computer simulation. ABMs have a range of advantageous attributes, not least of which is their flexibility in representing dynamic and highly adaptive physical or human phenomena. ABMs facilitate the exploration of ideas about the myriad of ways that geographical systems develop, behave, interact and evolve, often supporting experimentation with geographical systems…
Knowledge and complexity
Modelling and prediction in a complex world
Simulating Sprawl
Suburban sprawl, a relatively recent phenomenon, is among the most important urban policy issues facing contemporary cities. To date, a well-accepted rationale has not been settled on for explaining and managing the causes of sprawl. Our contention is that consideration of geography is essential—that geographical explanations offer much potential in informing the debate about sprawl. Similarly, spatial simulation could support sprawl-related rese…
A Toolkit for Measuring Sprawl
Wi-Fi Geographies
Wi-Fi marries Internet-based networking and radio broadcasting. Although still nascent, the technology is wildly popular. Geography is a central consideration in the functioning of Wi-Fi technology. Yet, its influence is just beginning to be investigated. Examination of the space of Wi-Fi poses problems as wireless data traffic is invisible to the eye and its underlying apparatus is impromptu and veiled to traditional geographic inquiry. A scheme…
Geography and computational social science
Agent-based Models and the Spatial Sciences
Agent-based models (ABMs) are used in the spatial sciences as building-blocks for computer simulation. ABMs have a range of advantageous attributes, not least of which is their flexibility in representing dynamic and highly adaptive physical or human phenomena. ABMs facilitate the exploration of ideas about the myriad of ways that geographical systems develop, behave, interact and evolve, often supporting experimentation with geographical systems…
Moving Agent Pedestrians Through Space and Time
The choreography of pedestrian movement is important to many domains of interest, particularly in the geographical sciences. Agent-based models have become a popular tool for simulating movement, allowing experimentation with scenarios in computer models that might not be amenable to real-world investigation. The fidelity of agent-based movement models is naturally most acute when the models driving their synthetic characters reproduce the geogra…
Modeling Geographic Behavior in Riotous Crowds
Under some conditions, tensions among crowd members, harbored a priori or developed on site, might catalyze a crowd to riot, with dramatic consequences. We know perhaps less than we would like to about the processes that drive rioting in crowds because they are difficult to study. In particular, we know relatively little about the influence of geographic behavior on rioting, although there exists a general sense that it is important. In lieu of p…
Inverse augmentation: Transposing real people into pedestrian models
We introduce a scheme for immersing real human users in urban simulations, and for enabling them to transpose their embodied behavior into models. We achieve this by inverse augmentation, flipping traditional philosophies of augmented reality. Rather than beginning with real-world scenes and embellishing them with graphics, we proceed from a base of synthetic, modeled, streetscapes filled with agent characters, which we augment with real human us…
Computer Science (9 works) · Geography (5 works) · Sociology (5 works) · Data science (4 works) · Engineering (4 works) · Epistemology (4 works) · Human Mobility and Location-Based Analysis (4 works) · Artificial Intelligence (3 works) · Human geography (3 works) · Land Use and Ecosystem Services (3 works)