Gunnar Almevik
Biographic Data
| ID | 3080904 |
|---|---|
| NAME | Gunnar Almevik |
| GIVEN NAMES | Gunnar |
| FAMILY NAME | Almevik |
| SIGNATURE | ALMEVIK G |
| AFFILIATIONS | University of Gothenburg |
| ORCID | 0000-0001-8466-1487 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 5 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1970 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
AI Definitions in Flux
The museum, as an institution, has a long-standing tradition of presenting the public with seemingly authentic and evidence-based narratives. Recent surveys indicate that museums are widely regarded as highly trustworthy across various countries. However, as museum practices increasingly intersect with marginalised and contested politics, this trust can no longer be assumed.This article offers an in-depth process study of the development of the S…
Writing's on the wall
Saint Sophia Cathedral in Kyiv is a UNESCO World Heritage Site of exceptional significance, housing more than 7,000 graffiti inscriptions carved over a millennium. These shallow markings, etched into frescoes and architectural elements, constitute a vast and layered source of knowledge on religious practices, language development, cultural exchange, and everyday life. In light of the ongoing war in Ukraine and the acute risk of cultural heritage …
The edutainment scan
This article addresses the usage of immersive media in museum exhibitions, departing from the conviction that to maintain their credibility, museums need to work systematically with source criticism and evidence in mediation based on experiences and involving empathy, affect and sensory aspects of history. The purpose of this article is twofold. First, the article serves as a literature review of research informing the use of this immersive media…
Perusing space-time in medieval sacred architecture Paths, bundles, and constraints in Endre church during a fifteenth-century mass
This article investigates the spatial practice of a medieval mass by time-geography analysis and space-syntax analysis. The aim is methodological to test whether these methods of human geography and architectural research may contribute to cultural historical research on religious buildings and reveal new aspects of the complex relations between people and buildings. The analysis is based on building investigations and a re-enactment of a medieva…
A virtual diorama. Mapping archives in situ at places of cultural significance
Using the wooden church of Södra Råda as a case study, this article concerns new applications of technology to contextualise and activate archive material in situ at places of cultural significance. Using a combination of augmented reality and virtual reality, we describe a process of turning historical photographs and two-dimensional reconstruction drawings into three-dimensional virtual models that can be lined up to a physical space. The leadi…
Perusing space-time in medieval sacred architecture Paths, bundles, and constraints in Endre church during a fifteenth-century mass
This article investigates the spatial practice of a medieval mass by time-geography analysis and space-syntax analysis. The aim is methodological to test whether these methods of human geography and architectural research may contribute to cultural historical research on religious buildings and reveal new aspects of the complex relations between people and buildings. The analysis is based on building investigations and a re-enactment of a medieva…
A virtual diorama. Mapping archives in situ at places of cultural significance
Using the wooden church of Södra Råda as a case study, this article concerns new applications of technology to contextualise and activate archive material in situ at places of cultural significance. Using a combination of augmented reality and virtual reality, we describe a process of turning historical photographs and two-dimensional reconstruction drawings into three-dimensional virtual models that can be lined up to a physical space. The leadi…
Perusing space-time in medieval sacred architecture Paths, bundles, and constraints in Endre church during a fifteenth-century mass
This article investigates the spatial practice of a medieval mass by time-geography analysis and space-syntax analysis. The aim is methodological to test whether these methods of human geography and architectural research may contribute to cultural historical research on religious buildings and reveal new aspects of the complex relations between people and buildings. The analysis is based on building investigations and a re-enactment of a medieva…
The edutainment scan
This article addresses the usage of immersive media in museum exhibitions, departing from the conviction that to maintain their credibility, museums need to work systematically with source criticism and evidence in mediation based on experiences and involving empathy, affect and sensory aspects of history. The purpose of this article is twofold. First, the article serves as a literature review of research informing the use of this immersive media…
AI Definitions in Flux
The museum, as an institution, has a long-standing tradition of presenting the public with seemingly authentic and evidence-based narratives. Recent surveys indicate that museums are widely regarded as highly trustworthy across various countries. However, as museum practices increasingly intersect with marginalised and contested politics, this trust can no longer be assumed.This article offers an in-depth process study of the development of the S…
Writing's on the wall
Saint Sophia Cathedral in Kyiv is a UNESCO World Heritage Site of exceptional significance, housing more than 7,000 graffiti inscriptions carved over a millennium. These shallow markings, etched into frescoes and architectural elements, constitute a vast and layered source of knowledge on religious practices, language development, cultural exchange, and everyday life. In light of the ongoing war in Ukraine and the acute risk of cultural heritage …
3D Surveying and Cultural Heritage (3 works) · Computer Science (3 works) · Documentation (3 works) · Museums and Cultural Heritage (3 works) · Art (2 works) · Artificial Intelligence (2 works) · Visual arts (2 works) · 3d model (1 works) · Ancient Mediterranean Archaeology and History (1 works) · Archaeological Research and Protection (1 works)