Karen Tanenbaum
Biographic Data
| ID | 3534665 |
|---|---|
| NAME | Karen Tanenbaum |
| GIVEN NAMES | Karen |
| FAMILY NAME | Tanenbaum |
| SIGNATURE | TANENBAUM K |
| AFFILIATIONS | Simon Fraser University |
| VERIFIED | No |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 2 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2008 |
| LATEST PUBLICATION YEAR | 2016 |
| H-INDEX | 1 |
Furious futures and apocalyptic design fictions
In this forum we highlight innovative thought, design, and research in the area of interaction design and sustainability, illustrating the diversity of approaches across HCI communities. --- Lisa Nathan and Samuel Mann, Editors
Augmenting reality for augmented reality
TEST 02 - Elsevier's Scopus, the largest abstract and citation database of peer-reviewed literature. Search and access research from the science, technology, medicine, social sciences and arts and humanities fields
Steampunking interaction design
research-article Share on Steampunking interaction design: principles for envisioning through imaginative practice Authors: Theresa Jean Tanenbaum Simon Fraser University Simon Fraser UniversityView Profile , Audrey Desjardins Simon Fraser University Simon Fraser UniversityView Profile , Karen Tanenbaum Simon Fraser University Simon Fraser UniversityView Profile Authors Info & Claims InteractionsVolume 20Issue 3May + June 2013 pp 28–33https://doi…
Situating Approaches to Interactive Museum Guides
This paper examines the current state of museum guide technologies and applications in order to develop an analytical foundation for future research on an adaptive museum guide for families. The analysis focuses on three critical areas of interest in considering group and social interaction in museums: tangibility – the role of tangible user interfaces; interaction – visit types and visit flows; and adaptivity–user modeling approaches. It conclud…
Situating Approaches to Interactive Museum Guides
This paper examines the current state of museum guide technologies and applications in order to develop an analytical foundation for future research on an adaptive museum guide for families. The analysis focuses on three critical areas of interest in considering group and social interaction in museums: tangibility – the role of tangible user interfaces; interaction – visit types and visit flows; and adaptivity–user modeling approaches. It conclud…
Situating Approaches to Interactive Museum Guides
This paper examines the current state of museum guide technologies and applications in order to develop an analytical foundation for future research on an adaptive museum guide for families. The analysis focuses on three critical areas of interest in considering group and social interaction in museums: tangibility – the role of tangible user interfaces; interaction – visit types and visit flows; and adaptivity–user modeling approaches. It conclud…
Steampunking interaction design
research-article Share on Steampunking interaction design: principles for envisioning through imaginative practice Authors: Theresa Jean Tanenbaum Simon Fraser University Simon Fraser UniversityView Profile , Audrey Desjardins Simon Fraser University Simon Fraser UniversityView Profile , Karen Tanenbaum Simon Fraser University Simon Fraser UniversityView Profile Authors Info & Claims InteractionsVolume 20Issue 3May + June 2013 pp 28–33https://doi…
Furious futures and apocalyptic design fictions
In this forum we highlight innovative thought, design, and research in the area of interaction design and sustainability, illustrating the diversity of approaches across HCI communities. --- Lisa Nathan and Samuel Mann, Editors
Augmenting reality for augmented reality
TEST 02 - Elsevier's Scopus, the largest abstract and citation database of peer-reviewed literature. Search and access research from the science, technology, medicine, social sciences and arts and humanities fields
Computer Science (3 works) · Innovative Human-Technology Interaction (3 works) · Human–computer interaction (2 works) · Persona Design and Applications (2 works) · Anthropology (1 works) · Art history (1 works) · Augmented reality (1 works) · Augmented Reality Applications (1 works) · Business (1 works) · Citation (1 works)