Susan Stocklmayer
Biographic Data
| ID | 3534975 |
|---|---|
| NAME | Susan Stocklmayer |
| GIVEN NAMES | Susan |
| FAMILY NAME | Stocklmayer |
| SIGNATURE | STOCKLMAYER S |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2001 |
| LATEST PUBLICATION YEAR | 2001 |
| H-INDEX | 1 |
The Design of Interactive Exhibits to Promote the Making of Meaning
Overview It is argued that the place of interactive exhibits in science and technology centres will only be assured when their design and use is based on an empirically-justified model which encompasses both entertainment and learning. In the light of research at Questacon, the Australian National Science and Technology Centre, a model for the Personal Awareness of Science and Technology (PAST) is put forward here and an application is made of PA…
The Design of Interactive Exhibits to Promote the Making of Meaning
Overview It is argued that the place of interactive exhibits in science and technology centres will only be assured when their design and use is based on an empirically-justified model which encompasses both entertainment and learning. In the light of research at Questacon, the Australian National Science and Technology Centre, a model for the Personal Awareness of Science and Technology (PAST) is put forward here and an application is made of PA…
The Design of Interactive Exhibits to Promote the Making of Meaning
Overview It is argued that the place of interactive exhibits in science and technology centres will only be assured when their design and use is based on an empirically-justified model which encompasses both entertainment and learning. In the light of research at Questacon, the Australian National Science and Technology Centre, a model for the Personal Awareness of Science and Technology (PAST) is put forward here and an application is made of PA…
Architectural engineering (1 works) · Art (1 works) · Computer Science (1 works) · Conferences and Exhibitions Management (1 works) · Engineering (1 works) · Entertainment (1 works) · Epistemology (1 works) · Human–computer interaction (1 works) · Interactive Design (1 works) · Interactive Learning (1 works)