Karina Sedeño-Peralta
Biographic Data
| ID | 3546820 |
|---|---|
| NAME | Karina Sedeño-Peralta |
| GIVEN NAMES | Karina |
| FAMILY NAME | Sedeño-Peralta |
| SIGNATURE | SEDEÑO-PERALTA K |
| AFFILIATIONS | Universidad de Guadalajara |
| ORCID | 0000-0003-2395-1936 |
| VERIFIED | Yes |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 1 |
Adicción a los videojuegos y al internet en estudiantado mexicano de bachillerato
Introduction. The indiscriminate use of Information and Communication Technologies in modern society has led to dependence on technological devices and their connectivity to the Internet, particularly for leisure and entertainment. Objectives. This study aims to (1) identify the prevalence of internet and video game addiction among high school students in Mexico, and (2) explore associations between addiction levels, gender, context (urban/rural)…
Adicción a los videojuegos y al internet en estudiantado mexicano de bachillerato
Introduction. The indiscriminate use of Information and Communication Technologies in modern society has led to dependence on technological devices and their connectivity to the Internet, particularly for leisure and entertainment. Objectives. This study aims to (1) identify the prevalence of internet and video game addiction among high school students in Mexico, and (2) explore associations between addiction levels, gender, context (urban/rural)…
Adicción a los videojuegos y al internet en estudiantado mexicano de bachillerato
Introduction. The indiscriminate use of Information and Communication Technologies in modern society has led to dependence on technological devices and their connectivity to the Internet, particularly for leisure and entertainment. Objectives. This study aims to (1) identify the prevalence of internet and video game addiction among high school students in Mexico, and (2) explore associations between addiction levels, gender, context (urban/rural)…
Art (1 work) · Communication and COVID-19 Impact (1 work) · Humanities (1 work) · Impact of Technology on Adolescents (1 work) · Psychology (1 work)