María Inmaculada Pedrera-Rodríguez
Biographic Data
| ID | 3547417 |
|---|---|
| NAME | María Inmaculada Pedrera-Rodríguez |
| GIVEN NAMES | María Inmaculada |
| FAMILY NAME | Pedrera-Rodríguez |
| SIGNATURE | PEDRERA-RODRÍGUEZ M I |
| AFFILIATIONS | Universidad de Extremadura |
| ORCID | 0000-0001-5569-2807 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
From Emergency Remote Teaching to Hybrid Models
This study examines university teachers’ digital competences during Emergency Remote Teaching at three Spanish institutions—the University of La Laguna, the University of Extremadura, and the University of Valladolid—and, from the faculty perspective, appraises hybrid teaching experiences and institutional support services. We employed a qualitative multi-case design using semi-structured focus-group interviews and discussion groups with 57 instr…
Impacto de las creencias docentes y las competencias socioemocionales en la integración de las TIC por docentes de religión
Objective. This study is part of a doctoral thesis and examines the impact of teaching beliefs and socioemotional competencies on the integration of information and communication technologies (ICT) in religious education, considering gender and experience. Methodology. A causal-comparative design with a quantitative approach was employed. The sample comprised 303 public school teachers from Lima, Peru, who responded to three instruments aligned w…
Exploring the Impact of the Video Game Monité on Exogenous Factors and Resilience against Bullying in Primary Education Students
This study focuses on the issue of school bullying and explores the potential of video games as a tool to prevent and address this problem. To accomplish this, the video game Monité, specifically designed for the prevention of school bullying, was utilized, using the paradigm of digital game-based learning as an intervention methodology that emphasizes its educational and recreational potential. This study was conducted using a quasi-experimental…
Secondary School Teachers Self-Perception of Digital Teaching Competence in Spain Following Covid-19 Confinement
The education system has become even more complex following the global pandemic, which saw face-to-face teaching transition to virtual teaching. To cope with this abrupt transition, it is essential that teachers have a sufficient level of digital teaching competence. This article aims to increase awareness of teachers’ self-perception of their digital teaching competences in the educational field. Specifically, this study explores Spanish seconda…
No prominent works on this page.
Secondary School Teachers Self-Perception of Digital Teaching Competence in Spain Following Covid-19 Confinement
The education system has become even more complex following the global pandemic, which saw face-to-face teaching transition to virtual teaching. To cope with this abrupt transition, it is essential that teachers have a sufficient level of digital teaching competence. This article aims to increase awareness of teachers’ self-perception of their digital teaching competences in the educational field. Specifically, this study explores Spanish seconda…
Exploring the Impact of the Video Game Monité on Exogenous Factors and Resilience against Bullying in Primary Education Students
This study focuses on the issue of school bullying and explores the potential of video games as a tool to prevent and address this problem. To accomplish this, the video game Monité, specifically designed for the prevention of school bullying, was utilized, using the paradigm of digital game-based learning as an intervention methodology that emphasizes its educational and recreational potential. This study was conducted using a quasi-experimental…
From Emergency Remote Teaching to Hybrid Models
This study examines university teachers’ digital competences during Emergency Remote Teaching at three Spanish institutions—the University of La Laguna, the University of Extremadura, and the University of Valladolid—and, from the faculty perspective, appraises hybrid teaching experiences and institutional support services. We employed a qualitative multi-case design using semi-structured focus-group interviews and discussion groups with 57 instr…
Impacto de las creencias docentes y las competencias socioemocionales en la integración de las TIC por docentes de religión
Objective. This study is part of a doctoral thesis and examines the impact of teaching beliefs and socioemotional competencies on the integration of information and communication technologies (ICT) in religious education, considering gender and experience. Methodology. A causal-comparative design with a quantitative approach was employed. The sample comprised 303 public school teachers from Lima, Peru, who responded to three instruments aligned w…
Digital literacy in education (3 works) · Perception (3 works) · Computer Science (2 works) · Mathematics education (2 works) · Medicine (2 works) · Psychology (2 works) · Applied Psychology (1 works) · Child Development and Digital Technology (1 works) · Distance education (1 works) · E-Learning and Knowledge Management (1 works)