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Sven Iven

Biographic Data

ID3562223
NAMESven Iven
GIVEN NAMESSven
FAMILY NAMEIven
SIGNATUREIVEN S
AFFILIATIONSUniversity of Göttingen
ORCID0000-0002-3805-670X
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS5
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2020
H-INDEX2
  • What do students learn from political simulation games? A mixed-method approach exploring the relation between conceptual and attitudinal changes

    Open Access•Monika Oberle, Johanna Leunig et al.•ARTICLE•European Political Science•2020•Cited by: 3•References: 14

    In civic education and political science classes, simulation games are increasingly recognised as a teaching tool to promote active learning, expecting them to enhance participants’ motivations and to convey transferable knowledge and skills. Furthermore, they have been described as a promising teaching approach with regard to the complex multi-level system of the European Union (EU). Empirical studies have underlined positive effects of simulati…

  • Does Scientific Evaluation Matter? Improving Digital Simulation Games by Design-Based Research

    Open Access•Sven Iven, Monika Oberle•ARTICLE•Social Sciences•2020•Cited by: 2•References: 31

    Grounded in a design-based research approach, the aim of this article is to determine whether scientific evaluations help to (a) identify and fix problems in educational interventions and (b) eventually foster a more effective and positive evaluated intervention. Therefore, data from a longer-term evaluation of short digital simulation games about the European Parliament for civic education in schools were used. The data included three cycles of …

  • What do students learn from political simulation games? A mixed-method approach exploring the relation between conceptual and attitudinal changes

    Open Access•Monika Oberle, Johanna Leunig et al.•ARTICLE•European Political Science•2020•Cited by: 3•References: 14

    In civic education and political science classes, simulation games are increasingly recognised as a teaching tool to promote active learning, expecting them to enhance participants’ motivations and to convey transferable knowledge and skills. Furthermore, they have been described as a promising teaching approach with regard to the complex multi-level system of the European Union (EU). Empirical studies have underlined positive effects of simulati…

  • Does Scientific Evaluation Matter? Improving Digital Simulation Games by Design-Based Research

    Open Access•Sven Iven, Monika Oberle•ARTICLE•Social Sciences•2020•Cited by: 2•References: 31

    Grounded in a design-based research approach, the aim of this article is to determine whether scientific evaluations help to (a) identify and fix problems in educational interventions and (b) eventually foster a more effective and positive evaluated intervention. Therefore, data from a longer-term evaluation of short digital simulation games about the European Parliament for civic education in schools were used. The data included three cycles of …

  • What do students learn from political simulation games? A mixed-method approach exploring the relation between conceptual and attitudinal changes

    Open Access•Monika Oberle, Johanna Leunig et al.•ARTICLE•European Political Science•2020•Cited by: 3•References: 14

    In civic education and political science classes, simulation games are increasingly recognised as a teaching tool to promote active learning, expecting them to enhance participants’ motivations and to convey transferable knowledge and skills. Furthermore, they have been described as a promising teaching approach with regard to the complex multi-level system of the European Union (EU). Empirical studies have underlined positive effects of simulati…

  • Does Scientific Evaluation Matter? Improving Digital Simulation Games by Design-Based Research

    Open Access•Sven Iven, Monika Oberle•ARTICLE•Social Sciences•2020•Cited by: 2•References: 31

    Grounded in a design-based research approach, the aim of this article is to determine whether scientific evaluations help to (a) identify and fix problems in educational interventions and (b) eventually foster a more effective and positive evaluated intervention. Therefore, data from a longer-term evaluation of short digital simulation games about the European Parliament for civic education in schools were used. The data included three cycles of …

Computer Science (2 works) · Educational Games and Gamification (2 works) · Mathematics education (2 works) · Political science (2 works) · Psychology (2 works) · Applied Psychology (1 work) · Applied Psychology (1 work) · Comparative politics (1 work) · Conceptual framework (1 work) · Educational Assessment and Improvement (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae