Markus Rothmüller
Biographic Data
| ID | 3567322 |
|---|---|
| NAME | Markus Rothmüller |
| GIVEN NAMES | Markus |
| FAMILY NAME | Rothmüller |
| SIGNATURE | ROTHMÜLLER M |
| AFFILIATIONS | Bridgepoint (Germany) |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2018 |
| LATEST PUBLICATION YEAR | 2021 |
| H-INDEX | 1 |
Building Target Worlds
This paper introduces a framework called Target Worlds, with which I hope to offer an alternative to putting users, personas or target groups at the center of innovation. Instead I want to promote a more prudent approach that balances social, environmental, technological and financial sustainability in innovation. Target Worlds thereby tries to overcome issues of focus, scalability and responsibility in innovation by tackling the core of the prob…
Designing for Interactions with Automated Vehicles
This case study presents ethnographic work in the midst of two fields of technological innovation: automated vehicles (AV) and virtual reality (VR). It showcases the work of three MSc. Techno-Anthropology students and their collaboration with the EU H2020 project 'interACT', sharing the goal to develop external human-machine interfaces (e-HMI) for AVs to cooperate with human road users in urban traffic in the future. The authors reflect on their …
Designing for Interactions with Automated Vehicles
This case study presents ethnographic work in the midst of two fields of technological innovation: automated vehicles (AV) and virtual reality (VR). It showcases the work of three MSc. Techno-Anthropology students and their collaboration with the EU H2020 project 'interACT', sharing the goal to develop external human-machine interfaces (e-HMI) for AVs to cooperate with human road users in urban traffic in the future. The authors reflect on their …
Designing for Interactions with Automated Vehicles
This case study presents ethnographic work in the midst of two fields of technological innovation: automated vehicles (AV) and virtual reality (VR). It showcases the work of three MSc. Techno-Anthropology students and their collaboration with the EU H2020 project 'interACT', sharing the goal to develop external human-machine interfaces (e-HMI) for AVs to cooperate with human road users in urban traffic in the future. The authors reflect on their …
Building Target Worlds
This paper introduces a framework called Target Worlds, with which I hope to offer an alternative to putting users, personas or target groups at the center of innovation. Instead I want to promote a more prudent approach that balances social, environmental, technological and financial sustainability in innovation. Target Worlds thereby tries to overcome issues of focus, scalability and responsibility in innovation by tackling the core of the prob…
Computer Science (2 works) · Engineering (2 works) · Knowledge management (2 works) · Sociology (2 works) · Work (physics (2 works) · Business (1 works) · Context (archaeology (1 works) · Cross disciplinary (1 works) · Data science (1 works) · Discipline (1 works)