John H Christiansen
Biographic Data
| ID | 3597174 |
|---|---|
| NAME | John H Christiansen |
| GIVEN NAMES | John H |
| FAMILY NAME | Christiansen |
| SIGNATURE | CHRISTIANSEN J H |
| AFFILIATIONS | Argonne National Laboratory |
| VERIFIED | No |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 16 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 1974 |
| LATEST PUBLICATION YEAR | 2006 |
| H-INDEX | 2 |
Simulation of Natural and Social Process Interactions
New multimodel simulations of Bronze Age Mesopotamian settlement system dynamics, using advanced object-based simulation frameworks, are addressing fine-scale interaction of natural processes (crop growth, hydrology, etc.) and social processes (kinship-driven behaviors, farming and herding practices, etc.) on a daily basis across multigenerational model runs. Key components of these simulations are representations of initial settlement population…
Understanding Ancient Societies
Archaeologists and other scholars interested in the past have begun to explore issues in ancient societies by incorporating new computer simulation techniques in their research. Among the popular approaches, agent-based methodologies are commonly used to answer questions involving the interactions of natural and social systems. Building upon such efforts, a new object-oriented simulation framework is being developed for ancient Mesopotamia that c…
Archaeology
Understanding Ancient Societies
Archaeologists and other scholars interested in the past have begun to explore issues in ancient societies by incorporating new computer simulation techniques in their research. Among the popular approaches, agent-based methodologies are commonly used to answer questions involving the interactions of natural and social systems. Building upon such efforts, a new object-oriented simulation framework is being developed for ancient Mesopotamia that c…
Simulation of Natural and Social Process Interactions
New multimodel simulations of Bronze Age Mesopotamian settlement system dynamics, using advanced object-based simulation frameworks, are addressing fine-scale interaction of natural processes (crop growth, hydrology, etc.) and social processes (kinship-driven behaviors, farming and herding practices, etc.) on a daily basis across multigenerational model runs. Key components of these simulations are representations of initial settlement population…
Archaeology
Understanding Ancient Societies
Archaeologists and other scholars interested in the past have begun to explore issues in ancient societies by incorporating new computer simulation techniques in their research. Among the popular approaches, agent-based methodologies are commonly used to answer questions involving the interactions of natural and social systems. Building upon such efforts, a new object-oriented simulation framework is being developed for ancient Mesopotamia that c…
Simulation of Natural and Social Process Interactions
New multimodel simulations of Bronze Age Mesopotamian settlement system dynamics, using advanced object-based simulation frameworks, are addressing fine-scale interaction of natural processes (crop growth, hydrology, etc.) and social processes (kinship-driven behaviors, farming and herding practices, etc.) on a daily basis across multigenerational model runs. Key components of these simulations are representations of initial settlement population…
Archaeology (3 works) · Computer Science (3 works) · Data science (2 works) · Geography (2 works) · Natural (archaeology (2 works) · Agriculture (1 work) · Archaeology and ancient environmental studies (1 work) · Artificial Intelligence (1 work) · Citation (1 work) · Classics (1 work)