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Hsin‐yi Wang

Biographic Data

ID3602325
NAMEHsin‐yi Wang
GIVEN NAMESHsin‐yi
FAMILY NAMEWang
SIGNATUREWANG H Y
AFFILIATIONSUniversity of Hong Kong
ORCID0000-0001-8527-3320
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS16
AUTHOR COUNT4
EDITOR COUNT0
FIRST PUBLICATION YEAR2019
LATEST PUBLICATION YEAR2025
H-INDEX1
  • Belief in a just world for the self and others, Karma, system justification and well‐being during Covid ‐19 pandemic: Evidence from 15 Asian nations

    Open Access•Phatthanakit Chobthamkit, Robbie M Sutton et al.•ARTICLE•Asian Journal Of Social Psychology•2025

    The World Health Organization (World Health Organization, 2020) announced the COVID‐19 outbreak as a pandemic. Globally, this situation affects people in various domains including mental health. Existing theories and research findings suggest justice beliefs are associated with mental health and may help to cope with adverse life circumstances. Participants ( N = 3694) in 15 Asian nations completed measures of belief in a just world (BJW), Karma,…

  • New perspectives on the prevalence and associated factors of gaming disorder in Hong Kong community adults: A generational approach

    Open Access•Hsin‐yi Wang, Hsin-Yi Wang et al.•ARTICLE•Computers in Human Behavior•2021

  • Psychometric Evaluation and Comparison of Two Gaming Disorder Measures Derived From the DSM-5 and ICD-11 Frameworks

    Open Access•Hsin‐yi Wang, Hsin-Yi Wang et al.•ARTICLE•Frontiers in Psychiatry•2020

    Gaming disorder was listed as a condition for further study in the 5th edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) in 2013, and measures of the disorder have mushroomed in the years since. The Gaming Disorder Test (GDT) was developed after gaming disorder was officially included in the 11th Revision of the International Classification of Diseases (ICD-11) in 2018. However, it remains unknown whether the GDT, which…

  • Do the socially rich get richer? A nuanced perspective on social network site use and online social capital accrual

    Open Access•C Cheng, Hsin‐yi Wang et al.•ARTICLE•Psychological Bulletin•2019•Cited by: 16•References: 22

    The benefits of using social network sites (SNS) have spurred heated debate in academia and popular culture alike. This study sought to address the debate by formulating a new, nuanced framework highlighting two conceptual distinctions: (a) preference for versus problem in one's interpersonal relations, and (b) SNS use versus the benefits of such use. Mixed-effects meta-analysis was performed in 178 independent samples from seven regions worldwid…

  • Do the socially rich get richer? A nuanced perspective on social network site use and online social capital accrual

    Open Access•C Cheng, Hsin‐yi Wang et al.•ARTICLE•Psychological Bulletin•2019•Cited by: 16•References: 22

    The benefits of using social network sites (SNS) have spurred heated debate in academia and popular culture alike. This study sought to address the debate by formulating a new, nuanced framework highlighting two conceptual distinctions: (a) preference for versus problem in one's interpersonal relations, and (b) SNS use versus the benefits of such use. Mixed-effects meta-analysis was performed in 178 independent samples from seven regions worldwid…

  • Do the socially rich get richer? A nuanced perspective on social network site use and online social capital accrual

    Open Access•C Cheng, Hsin‐yi Wang et al.•ARTICLE•Psychological Bulletin•2019•Cited by: 16•References: 22

    The benefits of using social network sites (SNS) have spurred heated debate in academia and popular culture alike. This study sought to address the debate by formulating a new, nuanced framework highlighting two conceptual distinctions: (a) preference for versus problem in one's interpersonal relations, and (b) SNS use versus the benefits of such use. Mixed-effects meta-analysis was performed in 178 independent samples from seven regions worldwid…

  • Psychometric Evaluation and Comparison of Two Gaming Disorder Measures Derived From the DSM-5 and ICD-11 Frameworks

    Open Access•Hsin‐yi Wang, Hsin-Yi Wang et al.•ARTICLE•Frontiers in Psychiatry•2020

    Gaming disorder was listed as a condition for further study in the 5th edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) in 2013, and measures of the disorder have mushroomed in the years since. The Gaming Disorder Test (GDT) was developed after gaming disorder was officially included in the 11th Revision of the International Classification of Diseases (ICD-11) in 2018. However, it remains unknown whether the GDT, which…

  • New perspectives on the prevalence and associated factors of gaming disorder in Hong Kong community adults: A generational approach

    Open Access•Hsin‐yi Wang, Hsin-Yi Wang et al.•ARTICLE•Computers in Human Behavior•2021

  • Belief in a just world for the self and others, Karma, system justification and well‐being during Covid ‐19 pandemic: Evidence from 15 Asian nations

    Open Access•Phatthanakit Chobthamkit, Robbie M Sutton et al.•ARTICLE•Asian Journal Of Social Psychology•2025

    The World Health Organization (World Health Organization, 2020) announced the COVID‐19 outbreak as a pandemic. Globally, this situation affects people in various domains including mental health. Existing theories and research findings suggest justice beliefs are associated with mental health and may help to cope with adverse life circumstances. Participants ( N = 3694) in 15 Asian nations completed measures of belief in a just world (BJW), Karma,…

Psychology (4 works) · Anxiety (3 works) · Impact of Technology on Adolescents (3 works) · Psychiatry (3 works) · Child Development and Digital Technology (2 works) · Clinical Psychology (2 works) · Digital Mental Health Interventions (2 works) · Loneliness (2 works) · Medicine (2 works) · Mental health (2 works)

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