G Landeschi
Biographic Data
| ID | 36186 |
|---|---|
| NAME | G Landeschi |
| GIVEN NAMES | G |
| FAMILY NAME | Landeschi |
| SIGNATURE | LANDESCHI G |
| AFFILIATIONS | Lund University |
| ORCID | 0000-0002-7463-1935 |
| VERIFIED | Yes |
| TOTAL WORKS | 14 |
| TOTAL CITATIONS | 105 |
| AUTHOR COUNT | 14 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2011 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 6 |
Visual Experience in a Pompeian Domestic Space: Analysis Using Virtual Reality-Based Eye Tracking and GIS
Ancient sources indicate the importance that views and viewing had in Roman society, particularly in the domestic sphere. Archaeological studies have found evidence of this in the remains of Roman houses while at the same time remarking on the ritualistic character of the activities they hosted. View planning would therefore have been part of the homeowner’s social paraphernalia. Although relevant, these studies have relied on direct experience o…
Investigating ancient agricultural field systems in Sweden from airborne Lidar data by using convolutional neural network
Today, the advances in airborne LIDAR technology provide high‐resolution datasets that allow specialists to detect archaeological features hidden under wooded areas more efficiently. Still, the complexity and large scale of these datasets require automated analysis. In this respect, artificial intelligence (AI)‐based analysis has recently created an alternative approach for interpreting remote sensing data. In this study, a convolutional neural n…
Re-viewing Pompeian domestic space through combined virtual reality-based eye tracking and 3D GIS
This article presents an innovative methodology in which virtual reality-based eye-tracking techniques and 3D Geographical Information Systems are employed to record and measure human visual attention within the virtually reconstructed space of a Pompeian house
Mapping Archeological Signs From Airborne Lidar Data Using Deep Neural Networks: Primary Results
Complexity of large-scale Airborne LIDAR data: its processing, and interpretation emerges the necessity of automated analysis with novel techniques.– Detection and documentation of archaeological ruins, hidden in the forests of the Swedish landscape
Ancient Hermione revealed: The contribution of high‐performance computing and digital methods to the analysis of a hidden cityscape
This article explores the potential of combining high‐performance computing techniques and a set of integrated digital methods to investigate the cityscape of ancient Hermione, Greece. Unmanned aerial vehicles (UAVs), terrestrial laser scanning, image‐based modelling techniques and high‐performance computing have been combined to provide a fully‐three‐dimensional (3D) representation of the city landscape, which encompasses both the topography and…
Re-enacting the sequence: Combined Digital Methods to Study a Prehistoric Cave
This contribution seeks to demonstrate how recently developed 3D GIS platforms can help archeologists in relating to the original context legacy data that can be employed to digitally reconstruct the sequence of arbitrary layers as it was observed and then excavated in the end of the nineteenth century. This research has been conducted on the prehistoric cave of Stora Förvar, located on the small island of Stora Karlsö, in South-Eastern Sweden. A…
Rethinking GIS, three-dimensionality and space perception in archaeology
For over 30 years GIS has been a major theme in archaeology, leading scholars to debate the way geo-spatial platforms can contribute to a better understanding of the ancient landscape and a more thorough interpretation of the archaeological record. Recently, the introduction of more advanced software and hardware solutions have made it possible to use GIS for visualizing and analysing even geometrically complex 3D contents, in a totally unprecede…
D recording at the trowel's edge: Using three-dimensional simulation platforms to support field interpretation
Assessing the damage of an archaeological site: New contributions from the combination of image-based 3D modelling techniques and GIS
D GIS for cultural heritage restoration: A 'white box' workflow
Experiencing Ancient Buildings from a 3D GIS Perspective: A Case Drawn from the Swedish Pompeii Project
D-GIS as a platform for visual analysis: Investigating a Pompeian house
Communicating Archaeological Risk with Web-Based Virtual Reality: A Case Study
Communicating Archaeological Risk with Web-Based Virtual Reality: A Case Study
In the last decade 3D technologies have become very effective and are widely used for managing and interpreting archaeological data. A better way to perceive, understand and communicate Cultural Heritage has been achieved through VR applications, which have enabled archaeologists to make both reconstructions of original landscapes and to put artefacts in their original context. Furthermore, the exponential growth of the Web has led to a massive a…
Experiencing Ancient Buildings from a 3D GIS Perspective: A Case Drawn from the Swedish Pompeii Project
D-GIS as a platform for visual analysis: Investigating a Pompeian house
Rethinking GIS, three-dimensionality and space perception in archaeology
For over 30 years GIS has been a major theme in archaeology, leading scholars to debate the way geo-spatial platforms can contribute to a better understanding of the ancient landscape and a more thorough interpretation of the archaeological record. Recently, the introduction of more advanced software and hardware solutions have made it possible to use GIS for visualizing and analysing even geometrically complex 3D contents, in a totally unprecede…
Re-enacting the sequence: Combined Digital Methods to Study a Prehistoric Cave
This contribution seeks to demonstrate how recently developed 3D GIS platforms can help archeologists in relating to the original context legacy data that can be employed to digitally reconstruct the sequence of arbitrary layers as it was observed and then excavated in the end of the nineteenth century. This research has been conducted on the prehistoric cave of Stora Förvar, located on the small island of Stora Karlsö, in South-Eastern Sweden. A…
D GIS for cultural heritage restoration: A 'white box' workflow
D recording at the trowel's edge: Using three-dimensional simulation platforms to support field interpretation
Investigating ancient agricultural field systems in Sweden from airborne Lidar data by using convolutional neural network
Today, the advances in airborne LIDAR technology provide high‐resolution datasets that allow specialists to detect archaeological features hidden under wooded areas more efficiently. Still, the complexity and large scale of these datasets require automated analysis. In this respect, artificial intelligence (AI)‐based analysis has recently created an alternative approach for interpreting remote sensing data. In this study, a convolutional neural n…
Re-viewing Pompeian domestic space through combined virtual reality-based eye tracking and 3D GIS
This article presents an innovative methodology in which virtual reality-based eye-tracking techniques and 3D Geographical Information Systems are employed to record and measure human visual attention within the virtually reconstructed space of a Pompeian house
Assessing the damage of an archaeological site: New contributions from the combination of image-based 3D modelling techniques and GIS
Ancient Hermione revealed: The contribution of high‐performance computing and digital methods to the analysis of a hidden cityscape
This article explores the potential of combining high‐performance computing techniques and a set of integrated digital methods to investigate the cityscape of ancient Hermione, Greece. Unmanned aerial vehicles (UAVs), terrestrial laser scanning, image‐based modelling techniques and high‐performance computing have been combined to provide a fully‐three‐dimensional (3D) representation of the city landscape, which encompasses both the topography and…
Communicating Archaeological Risk with Web-Based Virtual Reality: A Case Study
In the last decade 3D technologies have become very effective and are widely used for managing and interpreting archaeological data. A better way to perceive, understand and communicate Cultural Heritage has been achieved through VR applications, which have enabled archaeologists to make both reconstructions of original landscapes and to put artefacts in their original context. Furthermore, the exponential growth of the Web has led to a massive a…
Communicating Archaeological Risk with Web-Based Virtual Reality: A Case Study
Communicating Archaeological Risk with Web-Based Virtual Reality: A Case Study
In the last decade 3D technologies have become very effective and are widely used for managing and interpreting archaeological data. A better way to perceive, understand and communicate Cultural Heritage has been achieved through VR applications, which have enabled archaeologists to make both reconstructions of original landscapes and to put artefacts in their original context. Furthermore, the exponential growth of the Web has led to a massive a…
Experiencing Ancient Buildings from a 3D GIS Perspective: A Case Drawn from the Swedish Pompeii Project
D-GIS as a platform for visual analysis: Investigating a Pompeian house
Assessing the damage of an archaeological site: New contributions from the combination of image-based 3D modelling techniques and GIS
D GIS for cultural heritage restoration: A 'white box' workflow
D recording at the trowel's edge: Using three-dimensional simulation platforms to support field interpretation
Re-enacting the sequence: Combined Digital Methods to Study a Prehistoric Cave
This contribution seeks to demonstrate how recently developed 3D GIS platforms can help archeologists in relating to the original context legacy data that can be employed to digitally reconstruct the sequence of arbitrary layers as it was observed and then excavated in the end of the nineteenth century. This research has been conducted on the prehistoric cave of Stora Förvar, located on the small island of Stora Karlsö, in South-Eastern Sweden. A…
Rethinking GIS, three-dimensionality and space perception in archaeology
For over 30 years GIS has been a major theme in archaeology, leading scholars to debate the way geo-spatial platforms can contribute to a better understanding of the ancient landscape and a more thorough interpretation of the archaeological record. Recently, the introduction of more advanced software and hardware solutions have made it possible to use GIS for visualizing and analysing even geometrically complex 3D contents, in a totally unprecede…
Ancient Hermione revealed: The contribution of high‐performance computing and digital methods to the analysis of a hidden cityscape
This article explores the potential of combining high‐performance computing techniques and a set of integrated digital methods to investigate the cityscape of ancient Hermione, Greece. Unmanned aerial vehicles (UAVs), terrestrial laser scanning, image‐based modelling techniques and high‐performance computing have been combined to provide a fully‐three‐dimensional (3D) representation of the city landscape, which encompasses both the topography and…
Mapping Archeological Signs From Airborne Lidar Data Using Deep Neural Networks: Primary Results
Complexity of large-scale Airborne LIDAR data: its processing, and interpretation emerges the necessity of automated analysis with novel techniques.– Detection and documentation of archaeological ruins, hidden in the forests of the Swedish landscape
Investigating ancient agricultural field systems in Sweden from airborne Lidar data by using convolutional neural network
Today, the advances in airborne LIDAR technology provide high‐resolution datasets that allow specialists to detect archaeological features hidden under wooded areas more efficiently. Still, the complexity and large scale of these datasets require automated analysis. In this respect, artificial intelligence (AI)‐based analysis has recently created an alternative approach for interpreting remote sensing data. In this study, a convolutional neural n…
Re-viewing Pompeian domestic space through combined virtual reality-based eye tracking and 3D GIS
This article presents an innovative methodology in which virtual reality-based eye-tracking techniques and 3D Geographical Information Systems are employed to record and measure human visual attention within the virtually reconstructed space of a Pompeian house
Visual Experience in a Pompeian Domestic Space: Analysis Using Virtual Reality-Based Eye Tracking and GIS
Ancient sources indicate the importance that views and viewing had in Roman society, particularly in the domestic sphere. Archaeological studies have found evidence of this in the remains of Roman houses while at the same time remarking on the ritualistic character of the activities they hosted. View planning would therefore have been part of the homeowner’s social paraphernalia. Although relevant, these studies have relied on direct experience o…
3D Surveying and Cultural Heritage (13 works) · Computer Science (13 works) · Geography (12 works) · Archaeological Research and Protection (10 works) · Archaeology (10 works) · Artificial Intelligence (7 works) · Remote sensing (7 works) · Remote Sensing and LiDAR Applications (5 works) · History (4 works) · History (4 works)