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Joe Murphy

Biographic Data

ID3743189
NAMEJoe Murphy
GIVEN NAMESJoe
FAMILY NAMEMurphy
SIGNATUREMURPHY J
AFFILIATIONSRTI International
ORCID0000-0001-7874-9968
VERIFIEDYes
TOTAL WORKS16
TOTAL CITATIONS44
AUTHOR COUNT16
EDITOR COUNT0
FIRST PUBLICATION YEAR1974
LATEST PUBLICATION YEAR2026
H-INDEX3
  • Gamifying Ukraine’s army of drones: Strategic or moral(e) destruction

    Open Access•Joe Murphy•ARTICLE•International Politics•2026•References: 9

    Comparisons between drone warfare and videogames are well established, particularly in tropes adopted by scholarship on U.S. drone operations during the Global War on Terror. Ukraine’s Army of Drones Bonus (ADB) programme, popularly described as a ‘gamification of war’, appears to reinforce these concerns by rewarding drone units with ‘e-points’ for successful strikes, redeemable for equipment. This article challenges such readings by situating A…

  • Communities and Stages: Conversation with Good Chance Theatre

    Open Access•Mohamed Sarrar, Joe Murphy et al.•CHAPTER•Crossings•2025

  • Countering Terrorism in Nigeria and the Lake Chad Basin: Reassessing the Role of Vigilantism as a Counterterrorism Initiative

    Open Access•Olayinka Ajala, Joe Murphy•ARTICLE•African Security•2025

    Vigilantism is not a new phenomenon in Nigeria. As a state with various “alternatively governed” spaces the country has leant on vigilantes of differing forms as a source of authority where the state has been ineffective. Albeit proving controversial, their successes cannot be unrecognized. This article explores the public’s perception on vigilantes and the extent to which they should be deployed in Nigeria. We argue that vigilantes can have a ro…

  • The first steps: Across Europe with Little Amal

    Open Access•Joe Murphy, Joe Robertson•ARTICLE•Index on Censorship•2021

  • Supplementing a survey with respondent Twitter data to measure e-cigarette information exposure

    Joe Murphy, Y P Hsieh et al.•ARTICLE•Information Communication & Society•2019

    Social media data are increasingly used by researchers to gain insights on individuals' behaviors and opinions. Platforms like Twitter provide access to individuals' postings, networks of friends and followers, and the content to which they are exposed. This article presents the methods and results of an exploratory study to supplement survey data with respondents' Twitter postings, networks of Twitter friends and followers, and information to wh…

  • Making an Antislavery Nation: Lincoln, Douglas, and the Battle over Freedom

    Joe Murphy•ARTICLE•American Nineteenth Century History•2019

    Making an Antislavery Nation: Lincoln, Douglas, and the Battle over Freedom." American Nineteenth Century History, 20(1), pp. 70–71

  • Comparing Traditional and Crowdsourcing Methods for Pretesting Survey Questions

    Open Access•Jennifer Edgar, Joe Murphy et al.•ARTICLE•SAGE Open•2016•Cited by: 5•References: 12

    Cognitive interviewing is a common method used to evaluate survey questions. This study compares traditional cognitive interviewing methods with crowdsourcing, or "tapping into the collective intelligence of the public to complete a task." Crowdsourcing may provide researchers with access to a diverse pool of potential participants in a very timely and cost-efficient way. Exploratory work found that crowdsourcing participants, with self-administe…

  • Financial Record Checking in Surveys: Do Prompts Improve Data Quality

    Open Access•Joe Murphy, Jeffrey Rosen et al.•ARTICLE•CAM•2016•Cited by: 1•References: 1

    Self-reports of financial information in surveys, such as wealth, income, and assets, are particularly prone to inaccuracy. We sought to improve the quality of financial information captured in a survey conducted by phone and in person by encouraging respondents to check records when reporting on income and assets. We investigated whether suggestive prompts influenced unit response, compliance with the request to check records, precision of estim…

  • Weatherization behavior and social context: The influences of factual knowledge and social interaction

    Open Access•Brian G Southwell, Joe Murphy•ARTICLE•Energy Research & Social Science•2014•Cited by: 12•References: 2

  • Social Media in Public Opinion Research: Executive Summary of the Aapor Task Force on Emerging Technologies in Public Opinion Research

    Joe Murphy, M W Link et al.•ARTICLE•Public Opinion Quarterly•2014•Cited by: 24

    Public opinion research is entering a new era, one in which traditional survey research may play a less dominant role. The proliferation of new technologies, such as mobile devices and social-media platforms, is changing the societal landscape across which public opinion researchers operate. As these technologies expand, so does access to users thoughts, feelings, and actions expressed instantaneously, organically, and often publicly across the p…

  • The Effectiveness of Survey Recruitment Methods in Second Life

    Open Access•Elizabeth Dean, Sarah Cook et al.•ARTICLE•Social Science Computer Review•2011•References: 2

    Online virtual worlds are 3D graphical environments in which users create avatars that live, work, and play—some are actual games; others are social networking sites. These worlds offer significant potential for expanding the study of social and economic behavior. One of these worlds, Second Life (SL), began in 2003 and now has more than millions of unique accounts held by virtual residents and approximately 800,000 users who log in each month. A…

  • The Effects of Differential Interviewer Incentives on a Field Data Collection Effort

    Open Access•Jeffrey Rosen, Jeffrey A Rosen et al.•ARTICLE•CAM•2011•Cited by: 2•References: 12

    Surveys routinely offer incentives to motivate respondents and increase the likelihood of their participation, yet surprisingly little is known about the effectiveness of interviewer incentives. If interviewer incentives increase interviewers' success in gaining cooperation, they could help address declining survey response rates. In this article, we present the results of an experiment testing the effectiveness of interviewer incentives in the f…

  • Does this Avatar Make Me Look Fat? Obesity and Interviewing in Second Life

    Open Access•Elizabeth Dean, Sarah Cook et al.•ARTICLE•Journal of Virtual Worlds Research•2009

    The Centers for Disease Control and Prevention (CDC) has observed consistently increasing obesity trends over the past 25 years. Recent research suggests that avatar behavior and appearance may result in positive changes to real life individual behavior. Specifically, users may adjust their identity to match that of their avatars. Preliminary results of survey interviews in Second Life support our hypotheses that individuals whose avatars engaged…

  • Estimating the World Trade Center Tower Population on September 11, 2001: A Capture–Recapture Approach

    Joe Murphy•ARTICLE•American Journal of Public Health•2009•References: 10

    I applied the capture–recapture method to estimate the World Trade Center tower population at the time of the September 11, 2001, terrorist attacks. Available lists helped identify 8965 survivors and 2152 confirmed casualties. The capture–recapture model suggested that an additional 4435 survivors were present, putting the total count of all present at 15 552 (95% confidence interval = 15 216, 15 897). An accurate estimate represents the potentia…

  • The cultural boundedness of theory and practice in HRD

    Open Access•David McGuire, David O’donnell et al.•ARTICLE•Cross Cultural Management An…•2002

    Argues that cultural influences may not only affect a professional’s implicit concept of what constitutes effective practice, but may also affect researchers’ explicit theories. Suggests that this means that many HRD practices, processes, procedures and language are specific to cultures. Explores some of the reasons underlying the increasing importance placed on cultural issues by multinational companies, touching on a number of theoretical and e…

  • On the City's Rim: Politics and Policy in Suburbia

    Joe Murphy, J Bernard Murphy et al.•ARTICLE•Contemporary Sociology A Journal…•1974

  • Social Media in Public Opinion Research: Executive Summary of the Aapor Task Force on Emerging Technologies in Public Opinion Research

    Joe Murphy, M W Link et al.•ARTICLE•Public Opinion Quarterly•2014•Cited by: 24

    Public opinion research is entering a new era, one in which traditional survey research may play a less dominant role. The proliferation of new technologies, such as mobile devices and social-media platforms, is changing the societal landscape across which public opinion researchers operate. As these technologies expand, so does access to users thoughts, feelings, and actions expressed instantaneously, organically, and often publicly across the p…

  • Weatherization behavior and social context: The influences of factual knowledge and social interaction

    Open Access•Brian G Southwell, Joe Murphy•ARTICLE•Energy Research & Social Science•2014•Cited by: 12•References: 2

  • Comparing Traditional and Crowdsourcing Methods for Pretesting Survey Questions

    Open Access•Jennifer Edgar, Joe Murphy et al.•ARTICLE•SAGE Open•2016•Cited by: 5•References: 12

    Cognitive interviewing is a common method used to evaluate survey questions. This study compares traditional cognitive interviewing methods with crowdsourcing, or "tapping into the collective intelligence of the public to complete a task." Crowdsourcing may provide researchers with access to a diverse pool of potential participants in a very timely and cost-efficient way. Exploratory work found that crowdsourcing participants, with self-administe…

  • The Effects of Differential Interviewer Incentives on a Field Data Collection Effort

    Open Access•Jeffrey Rosen, Jeffrey A Rosen et al.•ARTICLE•CAM•2011•Cited by: 2•References: 12

    Surveys routinely offer incentives to motivate respondents and increase the likelihood of their participation, yet surprisingly little is known about the effectiveness of interviewer incentives. If interviewer incentives increase interviewers' success in gaining cooperation, they could help address declining survey response rates. In this article, we present the results of an experiment testing the effectiveness of interviewer incentives in the f…

  • Financial Record Checking in Surveys: Do Prompts Improve Data Quality

    Open Access•Joe Murphy, Jeffrey Rosen et al.•ARTICLE•CAM•2016•Cited by: 1•References: 1

    Self-reports of financial information in surveys, such as wealth, income, and assets, are particularly prone to inaccuracy. We sought to improve the quality of financial information captured in a survey conducted by phone and in person by encouraging respondents to check records when reporting on income and assets. We investigated whether suggestive prompts influenced unit response, compliance with the request to check records, precision of estim…

  • On the City's Rim: Politics and Policy in Suburbia

    Joe Murphy, J Bernard Murphy et al.•ARTICLE•Contemporary Sociology A Journal…•1974

  • The cultural boundedness of theory and practice in HRD

    Open Access•David McGuire, David O’donnell et al.•ARTICLE•Cross Cultural Management An…•2002

    Argues that cultural influences may not only affect a professional’s implicit concept of what constitutes effective practice, but may also affect researchers’ explicit theories. Suggests that this means that many HRD practices, processes, procedures and language are specific to cultures. Explores some of the reasons underlying the increasing importance placed on cultural issues by multinational companies, touching on a number of theoretical and e…

  • Does this Avatar Make Me Look Fat? Obesity and Interviewing in Second Life

    Open Access•Elizabeth Dean, Sarah Cook et al.•ARTICLE•Journal of Virtual Worlds Research•2009

    The Centers for Disease Control and Prevention (CDC) has observed consistently increasing obesity trends over the past 25 years. Recent research suggests that avatar behavior and appearance may result in positive changes to real life individual behavior. Specifically, users may adjust their identity to match that of their avatars. Preliminary results of survey interviews in Second Life support our hypotheses that individuals whose avatars engaged…

  • Estimating the World Trade Center Tower Population on September 11, 2001: A Capture–Recapture Approach

    Joe Murphy•ARTICLE•American Journal of Public Health•2009•References: 10

    I applied the capture–recapture method to estimate the World Trade Center tower population at the time of the September 11, 2001, terrorist attacks. Available lists helped identify 8965 survivors and 2152 confirmed casualties. The capture–recapture model suggested that an additional 4435 survivors were present, putting the total count of all present at 15 552 (95% confidence interval = 15 216, 15 897). An accurate estimate represents the potentia…

  • The Effectiveness of Survey Recruitment Methods in Second Life

    Open Access•Elizabeth Dean, Sarah Cook et al.•ARTICLE•Social Science Computer Review•2011•References: 2

    Online virtual worlds are 3D graphical environments in which users create avatars that live, work, and play—some are actual games; others are social networking sites. These worlds offer significant potential for expanding the study of social and economic behavior. One of these worlds, Second Life (SL), began in 2003 and now has more than millions of unique accounts held by virtual residents and approximately 800,000 users who log in each month. A…

  • The Effects of Differential Interviewer Incentives on a Field Data Collection Effort

    Open Access•Jeffrey Rosen, Jeffrey A Rosen et al.•ARTICLE•CAM•2011•Cited by: 2•References: 12

    Surveys routinely offer incentives to motivate respondents and increase the likelihood of their participation, yet surprisingly little is known about the effectiveness of interviewer incentives. If interviewer incentives increase interviewers' success in gaining cooperation, they could help address declining survey response rates. In this article, we present the results of an experiment testing the effectiveness of interviewer incentives in the f…

  • Weatherization behavior and social context: The influences of factual knowledge and social interaction

    Open Access•Brian G Southwell, Joe Murphy•ARTICLE•Energy Research & Social Science•2014•Cited by: 12•References: 2

  • Social Media in Public Opinion Research: Executive Summary of the Aapor Task Force on Emerging Technologies in Public Opinion Research

    Joe Murphy, M W Link et al.•ARTICLE•Public Opinion Quarterly•2014•Cited by: 24

    Public opinion research is entering a new era, one in which traditional survey research may play a less dominant role. The proliferation of new technologies, such as mobile devices and social-media platforms, is changing the societal landscape across which public opinion researchers operate. As these technologies expand, so does access to users thoughts, feelings, and actions expressed instantaneously, organically, and often publicly across the p…

  • Comparing Traditional and Crowdsourcing Methods for Pretesting Survey Questions

    Open Access•Jennifer Edgar, Joe Murphy et al.•ARTICLE•SAGE Open•2016•Cited by: 5•References: 12

    Cognitive interviewing is a common method used to evaluate survey questions. This study compares traditional cognitive interviewing methods with crowdsourcing, or "tapping into the collective intelligence of the public to complete a task." Crowdsourcing may provide researchers with access to a diverse pool of potential participants in a very timely and cost-efficient way. Exploratory work found that crowdsourcing participants, with self-administe…

  • Financial Record Checking in Surveys: Do Prompts Improve Data Quality

    Open Access•Joe Murphy, Jeffrey Rosen et al.•ARTICLE•CAM•2016•Cited by: 1•References: 1

    Self-reports of financial information in surveys, such as wealth, income, and assets, are particularly prone to inaccuracy. We sought to improve the quality of financial information captured in a survey conducted by phone and in person by encouraging respondents to check records when reporting on income and assets. We investigated whether suggestive prompts influenced unit response, compliance with the request to check records, precision of estim…

  • Supplementing a survey with respondent Twitter data to measure e-cigarette information exposure

    Joe Murphy, Y P Hsieh et al.•ARTICLE•Information Communication & Society•2019

    Social media data are increasingly used by researchers to gain insights on individuals' behaviors and opinions. Platforms like Twitter provide access to individuals' postings, networks of friends and followers, and the content to which they are exposed. This article presents the methods and results of an exploratory study to supplement survey data with respondents' Twitter postings, networks of Twitter friends and followers, and information to wh…

  • Making an Antislavery Nation: Lincoln, Douglas, and the Battle over Freedom

    Joe Murphy•ARTICLE•American Nineteenth Century History•2019

    Making an Antislavery Nation: Lincoln, Douglas, and the Battle over Freedom." American Nineteenth Century History, 20(1), pp. 70–71

  • The first steps: Across Europe with Little Amal

    Open Access•Joe Murphy, Joe Robertson•ARTICLE•Index on Censorship•2021

  • Communities and Stages: Conversation with Good Chance Theatre

    Open Access•Mohamed Sarrar, Joe Murphy et al.•CHAPTER•Crossings•2025

  • Countering Terrorism in Nigeria and the Lake Chad Basin: Reassessing the Role of Vigilantism as a Counterterrorism Initiative

    Open Access•Olayinka Ajala, Joe Murphy•ARTICLE•African Security•2025

    Vigilantism is not a new phenomenon in Nigeria. As a state with various “alternatively governed” spaces the country has leant on vigilantes of differing forms as a source of authority where the state has been ineffective. Albeit proving controversial, their successes cannot be unrecognized. This article explores the public’s perception on vigilantes and the extent to which they should be deployed in Nigeria. We argue that vigilantes can have a ro…

  • Gamifying Ukraine’s army of drones: Strategic or moral(e) destruction

    Open Access•Joe Murphy•ARTICLE•International Politics•2026•References: 9

    Comparisons between drone warfare and videogames are well established, particularly in tropes adopted by scholarship on U.S. drone operations during the Global War on Terror. Ukraine’s Army of Drones Bonus (ADB) programme, popularly described as a ‘gamification of war’, appears to reinforce these concerns by rewarding drone units with ‘e-points’ for successful strikes, redeemable for equipment. This article challenges such readings by situating A…

Political science (8 works) · Psychology (8 works) · Sociology (6 works) · Survey Methodology and Nonresponse (5 works) · Computer Science (4 works) · Law (4 works) · Law (4 works) · Social Psychology (4 works) · Business (3 works) · Economics (3 works)

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