Kazuhiro Ueda
Biographic Data
| ID | 3748429 |
|---|---|
| NAME | Kazuhiro Ueda |
| GIVEN NAMES | Kazuhiro |
| FAMILY NAME | Ueda |
| SIGNATURE | UEDA K |
| AFFILIATIONS | The University of Tokyo |
| ORCID | 0000-0003-0030-0882 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 14 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2007 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 2 |
The psychological link between decisions and communicative behavior based on verbal probabilities
Influence of appearance and motion interaction on emotional state attribution to objects
Feeling that a non-human object has emotions (hereinafter referred to as emotional state attribution ) is generally known as animacy perception . Previous studies have considered appearance and motion separately as factors that evoke emotional state attribution. Then, if both the degree of human likeness in shape and the presence or absence of motion are considered simultaneously, is there a possibility of strong emotional state attribution even …
Interplay of network structure and neighbour performance in user innovation
Previous studies showed that regular users have become an important source of innovation (called user innovation ). Previous studies also suggested that two factors have significant impacts on user innovation : the social network structure of the users and neighbours’ innovation performance (neighbours mean users having interactions with the focal user). However, in these studies, the influence of the two factors were only discussed separately, a…
Evaluation of 3D Markerless Motion Capture Accuracy Using OpenPose With Multiple Video Cameras
There is a need within human movement sciences for a markerless motion capture system, which is easy to use and sufficiently accurate to evaluate motor performance. This study aims to develop a 3D markerless motion capture technique, using OpenPose with multiple synchronized video cameras, and examine its accuracy in comparison with optical marker-based motion capture. Participants performed three motor tasks (walking, countermovement jumping, an…
Interaction with a Moving Object Affects One’s Perception of Its Animacy
Real-time system for measuring gaze direction and facial features
WOZ experiments for understanding mutual adaptation
Evaluation of 3D Markerless Motion Capture Accuracy Using OpenPose With Multiple Video Cameras
There is a need within human movement sciences for a markerless motion capture system, which is easy to use and sufficiently accurate to evaluate motor performance. This study aims to develop a 3D markerless motion capture technique, using OpenPose with multiple synchronized video cameras, and examine its accuracy in comparison with optical marker-based motion capture. Participants performed three motor tasks (walking, countermovement jumping, an…
Interaction with a Moving Object Affects One’s Perception of Its Animacy
WOZ experiments for understanding mutual adaptation
WOZ experiments for understanding mutual adaptation
Real-time system for measuring gaze direction and facial features
Interaction with a Moving Object Affects One’s Perception of Its Animacy
Interplay of network structure and neighbour performance in user innovation
Previous studies showed that regular users have become an important source of innovation (called user innovation ). Previous studies also suggested that two factors have significant impacts on user innovation : the social network structure of the users and neighbours’ innovation performance (neighbours mean users having interactions with the focal user). However, in these studies, the influence of the two factors were only discussed separately, a…
Evaluation of 3D Markerless Motion Capture Accuracy Using OpenPose With Multiple Video Cameras
There is a need within human movement sciences for a markerless motion capture system, which is easy to use and sufficiently accurate to evaluate motor performance. This study aims to develop a 3D markerless motion capture technique, using OpenPose with multiple synchronized video cameras, and examine its accuracy in comparison with optical marker-based motion capture. Participants performed three motor tasks (walking, countermovement jumping, an…
Influence of appearance and motion interaction on emotional state attribution to objects
Feeling that a non-human object has emotions (hereinafter referred to as emotional state attribution ) is generally known as animacy perception . Previous studies have considered appearance and motion separately as factors that evoke emotional state attribution. Then, if both the degree of human likeness in shape and the presence or absence of motion are considered simultaneously, is there a possibility of strong emotional state attribution even …
The psychological link between decisions and communicative behavior based on verbal probabilities
Computer Science (6 works) · Artificial Intelligence (5 works) · Psychology (5 works) · Cognitive psychology (4 works) · Computer vision (3 works) · Nonverbal communication (3 works) · Communication (2 works) · Communication (2 works) · Human–computer interaction (2 works) · Robot (2 works)