Gian Marco Campagnolo
Biographic Data
| ID | 3812662 |
|---|---|
| NAME | Gian Marco Campagnolo |
| GIVEN NAMES | Gian Marco |
| FAMILY NAME | Campagnolo |
| SIGNATURE | CAMPAGNOLO G M |
| AFFILIATIONS | University of Edinburgh |
| VERIFIED | No |
| TOTAL WORKS | 8 |
| TOTAL CITATIONS | 5 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 1 |
| FIRST PUBLICATION YEAR | 2010 |
| LATEST PUBLICATION YEAR | 2021 |
| H-INDEX | 1 |
Participative epistemology in social data science
In this paper, I introduce the notion of participative epistemology and discuss how it can contribute to make social data science more accountable. I do so by offering the case of a project where ethnographic, computational and sequence analysis methods have been used in combination. By presenting here in greater detail research design and pilot results of a project using professional networking data to understand the careers of IT industry analy…
Expertise and the work of football match analysts in TV sport broadcasts
In this paper we describe expertise as a way of seeing. We use match analysis `punditry’ as a setting to show how professional vision is interactionally achieved in TV sport broadcasts through environmentally coupled gestures enhanced by camera actions and a new technology of vision called telestrator. The paper is based on data from video sequences of (English) football TV broadcasts where the pundit shows to the TV host in the studio and to the…
Social Data Science Xennials
Revolution remixed? The emergence of Open Content Film-making as a viable component within the mainstream film industry
Our previous study of the Open Content Film-making (OCF) community Revolution Postponed? Tracing the development and limitations of open content filmmaking, Information, Communication & Society, (10.1080/1369118X.2018.1464590) had shown how early expectations that Creative Commons (CC) licences would enable a viable alternative to mainstream film production, comparable to free/libre open source software (FLOSS), were challenged, in particular, by…
Revolution postponed? Tracing the development and limitations of open content filmmaking
Networked information technologies have brought about extensive changes in the production and distribution of creative cultural work. Inspired by the widespread success of Free-Libre/Open Source Software (FLOSS), many proponents of open access advocate reconceptualisation of existing legal protection frameworks in creative works. This paper traces the attempted appropriation of Creative Commons (CC) licences by filmmakers and the consequent forma…
The managed prosumer
This paper contributes to the reworking of the traditional concepts and methods of Science and Technology Studies that is necessary in order to analyse the development and use of social media and other emerging information infrastructures (IIs). Through long-term studies of the development of two contrasting IIs, the paper examines the prosumer-management strategies by which vendors manage their relationships with their diverse users. Despite the…
Phenomenology, Organizational Politics, and IT Design
"This book offers a new look at the latest research and critical issues within the field of information systems by creating solid theoretical frameworks and the latest empirical findings of social developments"
From specifications to specific vagueness
Relying on an ethnography of software demonstrations given by members of the product development and sales division of a system engineering company to various industrial design engineers at different sites, the article identifies patterns of specific vagueness with reference to a software graphic modeling tool. A statement is vague to the extent that it has aspects that resist inquiries. In our fieldwork on software demonstrations, sales system e…
Expertise and the work of football match analysts in TV sport broadcasts
In this paper we describe expertise as a way of seeing. We use match analysis `punditry’ as a setting to show how professional vision is interactionally achieved in TV sport broadcasts through environmentally coupled gestures enhanced by camera actions and a new technology of vision called telestrator. The paper is based on data from video sequences of (English) football TV broadcasts where the pundit shows to the TV host in the studio and to the…
From specifications to specific vagueness
Relying on an ethnography of software demonstrations given by members of the product development and sales division of a system engineering company to various industrial design engineers at different sites, the article identifies patterns of specific vagueness with reference to a software graphic modeling tool. A statement is vague to the extent that it has aspects that resist inquiries. In our fieldwork on software demonstrations, sales system e…
From specifications to specific vagueness
Relying on an ethnography of software demonstrations given by members of the product development and sales division of a system engineering company to various industrial design engineers at different sites, the article identifies patterns of specific vagueness with reference to a software graphic modeling tool. A statement is vague to the extent that it has aspects that resist inquiries. In our fieldwork on software demonstrations, sales system e…
Phenomenology, Organizational Politics, and IT Design
"This book offers a new look at the latest research and critical issues within the field of information systems by creating solid theoretical frameworks and the latest empirical findings of social developments"
The managed prosumer
This paper contributes to the reworking of the traditional concepts and methods of Science and Technology Studies that is necessary in order to analyse the development and use of social media and other emerging information infrastructures (IIs). Through long-term studies of the development of two contrasting IIs, the paper examines the prosumer-management strategies by which vendors manage their relationships with their diverse users. Despite the…
Revolution remixed? The emergence of Open Content Film-making as a viable component within the mainstream film industry
Our previous study of the Open Content Film-making (OCF) community Revolution Postponed? Tracing the development and limitations of open content filmmaking, Information, Communication & Society, (10.1080/1369118X.2018.1464590) had shown how early expectations that Creative Commons (CC) licences would enable a viable alternative to mainstream film production, comparable to free/libre open source software (FLOSS), were challenged, in particular, by…
Revolution postponed? Tracing the development and limitations of open content filmmaking
Networked information technologies have brought about extensive changes in the production and distribution of creative cultural work. Inspired by the widespread success of Free-Libre/Open Source Software (FLOSS), many proponents of open access advocate reconceptualisation of existing legal protection frameworks in creative works. This paper traces the attempted appropriation of Creative Commons (CC) licences by filmmakers and the consequent forma…
Social Data Science Xennials
Participative epistemology in social data science
In this paper, I introduce the notion of participative epistemology and discuss how it can contribute to make social data science more accountable. I do so by offering the case of a project where ethnographic, computational and sequence analysis methods have been used in combination. By presenting here in greater detail research design and pilot results of a project using professional networking data to understand the careers of IT industry analy…
Expertise and the work of football match analysts in TV sport broadcasts
In this paper we describe expertise as a way of seeing. We use match analysis `punditry’ as a setting to show how professional vision is interactionally achieved in TV sport broadcasts through environmentally coupled gestures enhanced by camera actions and a new technology of vision called telestrator. The paper is based on data from video sequences of (English) football TV broadcasts where the pundit shows to the TV host in the studio and to the…
Computer Science (6 works) · Sociology (5 works) · Epistemology (4 works) · Political science (4 works) · Artificial Intelligence (3 works) · Digital Games and Media (3 works) · Engineering (3 works) · Knowledge management (3 works) · Art (2 works) · Business (2 works)