Gualtiero Volpe
Biographic Data
| ID | 3820565 |
|---|---|
| NAME | Gualtiero Volpe |
| GIVEN NAMES | Gualtiero |
| FAMILY NAME | Volpe |
| SIGNATURE | VOLPE G |
| AFFILIATIONS | University of Genoa |
| ORCID | 0000-0003-0760-4627 |
| VERIFIED | Yes |
| TOTAL WORKS | 10 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 10 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2000 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 1 |
Duda: A digital didactic learning unit based on educational escape rooms and multisensory learning activities for primary school children during Covid-19 lockdown
The COVID-19 pandemic has accelerated digitization, access to IT resources, and digital inclusion in the Italian school system. This paper presents D-UDA (i.e., “ unità didattica di apprendimento digitale ”, in Italian), a digital didactic unit for learning mathematics concepts. The presented approach combines teaching methodologies and game-based activities (e.g., the escape room) with a multisensory approach to designing and developing digital …
Measuring Cues of Leadership, Cohesion, and Fluidity in Joint Full‐Body Movement to Support Embodied Interaction Design: A Pilot Study
Innovative applications of human movement analysis, for example, for mitigating/slowing down certain pathological conditions, have recently emerged from the modeling and automated measurement of full‐body expressive midlevel individual and group movement qualities, at a higher complexity level than movement qualities derived directly from physical signals, still not characterizing any gesture in a specific way. More in general, the availability o…
Interpersonal Entrainment in Music Performance
Interpersonal musical entrainment—temporal synchronization and coordination between individuals in musical contexts—is a ubiquitous phenomenon related to music’s social functions of promoting group bonding and cohesion. Mechanisms other than sensorimotor synchronization are rarely discussed, while little is known about cultural variability or about how and why entrainment has social effects. In order to close these gaps, we propose a new model th…
Go-with-the-Flow: Tracking, Analysis and Sonification of Movement and Breathing to Build Confidence in Activity Despite Chronic Pain
Chronic (persistent) pain (CP) affects 1 in 10 adults; clinical resources are insufficient, and anxiety about activity restricts lives. Technological aids monitor activity but lack necessary psychological support. This article proposes a new sonification framework, Go-with-the-Flow, informed by physiotherapists and people with CP. The framework proposes articulation of user-defined sonified exercise spaces (SESs) tailored to psychological needs a…
Sound and Music Computing: Research Trends and Some Key Issues
This contribution attempts to give an overview of current research trends and open research problems in the rich field of Sound and Music Computing (SMC). To that end, the field is roughly divided into three large areas related to Sound, Music, and Interaction, respectively, and within each of these, major research trends are briefly described. In addition, for each sub-field a small number of open research (or research strategy) issues are ident…
Multisensory Integrated Expressive Environments: Toward a Paradigm for Multimodal and Distributed Environments for the Performing Arts and New Media
This article introduces Multisensory Integrated Expressive Environments (MIEEs) as a framework for distributed active mixed reality environments for the performing arts, and discusses the structure of MIEEs and their global properties. Extended Multimodal Environments (EMEs) are introduced as basic components and described in detail, mainly with reference to what they contain – real and virtual objects, and real and virtual subjects. EMEs are the…
Affect, Attitude and Evaluation of Multisensory Performances
The EU-IST project MEGA (Multisensory Expressive Gesture Applications; see www.megaproject.org) addresses innovative technologies for multimodal interactive systems in artistic scenarios. Basic research on expressive communication in music, gesture and dance has been focused by EU-IST-funded European researchers in psychology, technology and computer engineering. The output from this cooperation with artists has also revealed ideas and innovation…
The Mega Project: Analysis and Synthesis of Multisensory Expressive Gesture in Performing Art Applications
This article presents a survey of the research work carried out within the framework of the European Union-IST project MEGA (Multisensory Expressive Gesture Applications, November 2000 – October 2003; www.megaproject.org). First, the article introduces a layered conceptual framework for analysis and synthesis of expressive gesture. Such a framework represents the main methodological foundation upon which the MEGA project built its own research. A…
Expressive Gesture in Performing Arts and New Media: The Present and the Future
Editorial of a special issue of Journal of New Music Research devoted to advances in expressive gesture research, especially in the framework of performing arts applications
Expressiveness and Physicality in Interaction
This article introduces the approach, the developed models, and ongoing research issues on expressiveness and physical interaction in interactive systems, with a special focus on human-robot communication. Research issues and related concrete examples from the interactive multimedia performance "L'Ala dei Sensi" (literally, "The Wing of the Senses"), held in Ferrara (Italy) in November 1999, are presented. "L'Ala dei Sensi" is formed by different…
Sound and Music Computing: Research Trends and Some Key Issues
This contribution attempts to give an overview of current research trends and open research problems in the rich field of Sound and Music Computing (SMC). To that end, the field is roughly divided into three large areas related to Sound, Music, and Interaction, respectively, and within each of these, major research trends are briefly described. In addition, for each sub-field a small number of open research (or research strategy) issues are ident…
Expressiveness and Physicality in Interaction
This article introduces the approach, the developed models, and ongoing research issues on expressiveness and physical interaction in interactive systems, with a special focus on human-robot communication. Research issues and related concrete examples from the interactive multimedia performance "L'Ala dei Sensi" (literally, "The Wing of the Senses"), held in Ferrara (Italy) in November 1999, are presented. "L'Ala dei Sensi" is formed by different…
Expressiveness and Physicality in Interaction
This article introduces the approach, the developed models, and ongoing research issues on expressiveness and physical interaction in interactive systems, with a special focus on human-robot communication. Research issues and related concrete examples from the interactive multimedia performance "L'Ala dei Sensi" (literally, "The Wing of the Senses"), held in Ferrara (Italy) in November 1999, are presented. "L'Ala dei Sensi" is formed by different…
Multisensory Integrated Expressive Environments: Toward a Paradigm for Multimodal and Distributed Environments for the Performing Arts and New Media
This article introduces Multisensory Integrated Expressive Environments (MIEEs) as a framework for distributed active mixed reality environments for the performing arts, and discusses the structure of MIEEs and their global properties. Extended Multimodal Environments (EMEs) are introduced as basic components and described in detail, mainly with reference to what they contain – real and virtual objects, and real and virtual subjects. EMEs are the…
Affect, Attitude and Evaluation of Multisensory Performances
The EU-IST project MEGA (Multisensory Expressive Gesture Applications; see www.megaproject.org) addresses innovative technologies for multimodal interactive systems in artistic scenarios. Basic research on expressive communication in music, gesture and dance has been focused by EU-IST-funded European researchers in psychology, technology and computer engineering. The output from this cooperation with artists has also revealed ideas and innovation…
The Mega Project: Analysis and Synthesis of Multisensory Expressive Gesture in Performing Art Applications
This article presents a survey of the research work carried out within the framework of the European Union-IST project MEGA (Multisensory Expressive Gesture Applications, November 2000 – October 2003; www.megaproject.org). First, the article introduces a layered conceptual framework for analysis and synthesis of expressive gesture. Such a framework represents the main methodological foundation upon which the MEGA project built its own research. A…
Expressive Gesture in Performing Arts and New Media: The Present and the Future
Editorial of a special issue of Journal of New Music Research devoted to advances in expressive gesture research, especially in the framework of performing arts applications
Sound and Music Computing: Research Trends and Some Key Issues
This contribution attempts to give an overview of current research trends and open research problems in the rich field of Sound and Music Computing (SMC). To that end, the field is roughly divided into three large areas related to Sound, Music, and Interaction, respectively, and within each of these, major research trends are briefly described. In addition, for each sub-field a small number of open research (or research strategy) issues are ident…
Go-with-the-Flow: Tracking, Analysis and Sonification of Movement and Breathing to Build Confidence in Activity Despite Chronic Pain
Chronic (persistent) pain (CP) affects 1 in 10 adults; clinical resources are insufficient, and anxiety about activity restricts lives. Technological aids monitor activity but lack necessary psychological support. This article proposes a new sonification framework, Go-with-the-Flow, informed by physiotherapists and people with CP. The framework proposes articulation of user-defined sonified exercise spaces (SESs) tailored to psychological needs a…
Interpersonal Entrainment in Music Performance
Interpersonal musical entrainment—temporal synchronization and coordination between individuals in musical contexts—is a ubiquitous phenomenon related to music’s social functions of promoting group bonding and cohesion. Mechanisms other than sensorimotor synchronization are rarely discussed, while little is known about cultural variability or about how and why entrainment has social effects. In order to close these gaps, we propose a new model th…
Measuring Cues of Leadership, Cohesion, and Fluidity in Joint Full‐Body Movement to Support Embodied Interaction Design: A Pilot Study
Innovative applications of human movement analysis, for example, for mitigating/slowing down certain pathological conditions, have recently emerged from the modeling and automated measurement of full‐body expressive midlevel individual and group movement qualities, at a higher complexity level than movement qualities derived directly from physical signals, still not characterizing any gesture in a specific way. More in general, the availability o…
Duda: A digital didactic learning unit based on educational escape rooms and multisensory learning activities for primary school children during Covid-19 lockdown
The COVID-19 pandemic has accelerated digitization, access to IT resources, and digital inclusion in the Italian school system. This paper presents D-UDA (i.e., “ unità didattica di apprendimento digitale ”, in Italian), a digital didactic unit for learning mathematics concepts. The presented approach combines teaching methodologies and game-based activities (e.g., the escape room) with a multisensory approach to designing and developing digital …
Computer Science (9 works) · Multimedia (7 works) · Human–computer interaction (5 works) · Music Technology and Sound Studies (5 works) · Visual arts (5 works) · Gesture (4 works) · Psychology (4 works) · Action Observation and Synchronization (3 works) · Art (3 works) · Artificial Intelligence (3 works)