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Chris Dede

Biographic Data

ID3828530
NAMEChris Dede
GIVEN NAMESChris
FAMILY NAMEDede
SIGNATUREDEDE C
AFFILIATIONSHarvard University
VERIFIEDNo
TOTAL WORKS7
TOTAL CITATIONS16
WORKS AS AUTHOR7
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2009
LATEST PUBLICATION YEAR2024
H-INDEX1
  • Analysing students' concept mapping style and its association with task performance in computer‐based inquiry learning

    Open Access•Juanjuan Chen, Minhong Wang et al.•ARTICLE•Journal of Computer Assisted…•2024

  • The cyclical ethical effects of using artificial intelligence in education

    Open Access•Edward Dieterle, Christopher Dede et al.•ARTICLE•AI & Society•2024

  • Analyzing student thinking reflected in self-constructed cognitive maps and its influence on inquiry task performance

    Open Access•Juanjuan Chen, Minhong Wang et al.•ARTICLE•Instructional Science•2021

  • Identifying Levers Related to Student Performance on High-Stakes Science Exams

    Open Access•Christian Fischer, Brandon Foster et al.•ARTICLE•Teachers College Record The Voice…•2020

    Background Many students enter into postsecondary education without the preparation to face the demands of postsecondary coursework in science. Increasingly, policymakers and educational researchers are responding to calls for reforming secondary education to provide more opportunity for all students to receive high-quality education and to become career and college ready. Purpose This study attempts to identify levers to increase student learnin…

  • Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning

    Open Access•Matt Dunleavy, Christopher Dede et al.•ARTICLE•Journal of Science Education and…•2009

  • Immersive Interfaces for Engagement and Learning

    Open Access•Christopher Dede, Chris Dede•ARTICLE•Science•2009

    Immersion is the subjective impression that one is participating in a comprehensive, realistic experience. Interactive media now enable various degrees of digital immersion. The more a virtual immersive experience is based on design strategies that combine actional, symbolic, and sensory factors, the greater the participant's suspension of disbelief that she or he is “inside” a digitally enhanced setting. Studies have shown that immersion in a di…

  • A Research Agenda for Online Teacher Professional Development

    Open Access•Christopher Dede, Chris Dede et al.•ARTICLE•Journal of Teacher Education•2009•Cited by: 16•References: 13

    This article highlights key online teacher professional development (oTPD) areas in need of research based on a review of current oTPD research conducted in conjunction with an oTPD conference held at Harvard University in fall 2005. The literature review of this field documents much work that is anecdotal, describing professional development programs or "lessons learned" without providing full details of the participants, setting, research quest…

  • A Research Agenda for Online Teacher Professional Development

    Open Access•Christopher Dede, Chris Dede et al.•ARTICLE•Journal of Teacher Education•2009•Cited by: 16•References: 13

    This article highlights key online teacher professional development (oTPD) areas in need of research based on a review of current oTPD research conducted in conjunction with an oTPD conference held at Harvard University in fall 2005. The literature review of this field documents much work that is anecdotal, describing professional development programs or "lessons learned" without providing full details of the participants, setting, research quest…

  • Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning

    Open Access•Matt Dunleavy, Christopher Dede et al.•ARTICLE•Journal of Science Education and…•2009

  • Immersive Interfaces for Engagement and Learning

    Open Access•Christopher Dede, Chris Dede•ARTICLE•Science•2009

    Immersion is the subjective impression that one is participating in a comprehensive, realistic experience. Interactive media now enable various degrees of digital immersion. The more a virtual immersive experience is based on design strategies that combine actional, symbolic, and sensory factors, the greater the participant's suspension of disbelief that she or he is “inside” a digitally enhanced setting. Studies have shown that immersion in a di…

  • A Research Agenda for Online Teacher Professional Development

    Open Access•Christopher Dede, Chris Dede et al.•ARTICLE•Journal of Teacher Education•2009•Cited by: 16•References: 13

    This article highlights key online teacher professional development (oTPD) areas in need of research based on a review of current oTPD research conducted in conjunction with an oTPD conference held at Harvard University in fall 2005. The literature review of this field documents much work that is anecdotal, describing professional development programs or "lessons learned" without providing full details of the participants, setting, research quest…

  • Identifying Levers Related to Student Performance on High-Stakes Science Exams

    Open Access•Christian Fischer, Brandon Foster et al.•ARTICLE•Teachers College Record The Voice…•2020

    Background Many students enter into postsecondary education without the preparation to face the demands of postsecondary coursework in science. Increasingly, policymakers and educational researchers are responding to calls for reforming secondary education to provide more opportunity for all students to receive high-quality education and to become career and college ready. Purpose This study attempts to identify levers to increase student learnin…

  • Analyzing student thinking reflected in self-constructed cognitive maps and its influence on inquiry task performance

    Open Access•Juanjuan Chen, Minhong Wang et al.•ARTICLE•Instructional Science•2021

  • Analysing students' concept mapping style and its association with task performance in computer‐based inquiry learning

    Open Access•Juanjuan Chen, Minhong Wang et al.•ARTICLE•Journal of Computer Assisted…•2024

  • The cyclical ethical effects of using artificial intelligence in education

    Open Access•Edward Dieterle, Christopher Dede et al.•ARTICLE•AI & Society•2024

Psychology (6 works) · Computer Science (4 works) · Mathematics education (4 works) · Innovative Teaching and Learning Methods (3 works) · Pedagogy (3 works) · Sociology (3 works) · Augmented Reality Applications (2 works) · Concept map (2 works) · Educational Games and Gamification (2 works) · Engineering (2 works)

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