Carlos M Fernandes
Biographic Data
| ID | 3848096 |
|---|---|
| NAME | Carlos M Fernandes |
| GIVEN NAMES | Carlos M |
| FAMILY NAME | Fernandes |
| SIGNATURE | FERNANDES C M |
| AFFILIATIONS | (artist, researcher, teacher), Calle Sol, 18003, Granada, Spain.. |
| ORCID | 0000-0002-2137-527X |
| VERIFIED | Yes |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2010 |
| LATEST PUBLICATION YEAR | 2010 |
| H-INDEX | 1 |
Pherographia: Drawing by Ants
This paper addresses the hypothetical relationship of photography and so-called pheromone maps created by an artificial life system that simulates an ant colony and causes its activity to evolve based on the contours of images. Pheromone-used by ants to communicate via the environment-is also simulated, and from the communication and interaction of the swarm with the environment (an image) there results a kind of drawing made with the simulated p…
Pherographia: Drawing by Ants
This paper addresses the hypothetical relationship of photography and so-called pheromone maps created by an artificial life system that simulates an ant colony and causes its activity to evolve based on the contours of images. Pheromone-used by ants to communicate via the environment-is also simulated, and from the communication and interaction of the swarm with the environment (an image) there results a kind of drawing made with the simulated p…
Pherographia: Drawing by Ants
This paper addresses the hypothetical relationship of photography and so-called pheromone maps created by an artificial life system that simulates an ant colony and causes its activity to evolve based on the contours of images. Pheromone-used by ants to communicate via the environment-is also simulated, and from the communication and interaction of the swarm with the environment (an image) there results a kind of drawing made with the simulated p…
Algorithm (1 works) · Art (1 works) · Art, Technology, and Culture (1 works) · Artificial Intelligence (1 works) · Artificial Intelligence (1 works) · Biology (1 works) · Computer Science (1 works) · Computer vision (1 works) · Context (archaeology) (1 works) · Design Education and Practice (1 works)