Jiaru Tang
Biographic Data
| ID | 3855774 |
|---|---|
| NAME | Jiaru Tang |
| GIVEN NAMES | Jiaru |
| FAMILY NAME | Tang |
| SIGNATURE | TANG J |
| AFFILIATIONS | Queensland University of Technology |
| ORCID | 0009-0008-5053-3530 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Behind the “AI slop”
As generative AI becomes embedded in platform-based cultural production, new forms of creative labour are emerging that challenge established understandings of what it means to be a “creator.” This article examines AI slop creators in China, a group that uses generative tools to benchmark viral content, test formats, operate matrix account systems, and formalise production, transforming virality from an unpredictable outcome into an object of sys…
In Search of a TikTok Baseline - An empirical study of shared cultural experiences on a highly personalised digital platform
This study investigates whether a shared cultural experience—what we term the "TikTok Baseline"—exists among Australian TikTok users. While existing research suggests social media platforms’ recommendation systems contribute to homogenizing users' cultural experiences, TikTok's highly personalized, responsive algorithmic system remains understudied. To map the "TikTok Baseline", we employed a methodological approach that minimized personal data e…
Broadcasting your virtual self
The rebuilding of ludic practices is evident with the rise of virtual worlds. “VTubers,” (virtual YouTubers) use virtual reality (VR) hardware and software to create 2D or 3D anime-like avatars for live-streaming. By moving the focus from real-person live streamers to virtual live streamers, the case of VTubers adds a new aspect to understanding “authenticity” in virtual intimacy. Through ethnographic methods, this study examines how VR technolog…
No to Ai Generated Images
The proliferation of generative AI has been accompanied by artist complaints, sparked controversies around artistic agency, intellectual property and the precarity of platform-based creative work. This study examines the anti-AI protest on Lofter, China's largest fan art platform. Fan art creators, who operate at the intersection of fandom and creative labour, represent a salient case for examining the asymmetrical power relations between individ…
Live-Streamer as Digital Labor
To grasp an overview of recent study on live streamer and to provide a reference for future direction, this study summarized the relevant literature on live streamer in past five years. This study comprehensively searched literature in major databases and obtained 35 papers that meet the inclusion criteria. Major findings include that there is a lack of global diversity in current research, thus further research need to expand the platform and ge…
No to Ai Generated Images
The proliferation of generative AI has been accompanied by artist complaints, sparked controversies around artistic agency, intellectual property and the precarity of platform-based creative work. This study examines the anti-AI protest on Lofter, China's largest fan art platform. Fan art creators, who operate at the intersection of fandom and creative labour, represent a salient case for examining the asymmetrical power relations between individ…
Live-Streamer as Digital Labor
To grasp an overview of recent study on live streamer and to provide a reference for future direction, this study summarized the relevant literature on live streamer in past five years. This study comprehensively searched literature in major databases and obtained 35 papers that meet the inclusion criteria. Major findings include that there is a lack of global diversity in current research, thus further research need to expand the platform and ge…
No to Ai Generated Images
The proliferation of generative AI has been accompanied by artist complaints, sparked controversies around artistic agency, intellectual property and the precarity of platform-based creative work. This study examines the anti-AI protest on Lofter, China's largest fan art platform. Fan art creators, who operate at the intersection of fandom and creative labour, represent a salient case for examining the asymmetrical power relations between individ…
Behind the “AI slop”
As generative AI becomes embedded in platform-based cultural production, new forms of creative labour are emerging that challenge established understandings of what it means to be a “creator.” This article examines AI slop creators in China, a group that uses generative tools to benchmark viral content, test formats, operate matrix account systems, and formalise production, transforming virality from an unpredictable outcome into an object of sys…
In Search of a TikTok Baseline - An empirical study of shared cultural experiences on a highly personalised digital platform
This study investigates whether a shared cultural experience—what we term the "TikTok Baseline"—exists among Australian TikTok users. While existing research suggests social media platforms’ recommendation systems contribute to homogenizing users' cultural experiences, TikTok's highly personalized, responsive algorithmic system remains understudied. To map the "TikTok Baseline", we employed a methodological approach that minimized personal data e…
Broadcasting your virtual self
The rebuilding of ludic practices is evident with the rise of virtual worlds. “VTubers,” (virtual YouTubers) use virtual reality (VR) hardware and software to create 2D or 3D anime-like avatars for live-streaming. By moving the focus from real-person live streamers to virtual live streamers, the case of VTubers adds a new aspect to understanding “authenticity” in virtual intimacy. Through ethnographic methods, this study examines how VR technolog…
Art (2 works) · China (2 works) · Computer Science (2 works) · Digital Games and Media (2 works) · Ethics and Social Impacts of AI (2 works) · Gender, Feminism, and Media (2 works) · Social media (2 works) · Sociology (2 works) · Aesthetics (1 work) · Cinema and Media Studies (1 work)