Ed Finn
Biographic Data
| ID | 3876080 |
|---|---|
| NAME | Ed Finn |
| GIVEN NAMES | Ed |
| FAMILY NAME | Finn |
| SIGNATURE | FINN E |
| AFFILIATIONS | Arizona State University |
| ORCID | 0000-0002-6282-9995 |
| VERIFIED | Yes |
| TOTAL WORKS | 18 |
| TOTAL CITATIONS | 12 |
| AUTHOR COUNT | 17 |
| EDITOR COUNT | 1 |
| FIRST PUBLICATION YEAR | 2016 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 2 |
The imaginary intervention: A conceptual framework for applied imagination in public health
This conceptual framework article explores how public health might extend its focus beyond structural conditions like income, housing, and access to care to also consider the cultural norms that shape how people see themselves, their choices, and their futures. These internalized norms can erode well-being by narrowing perceived possibilities, suppressing vitality, and increasing stress. We propose two complementary capacities for addressing thes…
My Grades Are not as Good as a Scientist: Understanding Middle School Students’ Perceptions of Science and Scientists Through Science Possible Selves and Interests
In this paper, we present findings from an exploratory qualitative study that investigated perceptions of science and scientists, which can shape how learners participate in narrative-based socioscientific digital media and hands-on activities. We examine how middle school learners conceptualize science and scientists’ roles through their possible selves and the way in which they express their interests. We present findings of interviews with mid…
The Chimera, the Robot Artist, and the Cardboard Hand: Exploring Socioscientific Issues Through Frankenstein-Themed Hands-On Activities Among Middle Schoolers
Applied Poetics
Exploring Responsible Research and Innovation in Museums Through Hands‐on Activities
Responsible research and innovation (RRI) is a framework for thinking about the implications of science, technology, engineering, and math (STEM) discoveries and innovations and shaping them in a way that is responsible to people, future generations, and the natural environment. In this paper, we present a project that engages museum visitors in learning about RRI through hands‐on activities inspired by Mary Shelley's Frankenstein story, characte…
What can science fiction tell us about the future of artificial intelligence policy
This paper addresses the gap between familiar popular narratives describing Artificial Intelligence (AI), such as the trope of the killer robot, and the realistic near-future implications of machine intelligence and automation for technology policy and society. The authors conducted a series of interviews with technologists, science fiction writers, and other experts, as well as a workshop, to identify a set of key themes relevant to the near fut…
Using Frankenstein-themed science activities for science ethics education: An exploratory study
In order to help students become scientifically literate citizens, science education should allow them to gain a more concrete understanding of the potential social and ethical impacts of scientific and technological change. Using Mary Shelley’s Frankenstein as an imaginative tool, we designed simple hands-on activities and a digital narrative game experience for middle school students, to open up new ways for students to think and talk about eth…
Increasing learners' self‐efficacy beliefs and curiosity through a Frankenstein‐themed transmedia storytelling experience
Using Mary Shelley's Frankenstein as inspiration, this paper presents a Frankenstein‐themed transmedia storytelling experience, which encompasses simple hands‐on activities and an online narrative experience that allows students to model scientific work and engage in various science activities. The study aimed to test whether students can develop higher science and creative self‐efficacy beliefs, and a stronger science curiosity, by engaging in t…
Notes and Correspondence
Imagination, Annotated
Time hacking: How technologies mediate time
Technologies change users’ existing social, cultural, and material practices by providing new opportunities for reflecting on and managing their lives. As technological advancements pervade our private and professional lives, users are tempted to see them as ‘magic bullets’ that can help them become more organized and efficient. In this paper, we introduce the term ‘time hacking’ to capture the various ways technologies mediate users’ time percep…
Collaborative imagination: A methodological approach
Imagination is an innate faculty that is developed through methods and practices. • Imagination is crucial for developing self-efficacy, agency and long-term survival. • We present three case studies that led to our Imaginative Collaborative Framework. • Our framework includes details about conditions, processes, and outputs. This paper explores the role of imagination as our primary cognitive mechanism for anticipating and deliberating on the fu…
The Black Box of the Present: Time in the Age of Algorithms
The Black Box of the Present:Time in the Age of Algorithms Ed Finn (bio) as i click on the link to the news site, a cascading series of actions unfurls behind the static pixels of my screen, obscured from human view not just by design but also by the boundaries of my temporal perception. In a matter of milliseconds, my request for the page has reached one of the company's servers, triggering a flurry of activity as the site identifies me through …
Frankenstein: A New Edition for Scientists and Engineers
This new critical edition of Mary Shelley’s Frankenstein was developed by leading scholars for aspiring scientists, engineers, and medical professionals. This unique framing will make this a core text in promoting and enhancing interdisciplinary dialogue on the nature, roles, and responsibilities of scientists and engineers in society. To be published in time for the 2018 bicentennial of its original publication, this edition will be produced in …
Frankenstein: Annotated for Scientists, Engineers, and Creators of All Kinds
What Algorithms Want: Imagination in the Age of Computing
This book explores the cultural figure of the algorithm as it operates through contemporary digital culture. Drawing on sources that range from Neal Stephenson’s Snow Crash to Diderot’s Encyclopédie , from Adam Smith to the Star Trek computer, it explores the gap between theoretical ideas and pragmatic instructions. Humans have always believed that certain invocations—the marriage vow, the shaman’s curse—do not merely describe the world but make …
Towards a Poetics of Strangeness: Experiments in Classifying Language of Technological Novelty
The trajectory of science fiction since World War II has been defined by its rela-tionship with technoscientific imaginaries. In the Golden Age of the 1930s and 1940s, writers like Isaac Asimov and Robert Heinlein dreamed of the robots and
Stitching Together Creativity and Responsibility: Interpreting Frankenstein Across Disciplines
This article explores Mary Shelley’s Frankenstein as an “object of care” for use in examining the relationship between creativity and responsibility in the sciences and beyond. Through three short sketches from different disciplinary lenses—literature, science and technology studies, and feminist studies—readers get a sense of the different ways scholars might consider Shelley’s text as an object of care. Through an analysis and synthesis of thes…
Collaborative imagination: A methodological approach
Imagination is an innate faculty that is developed through methods and practices. • Imagination is crucial for developing self-efficacy, agency and long-term survival. • We present three case studies that led to our Imaginative Collaborative Framework. • Our framework includes details about conditions, processes, and outputs. This paper explores the role of imagination as our primary cognitive mechanism for anticipating and deliberating on the fu…
The Black Box of the Present: Time in the Age of Algorithms
The Black Box of the Present:Time in the Age of Algorithms Ed Finn (bio) as i click on the link to the news site, a cascading series of actions unfurls behind the static pixels of my screen, obscured from human view not just by design but also by the boundaries of my temporal perception. In a matter of milliseconds, my request for the page has reached one of the company's servers, triggering a flurry of activity as the site identifies me through …
Stitching Together Creativity and Responsibility: Interpreting Frankenstein Across Disciplines
This article explores Mary Shelley’s Frankenstein as an “object of care” for use in examining the relationship between creativity and responsibility in the sciences and beyond. Through three short sketches from different disciplinary lenses—literature, science and technology studies, and feminist studies—readers get a sense of the different ways scholars might consider Shelley’s text as an object of care. Through an analysis and synthesis of thes…
Frankenstein: A New Edition for Scientists and Engineers
This new critical edition of Mary Shelley’s Frankenstein was developed by leading scholars for aspiring scientists, engineers, and medical professionals. This unique framing will make this a core text in promoting and enhancing interdisciplinary dialogue on the nature, roles, and responsibilities of scientists and engineers in society. To be published in time for the 2018 bicentennial of its original publication, this edition will be produced in …
Frankenstein: Annotated for Scientists, Engineers, and Creators of All Kinds
What Algorithms Want: Imagination in the Age of Computing
This book explores the cultural figure of the algorithm as it operates through contemporary digital culture. Drawing on sources that range from Neal Stephenson’s Snow Crash to Diderot’s Encyclopédie , from Adam Smith to the Star Trek computer, it explores the gap between theoretical ideas and pragmatic instructions. Humans have always believed that certain invocations—the marriage vow, the shaman’s curse—do not merely describe the world but make …
Towards a Poetics of Strangeness: Experiments in Classifying Language of Technological Novelty
The trajectory of science fiction since World War II has been defined by its rela-tionship with technoscientific imaginaries. In the Golden Age of the 1930s and 1940s, writers like Isaac Asimov and Robert Heinlein dreamed of the robots and
The Black Box of the Present: Time in the Age of Algorithms
The Black Box of the Present:Time in the Age of Algorithms Ed Finn (bio) as i click on the link to the news site, a cascading series of actions unfurls behind the static pixels of my screen, obscured from human view not just by design but also by the boundaries of my temporal perception. In a matter of milliseconds, my request for the page has reached one of the company's servers, triggering a flurry of activity as the site identifies me through …
Time hacking: How technologies mediate time
Technologies change users’ existing social, cultural, and material practices by providing new opportunities for reflecting on and managing their lives. As technological advancements pervade our private and professional lives, users are tempted to see them as ‘magic bullets’ that can help them become more organized and efficient. In this paper, we introduce the term ‘time hacking’ to capture the various ways technologies mediate users’ time percep…
Collaborative imagination: A methodological approach
Imagination is an innate faculty that is developed through methods and practices. • Imagination is crucial for developing self-efficacy, agency and long-term survival. • We present three case studies that led to our Imaginative Collaborative Framework. • Our framework includes details about conditions, processes, and outputs. This paper explores the role of imagination as our primary cognitive mechanism for anticipating and deliberating on the fu…
Using Frankenstein-themed science activities for science ethics education: An exploratory study
In order to help students become scientifically literate citizens, science education should allow them to gain a more concrete understanding of the potential social and ethical impacts of scientific and technological change. Using Mary Shelley’s Frankenstein as an imaginative tool, we designed simple hands-on activities and a digital narrative game experience for middle school students, to open up new ways for students to think and talk about eth…
Increasing learners' self‐efficacy beliefs and curiosity through a Frankenstein‐themed transmedia storytelling experience
Using Mary Shelley's Frankenstein as inspiration, this paper presents a Frankenstein‐themed transmedia storytelling experience, which encompasses simple hands‐on activities and an online narrative experience that allows students to model scientific work and engage in various science activities. The study aimed to test whether students can develop higher science and creative self‐efficacy beliefs, and a stronger science curiosity, by engaging in t…
Notes and Correspondence
Imagination, Annotated
Exploring Responsible Research and Innovation in Museums Through Hands‐on Activities
Responsible research and innovation (RRI) is a framework for thinking about the implications of science, technology, engineering, and math (STEM) discoveries and innovations and shaping them in a way that is responsible to people, future generations, and the natural environment. In this paper, we present a project that engages museum visitors in learning about RRI through hands‐on activities inspired by Mary Shelley's Frankenstein story, characte…
What can science fiction tell us about the future of artificial intelligence policy
This paper addresses the gap between familiar popular narratives describing Artificial Intelligence (AI), such as the trope of the killer robot, and the realistic near-future implications of machine intelligence and automation for technology policy and society. The authors conducted a series of interviews with technologists, science fiction writers, and other experts, as well as a workshop, to identify a set of key themes relevant to the near fut…
Applied Poetics
My Grades Are not as Good as a Scientist: Understanding Middle School Students’ Perceptions of Science and Scientists Through Science Possible Selves and Interests
In this paper, we present findings from an exploratory qualitative study that investigated perceptions of science and scientists, which can shape how learners participate in narrative-based socioscientific digital media and hands-on activities. We examine how middle school learners conceptualize science and scientists’ roles through their possible selves and the way in which they express their interests. We present findings of interviews with mid…
The Chimera, the Robot Artist, and the Cardboard Hand: Exploring Socioscientific Issues Through Frankenstein-Themed Hands-On Activities Among Middle Schoolers
The imaginary intervention: A conceptual framework for applied imagination in public health
This conceptual framework article explores how public health might extend its focus beyond structural conditions like income, housing, and access to care to also consider the cultural norms that shape how people see themselves, their choices, and their futures. These internalized norms can erode well-being by narrowing perceived possibilities, suppressing vitality, and increasing stress. We propose two complementary capacities for addressing thes…
Computer Science (10 works) · Sociology (8 works) · Art (7 works) · Engineering (7 works) · Psychology (7 works) · Engineering ethics (6 works) · Literature (6 works) · Science Education and Perceptions (6 works) · Epistemology (5 works) · Narrative (5 works)