Steve Spence
Biographic Data
| ID | 3885693 |
|---|---|
| NAME | Steve Spence |
| GIVEN NAMES | Steve |
| FAMILY NAME | Spence |
| SIGNATURE | SPENCE S |
| AFFILIATIONS | Clayton State University |
| VERIFIED | No |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2001 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Facial Animation and Empathy in the Last of Us Parts I and Ii
For more than a decade the videogame studio Naughty Dog has deployed increasingly sophisticated facial animations, greatly expanding its characters’ abilities to convey realistic and compelling emotion. In a parallel effort, the studio has remediated cinematic forms like the closeup, integrating them with the unique affordances of videoludic media. Naughty Dog’s 2020 The Last of Us Part II takes this a step further, making characters’ faces a vit…
Cultural Globalization and the US Civil Rights Movement
Throughout the 1960s, global flows of both people and media images helped transform the imaginative possibilities open to the US civil rights movement’s leaders, its thousands of foot soldiers, and its opposition. A thickening network of social and economic linkages enabled the movement to mold a shadowy force, “world opinion,” into a weapon. To illuminate these forces at work, this article follows the journeys of an unlikely cosmopolitan, Sidney…
Van Gogh in Alabama, 1936
Research Article| August 01 2001 Van Gogh in Alabama, 1936 Steve Spence Steve Spence Search for other works by this author on: This Site PubMed Google Scholar Representations (2001) 75 (1): 33–60. https://doi.org/10.1525/rep.2001.75.1.33 Views Icon Views Article contents Figures & tables Video Audio Supplementary Data Peer Review Share Icon Share Facebook Twitter LinkedIn MailTo Tools Icon Tools Get Permissions Cite Icon Cite Search Site Citation…
No prominent works on this page.
Van Gogh in Alabama, 1936
Research Article| August 01 2001 Van Gogh in Alabama, 1936 Steve Spence Steve Spence Search for other works by this author on: This Site PubMed Google Scholar Representations (2001) 75 (1): 33–60. https://doi.org/10.1525/rep.2001.75.1.33 Views Icon Views Article contents Figures & tables Video Audio Supplementary Data Peer Review Share Icon Share Facebook Twitter LinkedIn MailTo Tools Icon Tools Get Permissions Cite Icon Cite Search Site Citation…
Cultural Globalization and the US Civil Rights Movement
Throughout the 1960s, global flows of both people and media images helped transform the imaginative possibilities open to the US civil rights movement’s leaders, its thousands of foot soldiers, and its opposition. A thickening network of social and economic linkages enabled the movement to mold a shadowy force, “world opinion,” into a weapon. To illuminate these forces at work, this article follows the journeys of an unlikely cosmopolitan, Sidney…
Facial Animation and Empathy in the Last of Us Parts I and Ii
For more than a decade the videogame studio Naughty Dog has deployed increasingly sophisticated facial animations, greatly expanding its characters’ abilities to convey realistic and compelling emotion. In a parallel effort, the studio has remediated cinematic forms like the closeup, integrating them with the unique affordances of videoludic media. Naughty Dog’s 2020 The Last of Us Part II takes this a step further, making characters’ faces a vit…
Art (2 works) · Aesthetics (1 works) · American and British Literature Analysis (1 works) · American Constitutional Law and Politics (1 works) · Animation (1 works) · Archaeology (1 works) · Art history (1 works) · Citation (1 works) · Civil rights (1 works) · Civil society (1 works)