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Paul Roquet

Biographic Data

ID3892935
NAMEPaul Roquet
GIVEN NAMESPaul
FAMILY NAMERoquet
SIGNATUREROQUET P
VERIFIEDNo
TOTAL WORKS8
TOTAL CITATIONS3
AUTHOR COUNT8
EDITOR COUNT0
FIRST PUBLICATION YEAR2009
LATEST PUBLICATION YEAR2023
H-INDEX1
  • Ambient Media: Japanese Atmospheres of Self

    Open Access•Paul Roquet•BOOK•Ambient Media•2023•References: 9

  • The Immersive Enclosure: Virtual Reality in Japan

    Pascal Roquet, Paul Roquet•BOOK•The Immersive Enclosure•2022

    Is immersion just another name for enclosure? In this groundbreaking analysis of virtual reality in Japan, Paul Roquet uncovers how the technology is reshaping the politics of labor, gender, home, and nation

  • Immersive Enclosure - Virtual Reality in Japan

    Paul Roquet•BOOK•Immersive Enclosure - Virtual…•2022

  • Telepresence Enclosure: VR, Remote Work, and the Privatization of Presence in a Shrinking Japan

    Open Access•Pascal Roquet, Paul Roquet•ARTICLE•Media theory•2020

    Virtual reality proponents often promise the technology will allow a more fully embodied sense of presence at a distance, or what researchers have called ‘telepresence.’ Departing from telepresence’s original focus on providing access to dangerous environments, VR and robotics researchers in Japan now promote everyday service and factory work via telerobots as a solution to the country’s rapidly shrinking workforce. Telepresence becomes a way to …

  • Ambient Media: Japanese Atmospheres of Self

    Pascal Roquet, Paul Roquet•BOOK•Ambient Media•2016

  • A Blue Cat on the Galactic Railroad

    Pascal Roquet, Paul Roquet•ARTICLE•Representations•2014

    In the 1980s, Japanese animation shifted its focus away from the social self and toward cosmic subjectivity, the framing of intensely personal emotions within the larger impersonal expanse of the universe. This essay examines an important moment in this shift: Night on the Galactic Railroad, anime studio Group TAC's 1985 feature based on the classic Japanese children's tale by Miyazawa Kenji. The film emphasizes the interpenetration of the microc…

  • Ambient Landscapes from Brian Eno to Tetsu Inoue

    Open Access•Pascal Roquet, Paul Roquet•ARTICLE•Journal of Popular Music Studies•2009

  • Ambient Literature and the Aesthetics of Calm: Mood Regulation in Contemporary Japanese Fiction

    Pascal Roquet, Paul Roquet•ARTICLE•Journal of Japanese Studies•2009•Cited by: 3

    During the "healing boom" of the late 1990s, Japanese media promoted calming products as a way to deal with the stresses of contemporary life. Such emphasis reflected a longer-term cultural shift toward using media as tools of personal mood regulation. In this essay, I explore how contemporary Japanese literature has reconfigured its affective appeals to both compete with and reflect upon this mood-regulating culture, ultimately leading to the em…

  • Ambient Literature and the Aesthetics of Calm: Mood Regulation in Contemporary Japanese Fiction

    Pascal Roquet, Paul Roquet•ARTICLE•Journal of Japanese Studies•2009•Cited by: 3

    During the "healing boom" of the late 1990s, Japanese media promoted calming products as a way to deal with the stresses of contemporary life. Such emphasis reflected a longer-term cultural shift toward using media as tools of personal mood regulation. In this essay, I explore how contemporary Japanese literature has reconfigured its affective appeals to both compete with and reflect upon this mood-regulating culture, ultimately leading to the em…

  • Ambient Landscapes from Brian Eno to Tetsu Inoue

    Open Access•Pascal Roquet, Paul Roquet•ARTICLE•Journal of Popular Music Studies•2009

  • Ambient Literature and the Aesthetics of Calm: Mood Regulation in Contemporary Japanese Fiction

    Pascal Roquet, Paul Roquet•ARTICLE•Journal of Japanese Studies•2009•Cited by: 3

    During the "healing boom" of the late 1990s, Japanese media promoted calming products as a way to deal with the stresses of contemporary life. Such emphasis reflected a longer-term cultural shift toward using media as tools of personal mood regulation. In this essay, I explore how contemporary Japanese literature has reconfigured its affective appeals to both compete with and reflect upon this mood-regulating culture, ultimately leading to the em…

  • A Blue Cat on the Galactic Railroad

    Pascal Roquet, Paul Roquet•ARTICLE•Representations•2014

    In the 1980s, Japanese animation shifted its focus away from the social self and toward cosmic subjectivity, the framing of intensely personal emotions within the larger impersonal expanse of the universe. This essay examines an important moment in this shift: Night on the Galactic Railroad, anime studio Group TAC's 1985 feature based on the classic Japanese children's tale by Miyazawa Kenji. The film emphasizes the interpenetration of the microc…

  • Ambient Media: Japanese Atmospheres of Self

    Pascal Roquet, Paul Roquet•BOOK•Ambient Media•2016

  • Telepresence Enclosure: VR, Remote Work, and the Privatization of Presence in a Shrinking Japan

    Open Access•Pascal Roquet, Paul Roquet•ARTICLE•Media theory•2020

    Virtual reality proponents often promise the technology will allow a more fully embodied sense of presence at a distance, or what researchers have called ‘telepresence.’ Departing from telepresence’s original focus on providing access to dangerous environments, VR and robotics researchers in Japan now promote everyday service and factory work via telerobots as a solution to the country’s rapidly shrinking workforce. Telepresence becomes a way to …

  • The Immersive Enclosure: Virtual Reality in Japan

    Pascal Roquet, Paul Roquet•BOOK•The Immersive Enclosure•2022

    Is immersion just another name for enclosure? In this groundbreaking analysis of virtual reality in Japan, Paul Roquet uncovers how the technology is reshaping the politics of labor, gender, home, and nation

  • Immersive Enclosure - Virtual Reality in Japan

    Paul Roquet•BOOK•Immersive Enclosure - Virtual…•2022

  • Ambient Media: Japanese Atmospheres of Self

    Open Access•Paul Roquet•BOOK•Ambient Media•2023•References: 9

Computer Science (4 works) · Asian Culture and Media Studies (3 works) · History (3 works) · Aesthetics (2 works) · Art (2 works) · Digital Games and Media (2 works) · Enclosure (2 works) · Environmental Science (2 works) · Japanese History and Culture (2 works) · Multimedia Communication and Technology (2 works)

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