Dejan Todorovic
Biographic Data
| ID | 3936361 |
|---|---|
| NAME | Dejan Todorovic |
| GIVEN NAMES | Dejan |
| FAMILY NAME | Todorovic |
| SIGNATURE | TODOROVIĆ D |
| AFFILIATIONS | Amsterdam University of Applied Sciences |
| ORCID | 0000-0002-4926-3624 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 1 |
| FIRST PUBLICATION YEAR | 2017 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
From Likes to Lifeworlds
As youth workers increasingly offer support and guidance within digital environments, the question arises as to what impact this support has on the (online) lives of young people. This paper explores the contribution of youth work practice in the online lifeworld on young peoples’ development, building on previous studies concerning youth work outcomes and the developmental needs of young people. A qualitative research design was employed, includ…
Scrolling with young people
The Oxford Compendium of Visual Illusions
Visual illusions are compelling phenomena that draw attention to the brain's capacity to construct our perceptual world. The Compendium is a collection of over 100 chapters on visual illusions, written by the illusion creators or by vision scientists who have investigated mechanisms underlying the phenomena
No prominent works on this page.
The Oxford Compendium of Visual Illusions
Visual illusions are compelling phenomena that draw attention to the brain's capacity to construct our perceptual world. The Compendium is a collection of over 100 chapters on visual illusions, written by the illusion creators or by vision scientists who have investigated mechanisms underlying the phenomena
From Likes to Lifeworlds
As youth workers increasingly offer support and guidance within digital environments, the question arises as to what impact this support has on the (online) lives of young people. This paper explores the contribution of youth work practice in the online lifeworld on young peoples’ development, building on previous studies concerning youth work outcomes and the developmental needs of young people. A qualitative research design was employed, includ…
Scrolling with young people
Computer Science (2 works) · Impact of Technology on Adolescents (2 works) · Psychology (2 works) · Art (1 work) · Artificial Intelligence (1 work) · Cognitive psychology (1 work) · Cognitive science (1 work) · Compendium (1 work) · Consciousness (1 work) · Engineering (1 work)