Woosuk Park
Biographic Data
| ID | 3943615 |
|---|---|
| NAME | Woosuk Park |
| GIVEN NAMES | Woosuk |
| FAMILY NAME | Park |
| SIGNATURE | PARK W |
| AFFILIATIONS | Korea Advanced Institute of Science and Technology |
| ORCID | 0000-0002-9546-7273 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 5 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2016 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 0 |
How to Make AlphaGo’s Children Explainable
Under the rubric of understanding the problem of explainability of AI in terms of abductive cognition, I propose to review the lessons from AlphaGo and her more powerful successors. As AI players in Baduk (Go, Weiqi) have arrived at superhuman level, there seems to be no hope for understanding the secret of their breathtakingly brilliant moves. Without making AI players explainable in some ways, both human and AI players would be less-than omnisc…
What Proto-logic Could not be
Inspired by Bermúdez's notion of proto-logic, I would like to fathom what the true proto-logic could be like. But this will be approached only in a negative way of figuring out what it could not be. I shall argue that it could not be purely deductive by exploiting the recent research in the logic of maps. This will allow us to reorient the search for proto-logic, starting with animal abduction. I will also suggest that proto-logic won't get off t…
Philosophy's Loss of Logic to Mathematics
Abduction in Context
Where have all the Californian tense-logicians gone
No prominent works on this page.
Where have all the Californian tense-logicians gone
Abduction in Context
Philosophy's Loss of Logic to Mathematics
How to Make AlphaGo’s Children Explainable
Under the rubric of understanding the problem of explainability of AI in terms of abductive cognition, I propose to review the lessons from AlphaGo and her more powerful successors. As AI players in Baduk (Go, Weiqi) have arrived at superhuman level, there seems to be no hope for understanding the secret of their breathtakingly brilliant moves. Without making AI players explainable in some ways, both human and AI players would be less-than omnisc…
What Proto-logic Could not be
Inspired by Bermúdez's notion of proto-logic, I would like to fathom what the true proto-logic could be like. But this will be approached only in a negative way of figuring out what it could not be. I shall argue that it could not be purely deductive by exploiting the recent research in the logic of maps. This will allow us to reorient the search for proto-logic, starting with animal abduction. I will also suggest that proto-logic won't get off t…
Epistemology (5 works) · Philosophy (5 works) · Computer Science (4 works) · Cognitive science (3 works) · Psychology (3 works) · Artificial Intelligence (2 works) · Inference (2 works) · Advanced Algebra and Logic (1 works) · Adversarial Robustness in Machine Learning (1 works) · Artificial Intelligence (1 works)