Shannon Clancy
Biographic Data
| ID | 3983605 |
|---|---|
| NAME | Shannon Clancy |
| GIVEN NAMES | Shannon |
| FAMILY NAME | Clancy |
| SIGNATURE | CLANCY S |
| AFFILIATIONS | The Ohio State University |
| ORCID | 0000-0003-2779-0746 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2013 |
| LATEST PUBLICATION YEAR | 2017 |
| H-INDEX | 0 |
Effects of a Picture Racetrack Game on the Expressive Vocabulary of Deaf Preschoolers
This study examined the effects of a picture racetrack game on the acquisition, maintenance, and generalization of picture labeling for 2 preschool students who are deaf. The game consisted of placing photographs representing individualized target vocabulary around a racetrack board and prompting the participant to sign each photo. A multiple baseline design across picture sets demonstrated that playing the picture racetrack game was functionally…
Afterword
Fifty years ago, education was undergoing a number of major shifts. Brown v. Board of Education had declared segregation of public schools unconstitutional less than a decade before. As de facto segregation was challenged throughout the 1950s and 1960s, many public schools were in the position of serving students from more diverse backgrounds than ever before. Reactions to the Cold War and the space race had created greater emphasis on mathematic…
No prominent works on this page.
Afterword
Fifty years ago, education was undergoing a number of major shifts. Brown v. Board of Education had declared segregation of public schools unconstitutional less than a decade before. As de facto segregation was challenged throughout the 1950s and 1960s, many public schools were in the position of serving students from more diverse backgrounds than ever before. Reactions to the Cold War and the space race had created greater emphasis on mathematic…
Effects of a Picture Racetrack Game on the Expressive Vocabulary of Deaf Preschoolers
This study examined the effects of a picture racetrack game on the acquisition, maintenance, and generalization of picture labeling for 2 preschool students who are deaf. The game consisted of placing photographs representing individualized target vocabulary around a racetrack board and prompting the participant to sign each photo. A multiple baseline design across picture sets demonstrated that playing the picture racetrack game was functionally…
Mathematics education (2 works) · Psychology (2 works) · Cognitive psychology (1 work) · Cold war (1 work) · Context (archaeology (1 work) · Critical race theory (1 work) · De facto (1 work) · Developmental psychology (1 work) · Diverse Educational Innovations Studies (1 work) · Gender Studies (1 work)